Pre-screened and vetted.
Junior Software Developer specializing in AI data labeling and full-stack web development
“Frontend-focused builder who has led multiple projects end-to-end, including a React/Vite/TypeScript weather app and an internal analytics dashboard optimized for large, time-based datasets. Also created and shipped AetherGrid, a full-stack Windows desktop app, iterating with 5–10 testers and implementing pixel-perfect native UI details plus installer/uninstaller packaging; mentions starting a full-time role at Meta.”
Mid-level Software QA specializing in game development
“Game QA professional who started in 2018 at Gameloft Indonesia, progressing from manual Android QA to broader multi-platform testing (Android/iOS/Windows) and later a Tracking QA role validating game parameters via both manual and internal-tool automation. Has hands-on experience with Google and Apple certification/compliance workflows and has managed critical crash issues near submission deadlines; no direct console QA yet but is an experienced PlayStation/Nintendo gamer and confident ramping on console TRC/XR/LOT requirements.”
Junior Audio Engineer specializing in music supervision and live event operations
“Post-audio/mix engineer and music editor who shaped the emotional arc of a student short film (“Seester”) through needle drops and score, including bar/beat-accurate timing to picture and lyric/timing edits. Works primarily in Pro Tools with a prebuilt mix template and routing for dialogue/FX/foley/music, and can deliver stems plus stereo/5.1/Atmos mixes; also balances ongoing live sound work alongside editing projects.”
Senior IT Support & Data Operations Specialist specializing in AI/LLM data labeling
“Console game testing experience focused on controller/input responsiveness (e.g., passing/shooting delays) with bug documentation shared to developers via notes/Excel. Also worked as an AI data tagging agent for an e-commerce LLM and built a Python + OpenAI API micro-tool to pre-label queries, improving labeling throughput by ~30% with a human-in-the-loop QA process.”
Mid-level Software Automation Engineer specializing in AI and healthcare IT
“Built production automation systems spanning Python integrations, analytics sync pipelines, and internal workflow apps. Notably automated an architectural site inspection process end-to-end with an app, database, and letter generation engine that reduced workload by 20%, and improved reliability of a Botpress/Supabase/Airtable cron integration by eliminating recurring rate-limit failures through batching.”
Mid-level Electrical Engineer specializing in industrial power and automation systems
“Electrical engineer with hands-on experience carrying projects from construction documents through construction administration, including RFIs, submittals, and field issue resolution. Brings practical industrial power distribution expertise in MV/LV systems and power studies, with a strong focus on coordination, buildability, and preserving design intent during construction.”
Junior Software Engineer specializing in full-stack and AI-powered web development
“Built an AI Image Editor end to end with a React frontend and Flask/PyTorch backend, focusing on the hard operational problems of deploying generative AI reliably across CUDA, Apple MPS, and CPU environments. Particularly strong in backend systems, API design, model lifecycle management, and architectural refactoring that improves reliability and future development speed.”
Senior Customer Success & Operations Manager specializing in enterprise retention and renewals
“Enterprise Customer Success professional with end-to-end ownership from onboarding through renewal, delivering strong measurable outcomes (35% adoption lift, 45% key feature usage lift, 95% CSAT, and 100% renewal). Experienced partnering cross-functionally with Product/Engineering/Sales to resolve integration issues and shaping roadmap via PRDs/user stories, with martech analytics/workflow expertise including Slack automation that improved lead engagement by 30%.”
Mid-level Composer & Music Editor specializing in film and video game scoring
“Music editor focused on longform and YouTube content, using Pro Tools for library/finished tracks and Cubase for original composition when needed. Demonstrates narrative-aware temp scoring (including comedic timing within action) and a dialogue-first mixing workflow with EQ and automation, plus strong organization for high-volume, multi-project delivery.”
Senior Unity Developer specializing in mobile, AR/VR, and hyper-casual games
“Unity VR developer who shipped a Meta Quest title ("Dig to escape") and owned key gameplay systems including VR interactions, NPC/quest logic, and save/load. Has also built a rhythm/endless-runner hybrid with procedural level generation by converting MP3 to MIDI, and uses AI tools to generate UI/background art assets.”
Mid-Level Full-Stack Developer specializing in React and ERP/NetSuite automation
“Frontend/full-stack product builder who led SiteSnap (field documentation platform) end-to-end, including UX design, React/TypeScript architecture, and deployment. Built a complex Report Builder editor handling thousands of media assets with strong performance practices (virtualization, lazy loading) and a quality pipeline (Storybook, Playwright, Vercel previews), and shipped a smart PDF report generator under a tight demo deadline with gradual rollout.”
