Pre-screened and vetted.
Senior CRM marketing leader specializing in email, audience segmentation, and media
“Lifecycle/CRM marketer with nearly 7 years at ABC Television, owning end-to-end email execution at high volume while also supporting Braze-based multi-channel programs across email, in-app, and push. Brings strong entertainment/streaming domain experience, using behavioral personalization and A/B testing to improve CTR, watch time, and ultimately ad revenue per user.”
Mid-level Game Audio Designer and Technical Game Designer specializing in AAA and immersive audio
Junior Product Designer (UX/Research) specializing in AI and behavioral design
Intern Product Manager specializing in FinTech and AI-powered consumer apps
Director-level Head of Design specializing in branding, creative direction, and AI-enabled production
Senior Video Editor specializing in post-production for sports and documentary media
Senior Longform Video Editor specializing in YouTube storytelling and motion graphics
Senior Video Editor & Producer specializing in narrative-driven YouTube and longform content
Junior product marketer specializing in beauty, e-commerce, and marketing analytics
Senior Marketing & Brand Designer specializing in cross-channel campaigns and brand systems
Mid-level Growth & Lifecycle Marketer specializing in SEO/SEM and marketing automation
Senior Visual & UX/UI Designer specializing in performance marketing and scalable design systems
Senior XR Developer specializing in augmented reality for public safety
Senior Global Trade Consultant specializing in customs compliance and duty mitigation
“Consulting project manager in global trade/compliance and regulatory reporting, leading cross-functional initiatives for global clients (tax, customs, supply chain, IT, finance) including US tariff exposure mitigation and EU carbon reporting. Built repeatable automations in Alteryx for US Customs Reconciliation filings (replacing large Excel models) and drives executive alignment through concise, decision-ready briefs and strong governance.”
Animation Director specializing in character performance and real-time previs
“Gameplay/cinematic animator and animation supervisor with 20+ years in CG across games, film/TV, VR/AR, commercials, and apps, including primary animation ownership on Louis Vuitton’s "Louis the Game" (Maya-to-Unreal). Strong real-time pipeline and mocap cleanup/export expertise (FBX), known for diagnosing issues like gimbal lock and coordinating with rigging/pipeline/Unreal teams; recently supervised an unreleased 8-minute Unreal-rendered cinematic trailer.”
Staff/Lead Game Systems Designer specializing in AAA live games and emergent narrative
“Progression/economy designer and lead live designer with shipped AAA and live-service experience across Shadow of Mordor/War, Guardians of Middle-earth, Days Gone, and Star Trek Online. Known for building quantitative tuning models (200+ stat points calculator), leading large QA-driven balance loops, and using telemetry to uncover and fix major friction points (e.g., off-screen archer deaths) while maintaining engaging, fair progression.”
Director-level Creative Technologist specializing in front-end interactive experiences
“Design-technologist with both UX and front-end development depth, spanning high-impact brand launches and regulated pharma sales tools. Led the experience direction and technical implementation support for DuPont's Kevlar product site—featuring Three.js, AEM, and advanced motion design—which generated strong lead capture and won an Effie, and also improved Eli Lilly IVA delivery by building a grunt.js workflow that reduced update cycles from a week to just a few days.”
Senior Post-Production Lead & Video Editor specializing in motion design and VR
“Music editor focused on longform and high-volume YouTube content, using Ableton Live to deliver polished music edits, stems, and mixes. Emphasizes restraint and narrative empathy (silence/room tone, micro-builds tied to dialogue) and actively uses retention analytics and iterative notes to improve engagement without changing picture.”
Mid-level Game Designer specializing in narrative-driven AAA experiences
“World of Warcraft quest designer who owned end-to-end quest pipelines and shipped standout content, including the memorable escort/stealth quest “Klaskin’s Great Escape” tuned through playtests and a Dragonflight capstone framing story that drove higher side-quest engagement. Experienced in Lua scripting, reward/economy balancing, and building daily/weekly endgame loops (Beetle Ranch/Rak-Ush), with recent UE5 Avalanche node-based VFX prototyping exposure.”
Senior Video Editor & Producer specializing in mission-driven storytelling
“Music editor/mixer with a musician background who shapes longform storytelling through precise cue timing, genre-aware sourcing (including original artist tracks), and seamless restructuring/rescoring. Has edited documentary content on discrimination in the music industry and adjusted mixes/edits for institutional clients like Lincoln Center to improve clarity and engagement.”
Senior Program & Project Leader specializing in digital transformation and cross-functional delivery
“Cross-functional operator with experience at Rippling and Twitter, known for building lightweight but rigorous communication and reporting systems (shared notes, weekly updates, exec decks, issue-tracker velocity) to keep teams and executives aligned. Emphasizes psychological safety and early conflict resolution, and has supported senior leaders managing high-volume creative/media output through concise, proactive executive briefings.”
HR Director specializing in people strategy, analytics, and organizational change
“HR/people strategy professional with experience at global organizations (including GroupM) driving org design and restructuring for digital/analytics teams. Successfully navigated global headcount approval constraints by directly influencing executive approvers, enabling a restructured analytics org that went on to generate significant revenue. Partners closely with senior leaders on workforce planning, change communications, and tailored upskilling programs.”
Mid-level UI/UX Designer specializing in data-driven, accessible enterprise product design
“Product/UX designer with hands-on experience designing AI-driven products end-to-end, including an AI shopping assistant (Stylaire) with multimodal conversational search (text/voice/image). Uses rapid prototyping and usability testing to simplify complex flows (e.g., reducing filter overload via progressive disclosure) and collaborates closely with engineers with working knowledge of HTML/CSS and component systems.”