Pre-screened and vetted.
Senior Creative Designer specializing in game marketing, motion graphics, and video editing
Senior Video Producer/Editor specializing in motion graphics and broadcast/corporate storytelling
Principal/Lead Animator specializing in gameplay and cinematic animation for AAA games
Game Design Director specializing in live ops modernization and AAA/mobile game design
Senior Video Editor specializing in unscripted TV, documentaries, and branded content
Executive Strategy & PMO Leader specializing in digital and business transformation
“VP of Strategy & Project Management with experience running ~10 parallel cross-functional initiatives, including spearheading a bank-wide DocuSign implementation across Legal/IT/Ops/Front Office. Previously at Google, built an executive dashboard for global public policy engagement and introduced a sentiment scoring system to improve leadership decision-making; strong in executive alignment, business case development, and high-cadence communications.”
Mid-level Game Audio Designer and Technical Game Designer specializing in AAA and immersive audio
Junior Product Designer (UX/Research) specializing in AI and behavioral design
Intern Product Manager specializing in FinTech and AI-powered consumer apps
Director-level Head of Design specializing in branding, creative direction, and AI-enabled production
Senior Video Editor specializing in post-production for sports and documentary media
Senior Longform Video Editor specializing in YouTube storytelling and motion graphics
Senior Video Editor & Producer specializing in narrative-driven YouTube and longform content
Senior Marketing & Brand Designer specializing in cross-channel campaigns and brand systems
Mid-level Growth & Lifecycle Marketer specializing in SEO/SEM and marketing automation
Senior Visual & UX/UI Designer specializing in performance marketing and scalable design systems
Senior Global Trade Consultant specializing in customs compliance and duty mitigation
“Consulting project manager in global trade/compliance and regulatory reporting, leading cross-functional initiatives for global clients (tax, customs, supply chain, IT, finance) including US tariff exposure mitigation and EU carbon reporting. Built repeatable automations in Alteryx for US Customs Reconciliation filings (replacing large Excel models) and drives executive alignment through concise, decision-ready briefs and strong governance.”
Animation Director specializing in character performance and real-time previs
“Gameplay/cinematic animator and animation supervisor with 20+ years in CG across games, film/TV, VR/AR, commercials, and apps, including primary animation ownership on Louis Vuitton’s "Louis the Game" (Maya-to-Unreal). Strong real-time pipeline and mocap cleanup/export expertise (FBX), known for diagnosing issues like gimbal lock and coordinating with rigging/pipeline/Unreal teams; recently supervised an unreleased 8-minute Unreal-rendered cinematic trailer.”
Staff/Lead Game Systems Designer specializing in AAA live games and emergent narrative
“Progression/economy designer and lead live designer with shipped AAA and live-service experience across Shadow of Mordor/War, Guardians of Middle-earth, Days Gone, and Star Trek Online. Known for building quantitative tuning models (200+ stat points calculator), leading large QA-driven balance loops, and using telemetry to uncover and fix major friction points (e.g., off-screen archer deaths) while maintaining engaging, fair progression.”
Senior Post-Production Lead & Video Editor specializing in motion design and VR
“Music editor focused on longform and high-volume YouTube content, using Ableton Live to deliver polished music edits, stems, and mixes. Emphasizes restraint and narrative empathy (silence/room tone, micro-builds tied to dialogue) and actively uses retention analytics and iterative notes to improve engagement without changing picture.”