Vetted Game Developers

Pre-screened and vetted.

RA

Senior QA/Test Automation Engineer specializing in game and multi-platform quality

15y exp
Sierra SpaceThe Art Institute of Portland
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ST

Senior Unity/C# Engineer specializing in mobile game development and gameplay systems

Remote, Romania10y exp
Finfin PlaySapientia Hungarian University of Transylvania
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SK

Senior Unity Game Developer specializing in multiplayer mobile games

Bengaluru, India8y exp
MPLRamakrishna Mission Shilpamandira
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SV

Senior Software Test Engineer specializing in web, desktop, and API testing

Austin, TX13y exp
ClothingTech LLCTrine University
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MB

Mid-Level Game Designer specializing in gameplay systems, AI encounters, and VR training simulations

Rapid City, SD4y exp
CaterpillarUC Santa Cruz
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TS

Senior Gameplay/Simulation Engineer specializing in Unreal Engine and graphics programming

Remote8y exp
Aesir InteractiveRWTH Aachen University
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JW

Mid-level Game Developer / Software Engineer specializing in Unity and Unreal gameplay systems

Mount Vernon, NY8y exp
Nova: First SparkRochester Institute of Technology
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EP

Senior Software Engineer specializing in AR/XR SDKs and Unity developer tools

Vienna, Austria10y exp
PTCUniversity of Salerno
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AN

Mid-level QA Engineer specializing in blockchain and game platforms

Los Angeles, CA7y exp
Yuga Labs
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OB

Executive technology leader specializing in crypto, iGaming, and platform engineering

Toronto, Canada9y exp
Over 99
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CZ

Carlos Zavala

Screened

Senior Technical Designer / Gameplay Programmer specializing in Unity, Unreal Engine, and XR

13y exp
DreamProjectBenemérita Universidad Autónoma de Puebla

Unity/C# game developer with experience shipping F2P mobile systems, including loot/reward mechanics backed by probability/rarity/economy design and validated via unit tests, code reviews, and analytics instrumentation. Has implemented server-authoritative multiplayer state sync with matchmaking/RoomID flow, network variables/RPCs, and robust disconnect + reconnection state recovery.

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Everton Borges - Mid-Level Game Developer specializing in Unity (C#) and multiplayer/VR in Brazil, Brazil

Mid-Level Game Developer specializing in Unity (C#) and multiplayer/VR

Brazil, Brazil6y exp
SplashPunk StudiosFederal Institute of Amazonas
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MG

Senior Engineering Director specializing in Generative AI, XR, and gaming platforms

Australia14y exp
Riverbridge VenturesDeakin University
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RM

Senior Software QA Engineer specializing in test automation and API validation

10y exp
Education DynamicsUC Santa Cruz
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Ajinkya Nazare - Senior Game Platform Engineer specializing in Unity mobile games in Chicago, IL

Ajinkya Nazare

Screened ReferencesModerate rec.

Senior Game Platform Engineer specializing in Unity mobile games

Chicago, IL10y exp
Crimson GamesDePaul University

Unity engineer with 8+ years of experience who owned Pitch5T end-to-end, spanning core gameplay systems, data-driven bot AI, mobile optimization, and custom real-time PvP networking. Particularly strong in building designer-friendly LiveOps workflows using telemetry and remote config so balancing could happen without repeated engineering intervention.

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Anand Gupta - Senior Unity Engineer specializing in game development and simulation systems in India

Anand Gupta

Screened ReferencesModerate rec.

Senior Unity Engineer specializing in game development and simulation systems

India11y exp
Arrise SolutionsLoyola Degree and PG College, Osmania University

Unity/C# gameplay engineer who led development on Fantasti League 2.0, a real-time virtual sports platform, building a data-driven pipeline that connected backend results to 3D visualization and overlays. Brings hands-on experience in mobile optimization, reusable input systems, multiplayer with Photon, and engineering process improvements like CI/CD, testing, and QA analytics.

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Affaf Imran - Director-level Gameplay Engineer specializing in Unreal, Unity, multiplayer, and VR in USA, Remote

Affaf Imran

Screened ReferencesModerate rec.

Director-level Gameplay Engineer specializing in Unreal, Unity, multiplayer, and VR

USA, Remote10y exp
NeoWorlder Enterprises, Inc.Capital University of Science & Technology

Gameplay/engine developer who rebuilt a legacy Unity VR firetruck simulator into a modular, state-driven training system used for realistic firefighter scenarios, while also working on a massive AI-native metaverse platform with backend-driven world generation and data pipelines. Brings an unusual mix of serious-simulation VR, multiplayer/backend systems, and large-scale world tooling across both Unity and Unreal.