Mid-level XR Software Engineer specializing in real-time AR/VR digital twins
“Built and owned an end-to-end real-time IoT telemetry backend that powers a digital twin experience on a Meta Quest headset, integrating Cisco LoRaWAN sensors and external REST data sources. Migrated from Azure Functions to a FastAPI service to overcome firewall constraints, add caching/fallback reliability, and significantly reduce operating cost while improving performance and evolvability.”
Junior Robotics & Industrial Automation Engineer specializing in ROS 2 AGV navigation
“Master’s thesis (Industrial Automation) building a real Automated Guided Vehicle entirely solo using ROS 2 Jazzy and Isaac ROS—implemented everything from a C++ ROS2 Control hardware plugin (UART to ESP32 for encoders/PWM) through EKF fusion, SLAM Toolbox, and Nav2 (NavFn + DWB) with lidar obstacle detection. Now porting the stack to Jetson Orin + Isaac ROS to add RealSense-based 3D perception, NVIDIA VSLAM, and Nvblox, and has also built a full AGV simulation in Gazebo Classic.”
Junior Gameplay Programmer specializing in Unreal Engine 5 and C++
“Game developer from a student-led team that shipped a Steam vertical slice (Skyguard), a 3rd-person co-op wave defense shooter. Built core gameplay systems (weapons, movement, wave progression), a UE5 Blueprint/C++ microgame framework, and a gameplay-tag-driven cue system to speed VFX/audio iteration; actively tuned balance using structured playtest feedback and fixed multiple high-impact gameplay bugs.”
Mid-level AI Engineer specializing in full-stack AI and automation systems
“AI/ML engineer with hands-on experience owning production deployments from discovery through post-launch stabilization, including real-time computer vision/OCR systems and LLM-powered RAG workflows. Stands out for translating messy customer workflows into reliable backend services, debugging non-deterministic retrieval issues, and hardening AI systems with validation, monitoring, and human-review fallbacks.”
Junior Front-End React Developer specializing in scalable web applications
“Frontend-focused candidate from Algeria who built an Amazon-style e-commerce clone as a personal project, emphasizing interactive checkout behavior, efficient state updates, and maintainable component architecture. Prefers React and SPA development, seeks remote work at about $3,000/month, and is also interested in U.S. sponsorship opportunities.”
Mid-level Backend Engineer specializing in cloud and enterprise Python systems
“Full-stack product engineer with hands-on ownership of both real-time product infrastructure and production AI systems. They shipped a notification platform that materially improved engagement and repeat purchases, and also built key layers of an AI support agent with strong reliability controls and user-centered UX improvements that boosted adoption.”
Junior Full-Stack Software Engineer specializing in AI and cloud-native systems
“Full-stack engineer with experience building a NASA-funded simulation management platform using React, TypeScript, Next.js, PostgreSQL, AWS, and Docker. Stands out for owning complex, long-running workflow features end to end in production and driving measurable performance improvements, including a 40% database load reduction and API latency improvements from roughly 500ms to under 200ms through Redis caching and async architecture.”
“Open-source JavaScript contributor who diagnosed and fixed a memory leak in an infiniteQueries module using Chrome DevTools, adding useEffect cleanup and weak references to cut memory usage by 32% and close 18+ GitHub issues. Also strengthens quality via unmount-focused tests and CI performance validation, and improves developer adoption by adding real-world infinite scrolling examples to React Query documentation.”
Senior Digital Analytics & Adobe Experience Platform Developer specializing in Web SDK and RT-CDP
“Growth and partnerships professional in the gaming/creator ecosystem with hands-on experience sourcing and negotiating creator deals, running pilot partnerships, and measuring outcomes via CPA/conversion tracking. Has driven measurable growth through co-marketing and referral loops (e.g., +30% sign-ups and up to +20% revenue in 2 months; +25% leads in 1 month) and improved creator engagement through co-developed content (+40% engagement).”
Senior Unity/XR Developer specializing in VR/AR multiplayer experiences
“VR multiplayer Unity developer who implemented high-impact interaction systems (notably a math-driven, physics-aware door system with audio occlusion and culling) and designed/built a fully custom cross-platform multiplayer stack from scratch using KCP, WebSockets, WebRTC, and MemoryPack—plus recording, NPC support, and backward-compatible client modes for an educational/learning platform.”
Mid-level Cloud Support specialist with AWS infrastructure, networking, and serverless experience
“Early-career automation/workflow builder who has owned small-scale end-to-end implementations (discovery through stabilization), using tools like Zapier, Google Sheets, and Airtable with strong validation and troubleshooting habits. Built and tested a production-style RAG application on AWS Bedrock (S3 + Knowledge Bases + embeddings + OpenSearch + retrieve-and-generate) with a Streamlit UI to deliver more grounded, context-aware document Q&A.”
Senior Remote IT Support Technician specializing in Tier 2 troubleshooting and QA-focused testing
Senior QA Automation & Full-Stack Developer specializing in web apps and database systems