Vetted Prototyping Professionals

Pre-screened and vetted.

Xavier Thomas Arpa Lopez - Mid-level Unity Game Developer & Game Designer specializing in mobile and educational games in Málaga, Spain

Mid-level Unity Game Developer & Game Designer specializing in mobile and educational games

Málaga, Spain5y exp
Chloroplast GamesEVAD (Escuela Superior de Videojuegos y Arte Digital)

Unity game developer who built the economic system for an idle game (Hospital Empire), using spreadsheet-driven planning and iterative stat tuning to shape player feel. Has experimented with multiplayer networking via Mirror on an FPS prototype and uses GitHub Copilot to support modular/OOP-oriented planning and implementation; prefers remote/flexible work.

View profile
SM

Junior Front-End Web Developer specializing in accessible, high-performing marketing sites

Toronto, ON2y exp
Q30 Design Inc.George Brown College

Frontend-focused contractor who contributed to Manitoba Hydro’s digital transformation by helping build and document an accessible design system with WCAG standards baked in, improving team efficiency through reusable components. Also delivered a Webflow CMS-driven Capoeira site (dynamic events/profiles) and shipped updates iteratively under tight timelines with strong QA and accessibility practices.

View profile
SA

Mid-Level Full-Stack .NET Developer specializing in cloud-deployed web apps

Pune, India4y exp
Radical TechnologiesManchester Metropolitan University

Unity/C# gameplay programmer with professional experience at Fabwelt Studios on the play-to-earn title "Arsenal," implementing player mechanics, interaction systems, and event-driven gameplay features. Also built a research-focused Tetris prototype as a master’s thesis, adding seedable RNG controls, data logging, and a playtest harness to study how randomness affects player perception.

View profile
Jithin Mathew - Mid-level Robotics & Embedded Systems Research Engineer specializing in edge AI for precision agriculture in Fargo, ND

Jithin Mathew

Screened

Mid-level Robotics & Embedded Systems Research Engineer specializing in edge AI for precision agriculture

Fargo, ND5y exp
North Dakota State UniversityNorth Dakota State University

Robotics lead engineer (PhD/agriculture research context) who built and iterated a three-unit, wirelessly coordinated greenhouse data-collection robot—solving real-world alignment and comms reliability issues by redesigning the rail/gear system and moving from RF to ESP Wi-Fi with MAC-addressed control. Strong embedded C/C++ background with full-stack robot control implemented from scratch; beginning exposure to ROS 2 via an upcoming field deployment.

View profile
Minwook Shin - Junior UX Designer/Developer specializing in web and AI-driven portfolio experiences

Minwook Shin

Screened

Junior UX Designer/Developer specializing in web and AI-driven portfolio experiences

1y exp
Savannah College of Art and DesignSavannah College of Art and Design

Product/UX designer with strong front-end engineering capability who builds and deploys functional prototypes (React, Tailwind, Vercel) and bridges design-to-code via tokenized design systems. Has designed an AI-driven e-commerce fit/3D scanning experience (progressive disclosure, stress-map feedback) and is currently digitizing mass-casualty incident triage with haptics and spatially consistent, non-visual interactions to reduce medic distraction and error under extreme stress.

View profile
JJ

John Jin

Screened

Junior Product Designer specializing in 0-to-1 MVPs, design systems, and AI-native apps

Fremont, CA2y exp
Find MeCareerFoundry

UI/UX Team Lead who built a design system from the ground up for Find Me (mobile + responsive web), focusing on reusable components, Figma variable-based workflows, and high-fidelity cross-functional handoff. Also designed an AI-driven predictive weather/travel comparison experience that simplifies complex climate data via a comparison model and layered UI, and uses prototyping to validate flows and catch issues early.

View profile
AA

Ahmet Aydeniz

Screened

Junior Embedded Software Engineer specializing in IoT and Aerospace & Defense systems

Denizli, Türkiye1y exp
Karaca Güv. Tek. Ve Otomativ Sanayi A.Ş.Akdeniz University

Robotics-focused engineer with hands-on experience building a lab robotic arm, combining software engineering with circuit design and hardware integration (DC motors, Raspberry Pi, gamepad control). Has worked on mapping (GMapping) debugging and implemented MQTT-based communication between Raspberry Pi and ESP32, plus used MATLAB/Simulink to simulate STM32 behavior for system-level testing.

