Pre-screened and vetted.
Senior PPC Specialist specializing in performance marketing and paid media strategy
“Performance marketer with experience owning a high-spend B2B SaaS account (>$100K/month) primarily on Google Ads, generating ~80 quality leads/month. Uses A/B testing across landing pages, ad copy, and keywords and reports results via Looker/Power BI with a KPI-driven approach to scaling and troubleshooting.”
Mid-level Gameplay Programmer specializing in Unreal Engine and Unity
“Unity/VR developer who shipped the Meta Quest game "ARCADE PARADISE," contributing features, resolving long-standing bugs, optimizing performance, and documenting internal build/setup workflows. Also built an "Axe Throw" Unity project largely solo featuring a custom C++/OpenCV motion-detection plugin (including low-light detection and noise elimination) and later mentored/onboarded junior developers onto the project.”
Senior Software Lead specializing in robotics autonomy and web-based command dashboards
“Frontend engineer who led Indro Controller, a web interface for autonomous and teleoperated robots used over constrained 5G SIM networks. Rebuilt an outdated proof-of-concept into a modular React/TypeScript system with a component library, complex sensor dashboards (including Three.js 3D), and performance optimizations like backend compression and shared renderer/scene architecture.”
Senior Unity Game Developer specializing in gameplay systems, LiveOps, and AR/VR
“Unity gameplay engineer with hands-on experience building deterministic state/input systems that improve responsiveness and frame stability, validated through profiling and playtests. Also implemented multiplayer gameplay using Photon Fusion/PUN, addressing latency and input feel via local simulation plus reconciliation, and uses AI tools to accelerate debugging and iteration.”
Senior Full-Stack JavaScript Engineer specializing in enterprise SaaS
“Frontend engineer with enterprise B2B and healthcare web experience, specializing in React/TypeScript architectures for complex, permissioned workflows and data-heavy admin dashboards. Has modernized legacy codebases with improved state management (Redux/Zustand/Rematch, IndexedDB caching) and shipped fast Next.js SEO/performance-focused builds under tight deadlines, including measurable bug-ticket reduction via improved error reporting.”
Junior DevOps/Software Engineer specializing in CI/CD automation and cloud monitoring
“Software engineer with end-to-end ownership of a Qt/C++/QML desktop app for monitoring/configuring equipment, including hands-on UI performance optimization. Also built a web-based AI agent interface (React/TypeScript + Python Flask) with strong API contract discipline and async state handling, and improved microservices reliability using idempotency, DLQs, and observability. Created an internal CI/CD automation tool adopted across engineering and operations teams, adding safer rollbacks and better error messaging based on feedback.”
Junior Marketing Specialist specializing in AI-powered performance and lifecycle marketing
“Growth-creative/performance marketer who owned end-to-end paid social creative testing for Shoebacca’s seasonal footwear launch, driving ~22% CPA reduction and ~30% ROAS improvement by shifting from product-focused ads to UGC with stronger early hooks and clearer value messaging. Experienced translating platform-specific performance signals into modular creative iterations across Meta, TikTok, and YouTube, and aligning performance + creative teams via structured briefs and weekly review cadences.”
Junior Software Engineer specializing in Cloud & Distributed Systems
“Full-stack intern at Rebel who owned backend work on a cross-platform music platform using Python/Django with MongoDB, implementing user-focused REST APIs end-to-end. Also built CI/CD pipelines (Jenkins/GitHub Actions) to containerize and deploy to AWS, and has experience integrating Kafka-based real-time event processing with reliability and observability practices.”
Executive CTO / Full-Stack Web Developer specializing in digital marketing platforms and fraud mitigation
“Engineering leader who modernized infrastructure by migrating a ~100-server co-location setup to AWS/GCP with IaC, auto-scaling, and fault-tolerant design, reducing hardware upgrade burden. Also led a key analytics architecture shift from MySQL to ClickHouse to enable highly granular ad revenue attribution and profitability insights, while scaling the dev org from 2–3 to ~12 with stronger CI/testing and review processes.”
Junior Game Developer specializing in gameplay systems, UI, and procedural generation
“UE5 gameplay scripter (Blueprint-focused) from small startup teams who specializes in setting up core project architecture (game loop/data flow, controller, game instance, UI/menu) and building modular systems reused across multiple games. Rebuilt a save-system architecture from scratch to replace a problematic asset and improve scalability/maintainability, and has hands-on performance optimization experience (profiling, level streaming, Nanite-to-LOD tradeoffs). Also implemented a realistic cricket match simulation using Markov chains and transition matrices.”
Mid-level Full-Stack Engineer specializing in cloud-native FinTech analytics
“Full-stack/ML-leaning engineer who has shipped production-grade real-time analytics and an internal AI support assistant using RAG over enterprise documentation. Demonstrates strong systems thinking across scalability, reliability, observability, and LLM safety/evaluation (thresholded retrieval, RBAC, response validation, regression-gated evals), with concrete iteration based on performance metrics and user feedback.”
