Pre-screened and vetted.
Director-level Graphic Designer and Corporate Marketing Leader specializing in brand systems and B2B design
“Marketing creative/designer with experience at Ushur creating enterprise-facing sales enablement and brand systems, focused on simplifying complex AI-driven product messaging without losing technical accuracy. Builds scalable Figma-based foundations and templated workflows (including lightweight short-form video) to support high-volume output across teams, using structured async collaboration via Slack and PDF markup reviews.”
“Senior product executive with experience spanning AI-native fintech and employee experience SaaS. Built a multi-agent trading platform at Fintrady, led platform unification after acquisitions at Kazoo, and improved delivery efficiency by 30% at Amyris through org redesign.”
Senior Unity Developer specializing in multi-platform games, VR/AR, and multiplayer
“Unity/C# developer with 10+ years experience who built a VR disc-golf-style throwing system by translating academic aerodynamics research into a differential-equation-based simulation, then improved “feel” via telemetry-driven input analysis and playtesting. Also created a custom cross-platform multiplayer networking layer (Steam + Oculus/Meta) that cleanly separates gameplay from networking, and recently extended an ASP.NET backend (new endpoints + data refactors) using AI-assisted pair programming to support Bluetooth-based beacon triangulation.”
Senior Game Platform Engineer specializing in Unity mobile games
“Unity engineer with 8+ years of experience who owned Pitch5T end-to-end, spanning core gameplay systems, data-driven bot AI, mobile optimization, and custom real-time PvP networking. Particularly strong in building designer-friendly LiveOps workflows using telemetry and remote config so balancing could happen without repeated engineering intervention.”
Mid-Level Full-Stack Software Developer specializing in React, TypeScript, and Azure
“Frontend-focused engineer who has delivered an end-to-end React SPA with a .NET 9 backend on Azure, deploying via Azure Container Apps and leveraging zero-downtime deployment slots. Built complex TypeScript UI flows (10-page form with global/partial save and custom validation) using Redux + MUI integrated from Figma, and emphasizes quality with RTL/Vitest plus Selenium automation (~95% coverage) and analytics-driven iteration (Heap, Alida, GTM).”
Intern AI/Software Engineer specializing in RAG, LLM agents, and cloud-deployed search
“Built and deployed a production AI document Q&A (RAG) platform that lets non-technical users query hundreds of PDFs/Word files, cutting search time from hours to seconds. Experienced with scaling retrieval pipelines (chunking, embeddings, vector search, batching/caching) and orchestrating reliable workflows using AWS Step Functions/Airflow with robust retries, monitoring, and fallbacks.”
Mid-Level Full-Stack Software Engineer specializing in web apps and voice AI
“Software engineer with a graphic design/marketing background who led a 4-month U.S. Department of State Diplomacy Lab project delivering a proprietary React/Electron + Flask + PostgreSQL scheduling app, including OKTA SSO integration under strict government confidentiality constraints. Also has hands-on production web experience fixing a broken WordPress/Elementor content system by scripting automated recategorization and date corrections.”
Mid-level AR/VR & Unity Developer specializing in mobile XR and real-time 3D
“Game/VR simulation developer who built and shipped multiple VR training levels (e.g., nursing and scientific method) at VXR Labs, owning level implementation and backend logic. Experienced in Unreal Engine 5 Blueprints prototyping (including a horde mode) and in designing tightly gated, step-based educational experiences while collaborating closely with educators/subject-matter experts to balance realism with VR feasibility.”
Senior Technical Designer/Engineer specializing in Unreal Engine and AR/VR interactivity
“UE5 Blueprint-focused gameplay developer who shipped a VR rhythm title (Starwave), owning the player-facing star-hit interaction/feel and iterating heavily through playtests without dedicated QA. Also designed a modular tutorial/quest system by decomposing quests into reusable components so writers could assemble content independently, and has experience debugging Unreal Nav Mesh pathing issues that impacted gameplay and load times.”
Junior Product Marketing Manager specializing in AI and B2B SaaS
“Growth marketer with strong end-to-end ownership across messaging, experimentation, and funnel systems for complex products and international expansion. They combine customer research, cross-functional sales/product alignment, and marketing automation to drive measurable outcomes, including 18% MoM customer acquisition growth, 40% lower MQL-to-SQL friction, and a 24% lift in SQL-to-opportunity conversion.”
Senior Full-Stack Engineer specializing in enterprise digital transformation
“Full-stack web developer with experience building sophisticated browser applications in three very different domains: e-commerce for agents/farmers, AI-assisted medical imaging for Alzheimer's detection, and factory shopfloor management. Particularly notable for owning a complex manufacturing UI with real-time data, dashboards, alerts, and a microservices/event-driven architecture approach.”
Executive product and growth leader specializing in SaaS, mobility, and consumer tech
“Product leader, designer, and founder who says he has built more than a dozen platforms from scratch, including a rapid transformation of Envoy from a basic EV rental app into an enterprise multi-company fleet management and EV charging platform before its acquisition. He combines hands-on design, cross-functional team leadership, and executive stakeholder management, and is now advising an AI-driven social media moderation and brand reputation platform.”