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Juan Medrano - Mid-level Software Engineer and Game Developer specializing in Unity and .NET in Mexico, Mexico

Juan Medrano

Screened

Mid-level Software Engineer and Game Developer specializing in Unity and .NET

Mexico, Mexico6y exp
EnrouteGoldsmiths, University of London

Unity gameplay engineer with unusually broad range: architected a node-based climbing/traversal system for SOPA, shipped across mobile and WebGL, and also built AI-powered developer tooling that reads tickets, proposes code changes, and automates Git/PR workflows. Stands out for combining hands-on gameplay systems, performance/accessibility work, multiplayer optimization, and practical AI workflow integration.

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Marion Villanueva - Mid-level Warehouse & Operations Supervisor with logistics and shift management experience in Gillingham, United Kingdom

Mid-level Warehouse & Operations Supervisor with logistics and shift management experience

Gillingham, United Kingdom6y exp
AmazonUniversity for the Creative Arts

Early-career game developer with 4 years of university game development plus multiple game jams, contributing across coding, art, and planning. Has shipped small PC/mobile projects and published on itch.io, tracking views/downloads and thinking about engagement metrics and IAP A/B testing for larger-scale live games.

CoachingCommunicationProblem SolvingAdministrationData EntryEmail Communication+25
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Harshit Dhawan - Mid-level Game Developer specializing in Unity and Unreal Engine in Kanpur, Uttar Pradesh, India

Mid-level Game Developer specializing in Unity and Unreal Engine

Kanpur, Uttar Pradesh, India7y exp
Gamebee StudioChhatrapati Shahu Ji Maharaj University

Unity game developer focused on single-player casual/hyper-casual titles for TV and mobile platforms. Built an event-driven, modular progression/time-access system spanning rewards and monetization (daily rewards, subscriptions, one-time offers) and emphasizes mobile performance optimization using Unity Profiler, pooling, memory tuning, and Addressables; uses AI to prototype/validate time-based system approaches.

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ET

Eyup Taskin

Screened

Mid-level Unity & C# Developer specializing in VR and mobile games

Belfast, UK4y exp
RETìniZE Ltd.Darmstadt University of Applied Sciences

Unity/VR developer who shipped the multi-headset project Animotive (primarily on Quest 2/Quest Pro), contributing across design, development, bug fixing, and documentation. Notably tackled a difficult multiplayer problem: synchronizing session restarts for all users and rejoining with identical session data despite 3rd-party networking/API constraints. Also built a mostly solo turn-based strategy prototype for Gamescom 2025 featuring a custom sketch-style full-screen blit shader and pattern-driven AI/UI architecture.

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Francesco Brischetto - Mid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer in Catania, Italy

Mid-level Game/VR Software Engineer specializing in Unity and Unreal multiplayer

Catania, Italy4y exp
CruratedUniversity of Milan

Unity/VR multiplayer developer with Photon Fusion experience who focuses on "game feel" and networking performance—profiling input/velocity to replace linear interpolation with Animation Curves, and refining camera smoothing to improve playtest feedback. Also has Unreal Engine C++ multiplayer experience with Epic Online Services and applies bandwidth-minimization strategies for smooth real-time VR under latency.

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EV

Senior Software Engineer specializing in Unity mobile game development

San Francisco, CA14y exp
Super Free Games Inc.Instituto Politécnico Nacional

Unity mobile game developer (10+ years) who has shipped 15+ iOS/Android titles (including Word Collect, Trivia Start, Word Nut, Hot Las Vegas Slots). Built a large-scale adventure/quest progression feature with 1000+ quests using procedural map generation, UI virtualization for mobile memory constraints, and a server-driven, spreadsheet-importable configuration system that became a reusable standard across games. Based in San Diego (PST) and targeting $155k USD; open to contract or full-time.

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SH

Senior Game Developer specializing in Unity/Unreal, networking, and AR/VR

9y exp
FreelanceNational Technical University of Ukraine "Igor Sikorsky Kyiv Polytechnic Institute"

Unity game developer with hands-on experience implementing NPC AI via behavior trees to create more diverse and engaging opponents. Has worked with multiple Unity networking stacks (Photon, Mirror, FishNet) and can articulate practical tradeoffs like Photon’s relay layer reducing NAT traversal complexity; prefers an initial ramp-up period followed by strict working hours.

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