Pre-screened and vetted.
Junior Mobile App Developer specializing in cross-platform sports fan engagement
“Front-end engineer with hands-on experience building analytics-heavy React dashboards and performance-sensitive browser UIs across marketing and live-broadcast products. Stands out for combining deep browser fundamentals, analytics-driven UX improvements, and strong TypeScript discipline to ship interfaces that are both measurable and reliable.”
Junior Full-Stack Engineer specializing in AI-powered web applications
“Full-stack engineer who has built merchant marketing products end to end, including a unified campaign management system and an AI-assisted campaign generation pipeline using GPT-4-class models and LangGraph. Stands out for combining TypeScript-heavy product engineering with practical LLM architecture, evaluation, and guardrail design in production, plus experience operating in ambiguous early-stage environments.”
Senior VR/Interactive Media Developer specializing in Unity-based industrial training simulations
“UK-based Unity developer who served as the sole developer building VR training scenarios for the oil & gas industry, deploying to Meta Quest and Pico 4 via OpenXR. Experienced translating complex real-world procedures (e.g., offshore rigging/lifting) into interactive VR flows using storyboards, C# scripting, and iterative client testing; also built a Unity web-based SCORM-compliant training course integrating with a SCORM backend via JavaScript.”
Senior Full-Stack JavaScript Engineer specializing in enterprise SaaS
“Frontend engineer with enterprise B2B and healthcare web experience, specializing in React/TypeScript architectures for complex, permissioned workflows and data-heavy admin dashboards. Has modernized legacy codebases with improved state management (Redux/Zustand/Rematch, IndexedDB caching) and shipped fast Next.js SEO/performance-focused builds under tight deadlines, including measurable bug-ticket reduction via improved error reporting.”
Executive Software Engineer specializing in AI agents and autonomous workflow automation
“Co-founder at Skarbe who built “Oskar,” an autonomous sales agent that handles inbound email, lead qualification, and automated follow-ups using a multi-agent architecture (OpenAI Agents SDK) with a human-in-the-loop learning phase for reliability. Also owned scaling and reliability of Gmail/Outlook sync, including a Node.js-to-Rails migration and incident response during a Product Hunt launch that generated hundreds of signups and a ~2M-email queue.”
Mid-level Backend Software Engineer specializing in Python/FastAPI and cloud-native microservices
“Backend engineer who evolved Coca-Cola bottlers' Trade Promotion Optimization platform at Coke One North America, building domain-focused microservices in Node.js and Python (Flask/FastAPI) with PostgreSQL. Experienced in multi-tenant security (OAuth2/JWT, RBAC, row-level scoping by bottler/region), API contract/versioning discipline, and Azure DevOps-driven incremental rollouts with strong observability.”
Mid-Level Product Designer specializing in human-centered UX/UI
“Product/UX designer with end-to-end experience building a borrower-facing intake platform that coordinates AI automation and human review across borrowers, loan officers, and processors. Emphasizes explicit system states, clear handoffs, and exception-based visibility to increase trust in high-stakes underwriting/document workflows, using Figma prototyping and close engineering collaboration to ship feasible, scalable interactions.”
Senior Performance Marketing Manager specializing in PPC and growth analytics
“Paid media specialist who owned a $75K+/month veterinary franchise account, primarily on Google Ads and Google Local Services Ads, focused on scaling acquisition while holding a Target CPA of $85. Uses a disciplined bi-weekly testing and optimization framework (search terms, negatives, landing page lead flows, bidding tests) and reports driving ~18% MoM revenue growth while improving ROI and reducing CPA.”
Junior Front-End Developer specializing in React and accessible UI
“Frontend engineer who led end-to-end architecture for a warehouse management platform, emphasizing reusable domain-based React components and API-driven performance at scale (including barcode-scanning workflows). Also delivered a production-ready React Native iOS networking app MVP in ~5 weeks and built a data-driven React+TypeScript dashboard for collectible card market decisioning.”
Mid-level AI/ML Engineer specializing in LLM systems and MLOps
“Built and deployed an AI tutoring assistant end-to-end at Nexora School, spanning discovery with school districts, multi-agent LangGraph/RAG architecture, AWS Bedrock migration, and post-launch stabilization. Stands out for combining hands-on LLM systems engineering with strong educator-facing trust building, FERPA-driven architecture decisions, and disciplined production practices around evals, logging, and messy document ingestion.”
Junior Backend Software Engineer specializing in search, data systems, and LLM applications
“Built and deployed a full-stack web product for international football fans visiting the U.S. for FIFA, owning everything from crawling and aggregating event data to frontend, backend, deployment, and maintenance. Particularly strong in data-heavy product work, using LLMs, Google Maps API, and SQL/RPC patterns to improve data quality, speed implementation, and support a polished user experience.”
Mid-level Software Developer specializing in full-stack systems and AI applications
“Full-stack product engineer at AllCheer who has shipped production AI workflow systems in a compliance-sensitive healthcare operations context. They built React/FastAPI products with LangChain and OpenAI to automate release-of-information and note-extraction workflows, delivering measurable impact including ~60% faster processing, ~$20K annual savings, and ~92% extraction accuracy.”