Mid-level Software Engineer and Game Developer specializing in Unity and .NET
“Unity gameplay engineer with unusually broad range: architected a node-based climbing/traversal system for SOPA, shipped across mobile and WebGL, and also built AI-powered developer tooling that reads tickets, proposes code changes, and automates Git/PR workflows. Stands out for combining hands-on gameplay systems, performance/accessibility work, multiplayer optimization, and practical AI workflow integration.”
Mid-level Product & UX Designer specializing in SaaS and creator community platforms
“CEO & co-founder of Spotlight Creators, a digital platform for visual artists, which they took from idea validation (100 artist interviews) to a live product with 50+ artists and 50+ customers. Drove GTM through hands-on social content across Instagram/YouTube/TikTok, ran local artist spotlight events, and pursued fundraising via cold outreach and acceptance into Launch NY while building skills in pitch decks, financial projections, and ARR modeling.”
Junior Software Engineer specializing in backend systems and AI data pipelines
“Backend engineer with fintech/AI startup experience who built an Azure serverless, event-driven pipeline for large-scale crypto sentiment analysis and semantic search (OCR/NLP to vector search) and integrated LLM + blockchain data for predictive insights. Demonstrated measurable impact (25% lower retrieval latency, 10% fewer data errors, 15% higher engagement) and has led safe microservices migrations with strong security and reliability practices.”
Senior Designer & Digital Marketer specializing in UI/UX, branding, and growth
“Marketing/design creative with experience delivering high-polish brand and web work under complex conditions (including multiple acquisitions), driving measurable growth (2x traffic, +60% organic search, SEO gains across 50+ terms). Also designs product UI in Figma leveraging Material UI patterns and builds modular Instagram video templates in Adobe Premiere/After Effects for scalable content production.”
Mid-level Full-Stack Product Engineer specializing in SaaS and AI search
“Two-time founder and former CTO/CPO who has shipped and operated full-stack products solo, including a real-time community platform (Twitter/Slack-like) with Next.js/TypeScript, WebSockets, Redis, and strong post-launch analytics (PostHog/Sentry). Also built durable multi-step AI-agent workflows using Inngest with state machines, checkpointing, and validation gates, and has hands-on Postgres performance tuning experience validated via EXPLAIN ANALYZE.”
Junior Full-Stack Software Engineer specializing in cloud-native systems and ML tooling
“New-grad backend engineer who built a real-time genome analysis pipeline, replacing a slow batch system with an event-driven distributed architecture in Python/Redis and a React progress dashboard. Reports ~6x improvement and cutting analysis time from days to hours with zero data loss under peak load, emphasizing reliability patterns like retries and idempotency plus API security (JWT/RBAC/HTTPS).”
Mid-level Unity & C# Developer specializing in VR and mobile games
“Unity/VR developer who shipped the multi-headset project Animotive (primarily on Quest 2/Quest Pro), contributing across design, development, bug fixing, and documentation. Notably tackled a difficult multiplayer problem: synchronizing session restarts for all users and rejoining with identical session data despite 3rd-party networking/API constraints. Also built a mostly solo turn-based strategy prototype for Gamescom 2025 featuring a custom sketch-style full-screen blit shader and pattern-driven AI/UI architecture.”
Intern Full-Stack/Cloud Engineer specializing in AWS, DevOps automation, and backend APIs
“Backend/cloud engineer with hands-on ownership of a climate data extraction pipeline (BeautifulSoup + Pandas ETL + CRON) that automated 50k+ monthly data points and removed ~20 hours/week of manual work. Also built a multi-AZ Kubernetes deployment for a Node.js system using Terraform and GitHub Actions (blue-green, rollbacks) and has Kafka/FastAPI experience from a healthcare plan management project.”
Mid-level Full-Stack/MES Software Engineer specializing in manufacturing systems
“Software engineer with hands-on experience delivering production-floor applications in manufacturing environments: built a PDA-friendly web app integrated with Oracle PL/SQL and deployed it on-site in a live warehouse, then iterated via tight feedback loops. Also rebuilt a broken assembly QR label printing workflow as a WPF Windows desktop tool and rolled it out across factory processes with operator training; additionally built a TypeScript/Node/Express/MongoDB app deployed on AWS (EC2/S3).”
Senior Full-Stack Software Engineer specializing in scalable web apps, cloud, and blockchain/AI
“Full-stack engineer with strong production ownership across React/TypeScript, Node.js, and AWS (EC2/ECS/RDS/CloudWatch), including CI/CD, observability, and incident response. Delivered a secure RBAC workflow module end-to-end and achieved measurable gains (~30–40% latency reduction, ~50% error reduction) that lowered infra/ops costs. Comfortable in high-ambiguity startup environments—shipped a payment module within 2 days of joining with no documentation.”