Vetted Performance Optimization Professionals

Pre-screened and vetted.

Kolisnyk Andrii - Mid-level Unity Game Developer specializing in mobile 2D/3D games in Krakow, Poland

Mid-level Unity Game Developer specializing in mobile 2D/3D games

Krakow, Poland4y exp
Midnight works
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CE

Mid-level Unreal Engine Technical Artist specializing in shaders, materials, and performance

West Palm Beach, FL7y exp
Expedited TravelFull Sail University
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CM

Mid-level Technical Artist specializing in motion capture and Unreal Engine 5 animation pipelines

Murrieta, CA5y exp
XM3 StudiosThink Tank Training Centre
Performance OptimizationAdobe Photoshop3D Character Pipeline3D Character Modeling3D Sculpting3D Texturing+57
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MA

Mid-level Frontend Developer specializing in React and Next.js

3y exp
Delta 360 Services Pvt. Ltd.Lakshmi Narain College of Engineering
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GK

Senior Full-Stack Developer specializing in Next.js, Web3, and scalable web apps

Remote6y exp
Freelance
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AD

Mid-Level Unreal Artist specializing in 3D animation, level design, and environment creation

San Diego, CA7y exp
Freelance
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JG

Mid-level Performance Marketer specializing in paid acquisition across search, social, and display

Las Vegas, NV5y exp
Pinecone Growth Marketing
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HA

Mid-level Unity Game Developer specializing in optimized real-time interactive experiences

4y exp
UnityC#Performance OptimizationPrototypingGame DevelopmentReal-Time Interactive Applications+14
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OA

Junior Web Developer specializing in React and full-stack JavaScript

1y exp
Code the DreamCentral Bedfordshire College

Frontend engineer focused on scalable React + TypeScript architecture and design-system style reusability, with demonstrated refactoring impact in legacy codebases. Delivered a high-visibility, filterable “Project Showcase” feature in 3 weeks (CMS-integrated, responsive, CI/unit-tested) and has implemented real-time UI updates via WebSockets for chat profile presence.

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Miguel Ángel Hernandez Olmo

Miguel Ángel Hernandez Olmo

Screened ReferencesStrong rec.

VR/XR designer-developer specialized in shipping Unity experiences to Meta Quest, including major VR concerts (Foo Fighters, Young Thug, Sega x Steve Aoki) and work in the Quest ecosystem (Horizon, museum interactive VR). Demonstrates unusually deep standalone Quest performance/technical-art expertise (extreme draw-call/material strategies, baking workflows, foveated rendering) plus hand-tracking and live DMX lighting integration, and also builds local AI-driven avatar voice pipelines (STT+LLM+TTS with lip-sync) without internet.

UnityUnreal EngineC#Performance optimizationMeta Quest (standalone VR optimization)PCVR development+38
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Chiamaka Jacob - Junior Front-End Developer and Mass Communication graduate in Surulere, Lagos, Nigeria

Junior Front-End Developer and Mass Communication graduate

Surulere, Lagos, Nigeria
MC Katas LimitedAbia State University

Frontend engineer who has led end-to-end builds and major feature launches in fast-paced fintech and logistics environments. Experienced designing scalable React/TypeScript architectures (Atomic Design, Redux Toolkit, React Query) and shipping reliably with CI/CD, comprehensive testing (Jest/Cypress), feature-flagged rollouts, and performance-focused UX patterns like optimistic updates and skeleton loading.

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Michael Terrazi - Entry-Level Gameplay Engineer specializing in Unreal Engine C++ and AI systems in Fort Myers, FL

Entry-Level Gameplay Engineer specializing in Unreal Engine C++ and AI systems

Fort Myers, FL1y exp
Florida Gulf Coast UniversityFlorida Gulf Coast University

Aspiring game QA tester with volunteer testing experience at Ubisoft, where they reported bugs, provided feedback on likely root causes (e.g., animation-related NPC glitches), and helped the team diagnose issues. Also has experience building small video games, which they leverage to think about how problems might be fixed.

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Nishikesh Bhagat - Entry-Level VR Developer specializing in Unreal Engine and immersive simulations in Nagpur, Maharashtra

Entry-Level VR Developer specializing in Unreal Engine and immersive simulations

Nagpur, Maharashtra
Dnnovate Technologies Pvt LtdSt Vincent Pallotti College of Engineering & Technology, Nagpur

VR/XR developer with hands-on experience building and shipping Meta Quest projects in both Unity and Unreal. Built a college virtual campus VR experience largely independently, owning environment/scene setup, navigation and interactions, plus standalone VR optimization (assets, lighting, scene complexity) to maintain performance.

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MR

Intern Full-Stack Software Engineer specializing in AI-powered RAG systems

Lebanon0y exp
CodVedaLebanese University

Built FlowPilot, an AI-powered product that generates complete importable n8n workflows from natural-language prompts using a RAG pipeline (Qdrant + LangChain) and a multi-stage agent with a scoring/repair 'Judge' loop for intent alignment. Experienced in backend architecture across Laravel/Node microservices and production AI/RAG systems, plus performance debugging from async job offloading to database index tuning after ORM migrations.

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NR

Junior Unity Game Developer specializing in 3D multiplayer mobile games

Cluj-Napoca, Romania2y exp
EVL PPYKedainiai Professional Training Center
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EY

Intern Full-Stack Software Engineer specializing in web applications

Nairobi, Kenya0y exp
Systech LimitedZetech University
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LD

Junior VR/AR Engineer specializing in Unity and immersive prototypes

Ñuñoa, RM2y exp
PlayworkBernardo O'Higgins University
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RP

Mid-level Flutter Developer specializing in cross-platform mobile apps

Surat, India5y exp
FreelanceVidhya Deep University
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KK

Junior Game Developer specializing in Unity multiplayer and mobile games

Ahmedabad, India2y exp
Sarvotam SolutionsSwarrnim Startup and Innovation University
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AA

Entry-Level Game Developer specializing in Unity, C# and AR/VR

Puri, India
Centurion University of Technology and Management
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MS

Junior Software Developer specializing in Python web applications and REST APIs

Chicago, IL1y exp
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