Pre-screened and vetted.
Mid-level Salesforce Admin specializing in CRM automation and platform administration
Principal Enterprise & Solution Architect specializing in SAP, cloud transformation, and Industry 4.0
Mid-level Paid Search Specialist specializing in SEM and multi-platform paid media
Senior GenAI Engineer specializing in enterprise LLM systems and RAG platforms
Mid-Level Full-Stack Developer specializing in GenAI and web applications
Mid-level Full-Stack Java Developer specializing in microservices and cloud
Mid-level Requirements & QA Analyst specializing in requirements management and test automation
Principal QA Engineer specializing in web, SaaS, and cloud test automation
Senior Broadcast Cinematographer & Technical Director specializing in federal studio operations
Senior Video Editor and Producer specializing in digital, broadcast, and YouTube content
Senior Motion Graphic Designer specializing in broadcast 2D/3D animation and real-time graphics
Mid-Level Full-Stack Software Engineer specializing in cloud microservices for financial services
Mid-level Full-Stack Software Developer specializing in cloud-native microservices
Junior Full-Stack Software Engineer specializing in AWS serverless and Python
Mid-Level Full-Stack Software Engineer specializing in AWS cloud-native web apps
Mid-level QA Automation Engineer specializing in Selenium, API testing, and CI/CD
Senior DevSecOps Engineer specializing in secure CI/CD and cloud compliance
Mid-level Data Engineer specializing in big data pipelines and cloud data platforms
Mid-level Finance Systems Analyst specializing in ERP controls, revenue modeling, and BI
Executive Enterprise Architect specializing in cloud, ERP/CRM, integrations, and AI/ML
Senior Game Programmer specializing in Unity gameplay systems and animation tech
“Unity developer with cross-platform shipping experience (console and mobile) who optimized an open-world game to run on Nintendo Switch at 30 FPS by building a dynamic character pooling/occlusion-culling management system that created the illusion of hundreds of NPCs with only ~30 active. Has owned core character systems (player/NPCs, customization, interactions) and also applies AI tools to rapidly iterate on personal projects like a profitable trading bot strategy.”
Director-level HR leader specializing in change management, employee relations, and talent development
“Strategic HR leader with experience managing global teams (India/Brazil/Canada) and partnering on immigration and multi-country regulatory considerations. Has driven major org changes including implementing an attendance policy across 14 logistics locations and restructuring an HR department to align with growth, using a data-driven approach (turnover, time-to-hire, performance, exit interviews). Target compensation is around $150K, flexible based on total package.”
Intern Robotics Software Engineer specializing in ROS2 multi-robot autonomy
“Robotics intern at the University of Delaware who built and debugged ROS2-based multi-robot coordination systems, focusing on real-time reliability (timestamp alignment, latency/jitter instrumentation, QoS/executor tuning). Also improved SLAM stability by fixing LiDAR/encoder synchronization and tuning state-estimation parameters, with a simulation-first workflow using Gazebo and Docker/CI for reproducible deployments.”
Director-level Creative Services Manager specializing in brand identity and design systems
“Marketing designer/art director with hands-on motion design (After Effects) who built high-polish social and podcast creative, including defining a podcast brand end-to-end. Experienced creating scalable, high-volume report and event branding systems, evolving agency templates into in-house frameworks while serving as the quality gatekeeper across stakeholders from SMEs to C-suite.”