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Vetted Design Professionals in Florida

Pre-screened and vetted in Florida.

Adobe PhotoshopAdobe IllustratorFigmaUnityConfluenceGame Design
JC

Joshua Chan

Mid-level Game Producer / Feature Designer specializing in player-focused game development

Orlando, FL7y exp
MoonSpice GamesFlorida Interactive Entertainment Academy (FIEA), University of Central Florida
AgileAgile PracticesAPI TestingAudiokinetic WwiseAWSBackend Development+31
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JH

Joshua Hernandez

Screened

Senior Game Designer specializing in live-service sports game content and progression systems

Orlando, FL8y exp
Electronic ArtsFull Sail University

Live-service sports game economy/progression designer focused on Madden Ultimate Team player rewards. Owns OVR/power escalation planning, ability unlock cadence, and cost tuning, using Tableau telemetry plus MUT.GG sentiment/market pricing to iterate on metas and engagement. Drove year-over-year program lift by introducing temporary chemistry boosts, improved reward/progression structures, and a fan-vote program mechanic.

AsanaConfluenceGoogle WorkspaceHansoftJiraLive Events+23
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JC

Jessica Cutrell

Senior Multimedia Artist specializing in animation and immersive themed entertainment

Orlando, FL8y exp
DisneySavannah College of Art and Design
2D Animation3D Animation3D ModelingAcrylic PaintingAdobe After EffectsAdobe Illustrator+49
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KC

Karel Chabera

Screened

Senior Technical Game Designer specializing in gameplay systems and pipelines

Orlando, FL9y exp
Electronic ArtsAcademy of Interactive Entertainment

Modes/progression designer on EA College Football (Dynasty and Road to Glory) who has owned multiple shipped progression systems, including recruiting and Road to Glory progression (meters, in-game reward triggers, and a "coach trust" meta-progression). Focused on modular system design and tuning/balancing for player-facing challenges and rewards, with strong QA-driven iteration and Blueprint-based prototyping practices.

Content DesignSystem DesignGameplay DesignDesign LeadershipWorld BuildingCross-Functional Collaboration+139
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BG

Blaise Govatos

Screened ReferencesStrong rec.

Mid-level Graphic Designer specializing in digital marketing campaigns and motion assets

St. Petersburg, FL6y exp
L'OréalUniversity of Tampa

Marketing/brand designer with beauty-industry experience (SalonCentric, IT Cosmetics) focused on modern, high-polish creative that balances luxury aesthetics with clarity for complex promotional information. Produces high-volume print variations efficiently in Illustrator (multi-artboard files) and supports fast-turn video needs via an asset-library + template-driven editing workflow.

TypographyAdvertisingMarketingLogo DesignVideographyEditorial Design+85
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ST

Susan Torres

Senior Graphic & Web Designer specializing in UX/UI and brand-led digital experiences

Palm Beach Gardens, FL13y exp
NestléThe Art Institute of Fort Lauderdale
Adobe PhotoshopAdobe IllustratorAdobe InDesignAdobe LightroomAdobe XDAdobe Premiere+32
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CP

Cheshmi Pashayeva

Senior Graphic Designer specializing in brand, digital, and print campaigns

Miami, United States7y exp
Crescent HeightsUNEC (University of Economics)
Adobe PhotoshopAdobe InDesignAdobe IllustratorAdobe After EffectsAdobe Premiere ProFigma+31
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AG

Anthony Gentile

Screened

Mid-Level Game Designer specializing in live ops and content design

Orlando, Florida3y exp
Electronic ArtsFull Sail University

Game/content designer with experience at EA and on a mobile title (Ultimate Fishing), owning PvP mode UX/gameplay improvements and building UE5 Blueprint systems (state machine + modular weapon/ability architecture) to support multi-developer teams. Also designed College Football 2025/2026 challenge content grounded in real football culture and research, improved broken data-driven toolsets via spreadsheet formula work, and partnered with economy to rebalance rewards by rapidly shipping additional challenges.

Unreal Engine 4UnityPerforceGitGitHubJira+74
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OM

Oyuky Martinez

Senior Product Designer specializing in UX/UI for subscription SaaS

Miami, FL8y exp
Park Street ImportsBrainStation
User Experience Design (UX)UI DesignProduct DesignWireframingPrototypingFigma+33
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MS

Matthew Sankey

Mid-Level Technical Level Designer specializing in VR training simulations and game QA

Florida, USA3y exp
Mass VirtualUniversity of Central Florida
Level DesignGame DesignVisual ScriptingManual TestingSmoke TestingRegression Testing+26
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ER

Eric Roth

Screened ReferencesStrong rec.

Senior Motion Designer & Video Editor specializing in high-impact animated marketing content

Boca Raton, FL20y exp
PlaycoRingling College of Art and Design

Marketing creative/motion designer focused on mobile game UA ads, producing high-polish short-form video creatives end-to-end (animation + sound) in After Effects/Cinema 4D. Experienced building Figma-based scalable systems and After Effects templates to generate high-volume variations, and iterating based on performance metrics (CPI/CTR/retention) with an 80/20 experimentation framework in a fully remote workflow.