Senior DevOps Engineer specializing in cloud infrastructure and CI/CD
“IBM Power/AIX engineer who has owned a 150+ LPAR AIX 7.x estate with VIOS/HMC/vHMC and PowerHA in production, including real outage and failover recoveries. Also brings modern DevOps/IaC experience—built Jenkins pipelines deploying to AKS and implemented Terraform on AWS with remote state, locking, and drift management.”
Senior VR and Gameplay Programmer specializing in Unity and immersive interaction systems
“Unity gameplay engineer with hands-on experience building infinite procedural large-world terrain systems and solving floating-point precision problems in multiplayer scenarios where players can be widely dispersed. Has shipped/operated Photon-based multiplayer and also built custom server-authoritative networking with client-side prediction and reconciliation, including late-stage stabilization work fixing sync bugs that caused soft locks.”
Senior XR Engineer specializing in spatial computing and cross-platform Unity systems
“XR/Unity developer who built an underwater experience (Visutate) featuring reactive flocking fish that respond to user presence and hand-feeding interactions. Also implemented multiplayer using Unity Netcode, addressing sync challenges via reduced streamed data and client-side prediction; prefers impactful work in startup-style environments.”
Junior Front-End Developer specializing in React and accessible UI
“Frontend engineer who led end-to-end architecture for a warehouse management platform, emphasizing reusable domain-based React components and API-driven performance at scale (including barcode-scanning workflows). Also delivered a production-ready React Native iOS networking app MVP in ~5 weeks and built a data-driven React+TypeScript dashboard for collectible card market decisioning.”
Mid-level Backend Software Engineer specializing in Python/FastAPI and cloud-native microservices
“Backend engineer who evolved Coca-Cola bottlers' Trade Promotion Optimization platform at Coke One North America, building domain-focused microservices in Node.js and Python (Flask/FastAPI) with PostgreSQL. Experienced in multi-tenant security (OAuth2/JWT, RBAC, row-level scoping by bottler/region), API contract/versioning discipline, and Azure DevOps-driven incremental rollouts with strong observability.”
Mid-Level Software/AI Engineer specializing in backend systems, data pipelines, and RAG automation
“Backend engineer with experience modernizing high-traffic subscription and payment systems (TCS) by moving to event-driven Spring Boot microservices with Kafka, adding idempotency/state management to eliminate duplicate processing. Built and scaled FastAPI services for AI automation workflows (360DMMC) with versioned contracts, JWT security, and strong observability, and has led live refactors using feature flags, parallel runs, and data reconciliation.”
Senior Frontend/Full-Stack Developer specializing in React and Next.js
“Frontend engineer who has led architecture and delivery of large, data-driven React/TypeScript interfaces used by thousands of users, with strong emphasis on scalable structure, performance, and automated quality gates (CI/CD, Jest/Cypress). Recently building a resume screening application for McMaster University students and has experience shipping role-based (RBAC) features with tight cross-functional collaboration and PR-based QA deployments.”
Senior Software Engineer specializing in Unity mobile game development
“Unity mobile game developer (10+ years) who has shipped 15+ iOS/Android titles (including Word Collect, Trivia Start, Word Nut, Hot Las Vegas Slots). Built a large-scale adventure/quest progression feature with 1000+ quests using procedural map generation, UI virtualization for mobile memory constraints, and a server-driven, spreadsheet-importable configuration system that became a reusable standard across games. Based in San Diego (PST) and targeting $155k USD; open to contract or full-time.”
Junior Backend Software Engineer specializing in scalable APIs and cloud systems
“Full-stack product engineer focused on data-heavy dashboard applications, with hands-on ownership from React/TypeScript UI through Node/Express APIs to Postgres schema design and optimization. Stands out for combining product sense with engineering rigor: improving onboarding and reporting flows using analytics and user feedback, while also building reusable upload infrastructure and safe multi-tenant configurable experiences.”
Mid-level Data Engineer specializing in FinTech data platforms
“Backend-focused engineer with experience at Ramp, Easebuzz, and George Mason University, spanning data pipelines, workflow automation, and production reliability. Stands out for quantifiable performance gains, strong debugging instincts in distributed job systems, and translating ambiguous finance operations processes into measurable automation outcomes.”
Senior Salesforce Developer specializing in Lightning and enterprise CRM
“Salesforce-focused candidate with hands-on ownership of end-to-end Service Cloud automation, including Apex schedulable jobs for inactive portal user tracking, warning notifications, deactivation, and reporting. Demonstrates strong architectural judgment across Apex, LWC, and Aura, with particular strength in scalable design, performance optimization, and rigorous testing/debugging in complex Salesforce environments.”
Mid-level Software Engineer specializing in AI and backend systems
“AI/automation-focused implementation engineer who has owned customer-facing LLM deployments end-to-end, spanning support automation, lead outreach, and messy document-processing workflows. Stands out for combining hands-on technical depth in Python/OpenAI/RAG systems with measurable business impact, including cutting support resolution time from 24 hours to 6 hours and reducing manual outreach work by 60%.”