Vetted Unreal Engine Professionals

Pre-screened and vetted.

Valerio Paventi - Senior Game Developer specializing in Unity multiplayer and AR/VR experiences in Rome, Italy

Senior Game Developer specializing in Unity multiplayer and AR/VR experiences

Rome, Italy9y exp
Taco StudiosLiceo Scientifico Keplero

Unity/VR gameplay engineer who built a hybrid physics-based interaction system for a VR cooking game (Mars Kitchen), focusing on responsive, immersion-preserving object handling. Also worked on two web3 multiplayer games (Acryptia 2D card game, Polyverse 3D horde shooter) using server-authoritative architecture with client-side prediction and server reconciliation, and leverages AI tools to optimize shaders (notably liquids).

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Steven Coon - Mid-level Game Developer specializing in player-focused gameplay and Unity development in Ohio, USA

Steven Coon

Screened

Mid-level Game Developer specializing in player-focused gameplay and Unity development

Ohio, USA8y exp
Slenderman: UnbecomingUniversity of Nevada, Reno

Game developer with hands-on Unity/C# experience who built a horror gameplay system around Slenderman teleport/chase behavior, using health, camera shake, audio, and escalating power to drive player tension. Also stands out for pragmatic use of AI tools across both engineering and art pipelines, including code assistance and texture upscaling, plus some Unreal/VR modding experience.

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Joaquin De Losada - Mid-Level Software Engineer specializing in game development and full-stack systems

Mid-Level Software Engineer specializing in game development and full-stack systems

3y exp
Archonik, IncBrock University

Backend-focused developer who built a Python 4v4 matchmaking system using win/loss history plus an Elo rating model, validating and tuning it against a dataset of ~50 real games. Previously worked at Advanced Logistics Management building time-sensitive agriculture-site modules in a small dev team, coordinating work via Jira/Git and drafting documentation for a potential migration from XAMPP/CodeIgniter/Bluehost to Azure.

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FH

Junior Game Designer specializing in level design and competitive multiplayer systems

Madrid, Spain4y exp
EF GAMESU-TAD

Game designer specializing in multiplayer mode and systems design across casual party and vehicular hero-shooter projects (Oink Splash Party, Rivals Hover League), with hands-on UE5 Blueprint prototyping for a Souls-like combat loop (Medieval Silence). Known for playtest-driven iteration that fixes degenerate strategies and improves pacing/teamplay (e.g., core-meltdown, kill-confirmed/resurrection events, radar/minimap disruption), plus designing non-predatory progression systems blending battle pass, contracts, and level-up rewards.

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Zaki Nuhan - Mid-level Quality Assurance Engineer specializing in web, API/SQL, and game testing

Zaki Nuhan

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Mid-level Quality Assurance Engineer specializing in web, API/SQL, and game testing

6y exp
amalan international indonesiaUniversitas Amikom Yogyakarta

QA Tester with Gameloft experience shipping multi-platform games across Windows/Steam, Android, and iOS, using strict internal compliance/certification checklists and broad device compatibility coverage. Has handled Windows certification plus regional regulatory requirements (GDPR, COPPA, China age restrictions) and prioritizes high-impact issues like crashes and payment blockers under deadline pressure.

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AR

Asim Raja

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Mid-level Game Developer specializing in Unity/Unreal, AR/VR, and multiplayer systems

Islamabad, Pakistan6y exp
INTELGENCYNational University of Modern Languages

Unity VR developer who has shipped Meta Quest titles while owning full end-to-end delivery: gameplay, UI, database/backend, blockchain, web integrations, IAP, and final build publishing. Notably solved a Meta SDK IAP callback regression by identifying the issue with Meta support and safely rolling back specific SDK code, and has implemented motion/walking tracker systems with ML-driven opponent behavior.

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Jorge Reinoso - Senior Software Engineer & Tech Lead specializing in real-time simulation, VR, and networking in Santiago, Chile

Jorge Reinoso

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Senior Software Engineer & Tech Lead specializing in real-time simulation, VR, and networking

Santiago, Chile9y exp
Ultra RoboticsUniversidad Rafael Urdaneta

Unity/C# tech lead who shipped a VR co-op shooter (ChronoStrike) with a network-synchronized time-dilation mechanic, extending Photon Fusion prediction/reconciliation to handle variable timescales and reporting major stability/performance gains (90 FPS Quest 2; rubber-banding reduced from ~15% of sessions to zero). Also integrated GPT-3.5-powered NPC dialogue with scripted fallbacks for a Transport Canada training simulator, and built a cross-platform VR+mobile neurofeedback app integrating NeuroSky EEG via native iOS/Android plugins.

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CL

Mid-level 2D Artist and Graphic Designer specializing in game art and UI

Orlando, FL5y exp
DisneyKent State University
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SP

Mid-Level Software Engineer specializing in secure distributed systems and file transfer

Elkhorn, NE5y exp
Sera Digital CorpUniversity of Utah
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RD

Mid-Level 3D/Technical Artist specializing in Unity, Unreal, and AR/VR

United States6y exp
WirestockAnhembi Morumbi University
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VV

Senior Unity/Game Developer and Full-Stack Engineer specializing in AR/VR and interactive experiences

Castelfranco Emilia, Italy7y exp
IMORI StudioRainbow Academy
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SS

Senior Unity/XR Developer and Technical Artist specializing in AR/VR and 3D visualization

Birmingham, UK24y exp
BoxBearUniversity of Hertfordshire
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Jihed elhak Ghazouani - Senior 3D Animator & Motion Capture Specialist for games and cinematic character performance in Tunis, Tunisia

Senior 3D Animator & Motion Capture Specialist for games and cinematic character performance

Tunis, Tunisia6y exp
Lantern StudiosHigher Institute of Multimedia Arts of Manouba (ISAMM)
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Aditya Bhardwaj - Junior Unreal Engine Developer specializing in multiplayer gameplay and AI systems

Junior Unreal Engine Developer specializing in multiplayer gameplay and AI systems

1y exp
Carina SoftlabsMaharaja Agrasen Institute of Technology
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KC

Mid-level Technical Artist specializing in Unreal Engine lighting and VFX

6y exp
CGbotUniversidad Anáhuac Mayab
Unreal EnginePerformance optimizationAdobe PhotoshopBlueprints (Unreal Engine)Niagara (Unreal Engine)Chaos (Unreal Engine)+22
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LW

Mid-level IT Support Specialist and AR/VR Game Developer

United States6y exp
AspiraUniversity of Maryland Global Campus
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ZH

Mid-level Unity/XR Developer specializing in AR training simulations and educational games

5y exp
Savannah College of Art and DesignSavannah College of Art and Design
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KJ

Mid-level Game Designer specializing in Unity/Unreal gameplay systems

Fort Bliss, TX5y exp
United States ArmyFull Sail University
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DS

Mid-level IT Desktop Engineer specializing in endpoint management and end-user support

Chicago, IL4y exp
Ascend TechnologiesColumbia College Chicago
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XH

Junior Digital Media & 3D Visualization Specialist (Unreal Engine/Unity/Rhino)

Toronto, Canada3y exp
SavvyUniYork University
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