Senior Full-Stack Engineer specializing in frontend and healthcare platforms
“Frontend engineer with experience modernizing a large healthcare platform from Adobe Flex to React/TypeScript using micro frontends while keeping legacy systems live during migration. Brings strong performance tuning skills for data-heavy UIs and real-time map applications, including profiling-driven React optimization, Next.js SSR, and WebSocket-based live tracking.”
Senior Game Developer specializing in Unity/Unreal, networking, and AR/VR
“Unity game developer with hands-on experience implementing NPC AI via behavior trees to create more diverse and engaging opponents. Has worked with multiple Unity networking stacks (Photon, Mirror, FishNet) and can articulate practical tradeoffs like Photon’s relay layer reducing NAT traversal complexity; prefers an initial ramp-up period followed by strict working hours.”
Senior Unity Engineer specializing in full-cycle game development and multiplayer systems
“Unity game developer with experience in both single-player UX-heavy systems and synchronous PvP multiplayer. Implemented a drag-to-target UI flow for a turn-based strategy game that reduced a typical unit turn from ~10 clicks to 1, backed by a modular battle-step architecture. Worked with Photon PUN/Fusion on Cat Simulator 2 (up to 10 players), focusing on data minimization and physics synchronization techniques.”
Junior AI Engineer & Full-Stack Developer specializing in AI agents and RAG systems
“Full-stack TypeScript/React/Next.js builder who created an end-to-end customer-facing product (AI Job Master) that generates personalized outreach from resumes and job descriptions. Demonstrates strong product + engineering ownership with rapid MVP iteration, instrumentation-driven prioritization, and pragmatic reliability patterns (microservices, queues, correlation IDs, retries) while tackling a key AI challenge: user trust and output consistency.”
Mid-Level Full-Stack Developer specializing in React, React Native, and cloud data systems
“Full-stack engineer who built a checklist configuration/task execution system using Next.js App Router + TypeScript, with a React Native app consuming the execution UI via WebView. Was the only full-stack developer at a very small startup (CTO/CFO/CEO team), owning feature delivery plus client-facing on-call debugging, and has hands-on Postgres modeling and query optimization experience.”
Senior Unity Game Developer specializing in multiplayer mobile and WebGL games
“Unity lead/gameplay engineer who built and shipped Explottens (Apple Arcade) from scratch, including a custom 2D physics system and performance-focused pooling; reports the title generated seven-figure USD revenue. Also integrated an LLM/RAG-driven conversational avatar experience (English/Arabic TTS with lip sync) via a reliability-focused backend layer, and has hands-on Unity Netcode multiplayer experience solving desync and precision issues with deterministic predicted trajectories.”
Junior Software Engineer specializing in AI/ML and full-stack web development
“Built core perception and decision layers for a 3D AI-powered interactive avatar/agent with a robotics-like perception–reasoning–action loop, combining computer vision, NLP, and real-time response. Focused on making multimodal inputs robust (normalization, intent + emotion signal fusion) and improving real-time performance via instrumentation, profiling, and parallelization; also designed distributed, loosely coupled state-based communication and deployed services with Docker.”
Mid-Level Full-Stack Product Engineer specializing in TypeScript and React
“Software engineer and co-founder with 0-to-1 SaaS experience who built and owned an end-to-end reporting/analytics dashboard on Next.js App Router + TypeScript, including Postgres schema design, aggregation query optimization, and post-launch performance/monitoring. Has delivered measurable React dashboard performance gains (~35% improvement in time-to-insight) and built durable, idempotent job/state-machine workflows using serverless functions and Postgres.”
Entry Software Developer specializing in full-stack web and AI applications
“Full-stack developer building Lynx Cafe, a React Native/Expo iOS app for coffee shop customer feedback, while using AI and multi-agent workflows to accelerate scaffolding, architecture, and backend migration. Stands out for treating AI like a junior engineering team—assigning specialized tasks, manually integrating outputs, and enforcing code quality, security, and architectural consistency.”
Senior Unity Developer specializing in full-stack mobile game development
“Unity/C# game developer with deep mobile experience spanning real-time shooter and casual game systems, including combat, progression, economy, and social features. Brings 5+ years of Photon multiplayer work plus strong performance optimization for low-end Android devices, and is flexible on contract or full-time remote work from Slovakia with possible relocation.”
Senior Unity 3D Software Engineer specializing in VR/AR and cross-platform interactive apps
“Unity gameplay engineer with hands-on experience architecting scalable game/UI state machines and building Photon multiplayer lobby/session flow systems. Has shipped optimization work for Meta Quest VR and mobile (pooling, LOD, mesh/material combining, draw-call reduction) and uses AI assistants to speed up architecture iteration and profiler-driven performance debugging.”
Junior Software Engineer specializing in Cloud, DevOps, and AI/ML