Pre-screened and vetted.
Senior Full-Stack Engineer specializing in Python, cloud platforms, and scalable web systems
Senior Client Solutions & Customer Success Leader specializing in Enterprise AdTech and B2B SaaS
Executive Digital Transformation & AI Modernization Leader for Enterprise and Regulated Sectors
Executive Business Operations & Strategy Leader in AI SaaS, Commerce, and Corporate Development
Mid-level Healthcare Consultant & Digital Health Operator specializing in AI-enabled operations
Mid-Level Software Development Engineer specializing in cloud infrastructure and automation
Executive Private Markets & Strategy Leader specializing in pre-IPO secondary transactions
Executive Transformation & Operations Leader specializing in Lean and Industry 4.0
Principal AI Architect specializing in GenAI, agentic systems, and RAG
Mid-level Strategy & Data/AI Consultant specializing in retail, supply chain, and transformation
Executive AI/ML & HPC Architect specializing in enterprise and multi-cloud transformation
Mid-level AI/ML Engineer specializing in multimodal and LLM (RAG) systems
Senior AI/ML Engineer specializing in Generative AI and LLM applications
Mid-level Machine Learning Engineer specializing in GenAI, forecasting, and MLOps
Director of Enterprise Analytics specializing in AI/ML for healthcare and insurance
Senior Software Engineer specializing in AWS serverless backend and data engineering
Executive Engineering Leader specializing in E-commerce, SaaS, and EdTech platforms
Executive Engineering Leader (CTO/VP) specializing in platform scaling and video streaming
Senior Unity/XR Engineering Manager specializing in real-time interactive and multiplayer experiences
“Unity Technologies engineer with direct Meta subcontract experience shipping Quest titles (Horizon Worlds projects like Super Rumble) and supporting third-party studios. Strong in VR performance optimization and modernization work—porting legacy OVR/older-Unity projects to OpenXR, URP, and hand-tracking inputs. Built a master’s dissertation cross-platform multiplayer FPS spanning Quest VR, PC, and mobile AR using Photon.”
Junior Software Engineer specializing in full-stack web, cloud data, and applied ML
“Backend engineer who evolved the X-Ray gaming analytics platform, leading a zero-downtime MongoDB→AWS DocumentDB migration with dual-write, checksum-based validation, and Kubernetes canary rollouts while maintaining real-time monitoring for millions of concurrent sessions. Strong in FastAPI/Python API scaling and performance tuning (cut latency from ~2s to <150ms and reduced DB load 90%) plus production-grade auth/RLS security patterns (JWT, Supabase Auth, PostgreSQL RLS).”
Intern Firmware Validation & Systems Test Engineer specializing in embedded and full-stack tooling
“Safety-critical firmware validation engineer with Tesla autonomous vehicle experience who built Python-based HIL/SIL automation and dashboards, cutting regression time by 30% while maintaining an auditable risk-tradeoff process with safety and engineering teams. Also deployed an inventory management system across 8+ R&D teams in 3 countries at FUJIFILM, troubleshooting a major cross-site sync issue to a timezone root cause with strong documentation and interim mitigations.”
Intern Software Engineer specializing in data engineering and LLM/RAG systems
“Built and productionized enterprise LLM/RAG systems, including a Boeing internal solution that gave 400+ program managers conversational access to 1M+ rows of schedule data, with strong emphasis on governance, reliability, and reducing hallucinations in tabular domains. Also has experience running developer-focused workshops (UC Berkeley computer architecture) and partnering with customer-facing stakeholders to drive adoption of a compliance-sensitive NLP product (SEC-aligned) at Penserra.”
Executive Robotics & Machine Learning Engineer specializing in industrial IoT controls
“VP of New Product Development at Axiom Cloud who built and scaled a "Virtual Battery" product that used supermarket frozen inventory as thermal energy storage—personally prototyped core control/safety logic in Python and led the engineering buildout through deployment and operations. Combines real-world industrial controls and edge deployment experience (LonWorks/Modbus, Docker/CI/CD) with an MS in CS focused on robotics, perception, and ML, including ROS 2 and YOLO-based perception.”
Mid-level Robotics & Autonomy Engineer specializing in MPC, RL, and GPU-accelerated optimization
“Robotics software engineer from Ati Motors who brought a Linear MPC approach (based on Kuhne et al.) into production, rebuilding parts of the planning stack to eliminate oscillations and safely double AMR speed from 0.8 m/s to 1.6 m/s. Also delivered an end-to-end point-cloud detection pipeline (PointPillars) including synthetic data generation in Isaac Sim and TensorRT deployment for real-time human/trolley detection, with a strong focus on production reliability via iterative hardening and nightly SIL.”