View profile
AP

Alec Pate

Screened

Junior Technical Game Designer specializing in Unreal Engine systems and UI

Seattle, WA9y exp
TimeSplitters RewindChandler-Gilbert Community College

Technical Game Designer on TimeSplitters Rewind who owned multiple Challenge Mode maps and shipped modes like stealth-focused “Infiltration” and “target practice,” handling AI placement/pathing, validation logic for multi-mode compatibility, and playtest-driven tuning. Currently prototyping a UE5 Blueprint-driven brawler with class systems, spawners, and Behavior Tree iteration (fear/roaming) over a fast two-week development loop.

View profile
Arthur Masseli - Mid-Level Technical Artist specializing in Unreal Engine VFX and VR pipelines

Mid-Level Technical Artist specializing in Unreal Engine VFX and VR pipelines

4y exp
TwinnyVRUNIVALI

VFX artist with shipped VR-exclusive title experience at TwinnyVR, focused on real-time, performance-critical environmental effects in Unity. Built and optimized a wind-blown leaf system for VR, addressing aliasing/shimmering through in-headset iteration and improving FPS via distance-based particle culling; also leverages AI tools to troubleshoot shader artifacts.

View profile
Aliman Orucov - Junior Unity Game Developer specializing in gameplay systems, NPC AI, and XR interaction in Baku, Azerbaijan

Aliman Orucov

Screened

Junior Unity Game Developer specializing in gameplay systems, NPC AI, and XR interaction

Baku, Azerbaijan1y exp
Exomudra Technologies Private LimitedBaku State University

Unity/C# developer with experience shipping to Meta Quest and building small Unity test games (e.g., Catch The Fruits and a Finger Game) to validate VR glove interactions. Leans toward structured production workflows and uses Unity documentation plus AI tools to resolve scripting/engine issues.

View profile
Abdulrahman Hassan - Senior Brand & Visual Designer specializing in brand identity systems in Dubai, United Arab Emirates

Senior Brand & Visual Designer specializing in brand identity systems

Dubai, United Arab Emirates5y exp
Fawaz CentralALTSchool Africa

Marketing designer with portfolio spanning full event branding (Ileya Fest) and bilingual (Arabic/English) app marketing for Iqraa, including social and flyer creative that supported 2,000+ users in the first 2–3 weeks post-launch. Also built a scalable Figma design system for a warehouse SaaS product and produced an investor proposal deck that helped the event secure more funding.

View profile
Tuesday Lewis - Mid-level Brand Identity Designer & UI/UX Designer for DTC brands in Bristol, RI

Mid-level Brand Identity Designer & UI/UX Designer for DTC brands

Bristol, RI4y exp
Bar and Board BistroCharleston Southern University
View profile
EH

Intern UX/UI Designer specializing in product design and front-end development

Treebranch AnalyticsRochester Institute of Technology
View profile
SP

Junior AI Engineer specializing in RAG systems and AI agents

Kathmandu, Nepal1y exp
QualzHerald College Kathmandu
View profile
SU

Mid-level UI/UX Product Designer specializing in healthcare, AI products, and B2B SaaS

Remote, United States4y exp
CogensusDesignlab
View profile
Caleb Wharton - Junior Level Designer specializing in large-scale multiplayer environments

Junior Level Designer specializing in large-scale multiplayer environments

1y exp
Diamond GamesFull Sail University
View profile
Sultan Faizal - Mid-level Creative Designer & Director specializing in UI/UX, branding, and visual storytelling in Jakarta, Indonesia

Mid-level Creative Designer & Director specializing in UI/UX, branding, and visual storytelling

Jakarta, Indonesia7y exp
VerdawnUniversitas Persada Indonesia YAI
View profile
AC

Senior Unity Developer specializing in VR and cross-platform game development

Katowice, Poland9y exp
IncuvoZespół Szkół Elektronicznych i Informatycznych w Sosnowcu
View profile
RB

Mid-level Unity Developer specializing in multiplayer and AR/VR (XR)

Jundiaí, Brazil4y exp
Blue Gravity StudiosFATEC Jundiaí
View profile
Ashwani Anil Panicker - Entry-Level UI/UX & Front-End Developer specializing in responsive, accessible web products in Sacramento, CA

Entry-Level UI/UX & Front-End Developer specializing in responsive, accessible web products

Sacramento, CA0y exp
California State University, SacramentoCalifornia State University, Sacramento
View profile
Juan Fernandez - Mid-level VFX Artist specializing in real-time game VFX, shaders, and Houdini simulations

Mid-level VFX Artist specializing in real-time game VFX, shaders, and Houdini simulations

4y exp
Nieko PlayVoxel School
View profile
Salih Alzabih - Mid-level Unity Developer specializing in multiplayer and AR/VR game experiences in Pakistan

Mid-level Unity Developer specializing in multiplayer and AR/VR game experiences

Pakistan5y exp
MFC Games
View profile

Need someone specific?

AI Search