Pre-screened and vetted.
Executive Technology & Governance Leader specializing in cybersecurity, risk, and enterprise architecture
“Operations-focused leader/advisor who repeatedly helps growing organizations design and implement scalable internal structures using a People-Process-Technology framework, process mapping, and KPI-driven management. Notable wins include building a delivery operations function after a multi-million-dollar bespoke sale and cutting customer service effort by 30% in a month by shifting from email to structured intake and measurement. Also coaches executives (including remote-management capability) and runs quarterly continuous-improvement cycles to keep ops aligned as companies evolve.”
Mid-Level Technical Game Designer and Game Developer specializing in VR and Unity
“Unity/C# developer with shipped VR multiplayer experience (Photon, server-authoritative networking) including a safety-critical VR title (Swashbuckler at GrooveJones). Built a runtime content pipeline that loads Photoshop files from StreamingAssets and auto-preps basic animations, letting artists iterate in-engine without touching the Unity project—dramatically accelerating asset creation and increasing the volume of illustrated content.”
Executive Technology Consultant specializing in Microsoft BI and Azure cloud migrations
“Has experience working with venture capital firms evaluating target companies for potential acquisitions, focusing on technology maturity, technical stack, and team/human resources assessment.”
Senior Salesforce Developer specializing in Lightning and enterprise CRM
“Salesforce-focused candidate with hands-on ownership of end-to-end Service Cloud automation, including Apex schedulable jobs for inactive portal user tracking, warning notifications, deactivation, and reporting. Demonstrates strong architectural judgment across Apex, LWC, and Aura, with particular strength in scalable design, performance optimization, and rigorous testing/debugging in complex Salesforce environments.”
Director-level Unity/XR Developer specializing in VR/AR and mixed reality applications
“Freelance Unity/XR developer with multiple Meta Quest projects (including non-game XR apps) and a 1st-place win at Meta’s Sense AI hackathon in Barcelona for an AI camera-access VR assistant for vehicle repairs. Built a VR Spanish-learning experience solo and has hands-on experience optimizing VR performance (culling, view restriction) and integrating voice recognition for language interactions.”
Junior AI Engineer & Full-Stack Developer specializing in AI agents and RAG systems
“Full-stack TypeScript/React/Next.js builder who created an end-to-end customer-facing product (AI Job Master) that generates personalized outreach from resumes and job descriptions. Demonstrates strong product + engineering ownership with rapid MVP iteration, instrumentation-driven prioritization, and pragmatic reliability patterns (microservices, queues, correlation IDs, retries) while tackling a key AI challenge: user trust and output consistency.”
Senior Engineering Manager specializing in distributed systems and Kubernetes
“India-based engineering leader/player-coach managing ~20 people and three products, while still shipping hands-on in Python/Golang across 8–10 microservices deployed on GCP (Kubernetes) and AWS (ECS). Has led end-to-end delivery (design through QA) and owned production reliability improvements (including building a Slack alerting bot). Strong domain exposure in utilities (MDM/meter readings, billing/rate calculations) and financial integrations (GL code tagging), plus side projects in Golang around LLM API cost-optimization.”
Senior Automation QA Engineer specializing in web, API, and enterprise platforms
“QA professional with end-to-end ownership who combines automated, rule-based data validation (expected vs actual) with structured CAPA practices (5 Whys, Pareto, SOP updates, in-line checks, and hands-on training). Experienced coordinating multi-workstream QA timelines via centralized dashboards, weekly cadence, and escalations with third-party/global stakeholders.”
Mid-level Software Engineer specializing in real-time IoT and event-driven platforms
“Founding engineer at a startup building LLM/agentic workflows for public-safety customers, with hands-on experience delivering a hybrid on-prem + secure cloud solution to meet strict compliance needs. Implemented OpenTelemetry observability for multimodal agentic systems behind closed networks and used the resulting traces to optimize prompting/token usage for customer-specific security integrations. Regularly runs technical workshops and supports pre/post-sales by translating integration feedback into product roadmap decisions.”
Director-level Technology Executive specializing in enterprise digital transformation
“Operations/IT leader who has supported venture capital firms by rebuilding and consolidating their tech stacks and improving internal technology usage through training. Previously served as VP of Operations/IT at a VC (AlliedUP), owning IT plus HR and payroll and communicating tech improvements to investors; motivated to found a company and committed to entrepreneurship.”
Mid-level Deployment Engineer specializing in AI integrations and data pipelines
“Built and owned enterprise data/integration deployments and production AI workflows, including a Python-based migration pipeline that moved 2M records with major improvements in onboarding speed, error rate, latency, and uptime. Also shipped a financial RAG assistant over 50K documents with sub-second p95 latency, showing a strong blend of customer-facing deployment ownership, data engineering, and LLM systems expertise.”
Mid-level Maximo Consultant specializing in enterprise asset management
“Techno-functional IBM Maximo consultant with 4+ years supporting enterprise EAM implementations for utilities clients. Brings end-to-end experience across discovery, configuration, workflow design, UAT, deployment, and training, with particular strength in translating maintenance and operations requirements into practical Maximo solutions.”
Senior Unity Developer specializing in full-stack mobile game development
“Unity/C# game developer with deep mobile experience spanning real-time shooter and casual game systems, including combat, progression, economy, and social features. Brings 5+ years of Photon multiplayer work plus strong performance optimization for low-end Android devices, and is flexible on contract or full-time remote work from Slovakia with possible relocation.”
Senior Unity XR Developer specializing in VR/MR and scalable gameplay systems
Mid-level CRM & Lifecycle Marketing Specialist specializing in Dynamics 365 and multi-channel campaigns
Senior Business Operations & FP&A Analyst specializing in forecasting, reporting, and process optimization
Mid-level Controls Engineer specializing in embedded by-wire and safety-critical systems
Mid-Level Full-Stack Engineer specializing in React/Next.js and enterprise web applications
Executive IT leader specializing in digital transformation, cybersecurity, and cloud infrastructure
Director-level Healthcare IT leader specializing in AI strategy and enterprise systems
Mid-level Business Development & Technical Sales professional in AI and Construction SaaS
Executive People Operations & Talent Acquisition leader for high-growth startups