Adobe After EffectsAdobe AuditionAdobe IllustratorAdobe PhotoshopAdobe Premiere ProAnimation+81
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GM

Gregory Marchand

Senior Graphic Designer specializing in multichannel advertising and brand systems

Orlando, FL31y exp
LennarThe Art Institute of Fort Lauderdale
Graphic DesignBrand ManagementBrand GuidelinesDesign SystemsTemplate DesignWorkflow Development+50
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FT

Francisco Tepanecatl

Senior Technical Game Designer specializing in gameplay systems and technical design pipelines

Orlando, FL8y exp
Mass VirtualFull Sail University
LeadershipTechnical ReadingTechnical WritingAttention to DetailMultitaskingCommunication+37
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HZ

Hector Zuniga

Web Design Manager & Frontend Developer specializing in high-traffic e-commerce sites

Miami, FL11y exp
CorsairDeVry University
HTMLCSSJavaScriptAdobe PhotoshopAdobe IllustratorVisual Studio+22
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KJ

Kalia Joseph

Screened

Junior UX/UI Designer specializing in product MVPs and usability testing

Tampa, Florida2y exp
ContraArizona State University

Product/UX designer with experience designing creator-facing web platforms, including Anthem Nation OS—an AI-assisted music content syndication system—where they turned complex automation into guided onboarding, channel connection, and campaign setup flows. Also redesigning a governance/training website (INoSC/GovernanceAlive) to make dense multi-stakeholder curriculum content navigable and scannable, using iterative prototyping in Figma/Framer with motion via Lottie.

WireframingPrototypingFigmaAdobe XDFramerSketch+36
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EP

Emilio Pimentel

Screened

Senior Visual Designer & Animator specializing in broadcast, mobile app, and game graphics

Miami, FL16y exp
Spanish Broadcasting SystemAmerican InterContinental University

Marketing/concert-event creative designer who leads end-to-end production of cohesive campaign looks (key art, sponsor-integrated assets, and animated promo pieces). Works fully remotely and collaborates closely with sponsors plus Sales/Concerts teams to iterate quickly while keeping work on-brand, and scales output via master files/templates across many deliverable sizes.

Visual DesignAnimationApp DevelopmentGame DevelopmentWeb DevelopmentPhoto Editing+45
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ES

Elena Speranskaia

Screened

Entry-Level Game Designer specializing in Unreal Engine 5 level and gameplay systems

Orlando, FL, USA
University of Central Florida

UE5 gameplay designer/scripter who shipped player-facing Blueprint systems, including an enum-driven ceremonial mask placement puzzle with sequencer-based hinting, proximity affordances, and robust validation/feedback. Demonstrates strong shipping mindset—balancing visual polish with runtime performance (timelines/material complexity/translucency) and building modular systems via Blueprint Interfaces and centralized tunables while collaborating closely with engineering on architecture and state flow.

Unreal Engine 5Blueprints (Unreal Engine)Unreal Engine SequencerC++Google SheetsUnity+68
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CB

Courtland Barber

Mid-Level Technical Level Designer specializing in VR training and game development

Orlando, FL9y exp
Mass VirtualFull Sail University
Level DesignGame DesignGame DevelopmentVirtual Reality (VR) DevelopmentGameplay ScriptingC#+39
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WZ

William Zitser

Senior Video Editor & Post-Production Specialist for broadcast and commercial campaigns

Miami, FL23y exp
FreelanceFull Sail University
LeadershipTeam ManagementVideo EditingPost-ProductionContent StrategyContent Development+46
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RA

Robin Anderson

Senior UX & Visual Systems Designer specializing in eLearning and AI-assisted design

Jacksonville, Florida15y exp
Carley CorpAuburn University
AI-Assisted DesignAccessibilityAdobe Creative SuiteAnimation (2D)Art DirectionBrand Strategy+22
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VM

Valentin Mellstrom

Senior Brand & Performance Designer specializing in DTC/CPG conversion creative

Windermere, FL11y exp
Under Licensed AgencyDe Geer
Brand DesignBrand SystemsVisual IdentityVisual SystemsPerformance CreativeConversion Rate Optimization+47
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ZN

Zevari Norman

Junior Multimedia Designer specializing in graphic design and motion graphics

Cape Coral, Florida3y exp
Bones Coffee CompanyFlorida Gulf Coast University
Adobe After EffectsAdobe Creative SuiteAdobe IllustratorAdobe InDesignAdobe PhotoshopAnimation+19
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IB

Ishmael Banks

Junior Gameplay Programmer specializing in Unreal Engine and game design

Winter Park, FL
Full Sail University
Game DesignLevel DesignPrototypingStorytellingGameplay MechanicsGame Balancing+27
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LR

Luke Ruiz

Entry-Level Game Designer specializing in Unreal Engine Blueprints

Orlando, FL0y exp
Darkk EntertainmentFull Sail University
Unreal Engine 5Unreal Engine BlueprintsUnityDebuggingC++ integrationSystems Design+38
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