Pre-screened and vetted.
Senior Software Engineer specializing in full-stack and embedded systems
“BI developer and software engineer with experience spanning pre-funding startup work and production web applications. They built database/reporting foundations for an early-stage venture, later developed an AI-assisted regression testing tool in Python/Selenium, and worked on JavaScript dashboards plus bidirectional API integrations in ASP.NET Core systems.”
Senior Unity Developer specializing in multiplayer and game systems architecture
“Lead-level Unity/C# game developer with 6 years on Corepunk, where they architected a designer-facing branching quest system and contributed across backend modules, tools, debugging, and optimization. They also worked on custom MMORPG server architecture with shard/layer scaling and Kubernetes orchestration, giving them a rare mix of gameplay systems, tooling, and large-scale online infrastructure experience.”
Senior Unity Engineer specializing in performance-critical multiplayer systems
“Unity gameplay/multiplayer engineer who has architected event-driven systems and built NGO + Steam Relay multiplayer using a command-pattern approach. Experienced scaling Photon-based multiplayer via matchmaking across application instances, and optimizing VR (Meta Quest) and mobile performance by addressing CPU/GPU bottlenecks and GC/memory allocation issues.”
Mid-level DevSecOps Engineer specializing in secure CI/CD and FedRAMP-aligned cloud infrastructure
“Cloud infrastructure/DevOps engineer focused on AWS/Azure production environments, with hands-on experience running EKS-based platforms, Terraform-driven IaC, and secure Jenkins/GitLab CI pipelines. Has led real-world migrations from EC2 to Kubernetes using blue/green cutovers and executed multi-AZ failover testing with documented same-day recovery and no data loss; does not have direct IBM Power/AIX ownership experience.”
Senior Unity VR/AR Programmer specializing in Meta Quest and real-time 3D graphics
“Unity/VR developer who shipped a Meta Quest 2 immersive 360 training experience for Staffordshire Police as a solo programmer, including biometric gaze/reaction tracking and real-time data capture to an HTTP endpoint. Also building a Tomb Raider-like sci-fi adventure demo (Nexus 7) featuring FSM-driven character logic, motion-capture animation, custom controller optimization, and spline-following AI movement.”
Mid-level Gameplay Programmer specializing in Unreal Engine and mission systems
Senior Remote IT Support Technician specializing in Tier 2 troubleshooting and QA-focused testing
Senior QA Automation & Full-Stack Developer specializing in web apps and database systems
Senior Wireless Test Engineer specializing in 5G/LTE protocol validation and RF optimization
Mid-Level Game Designer & Level Designer specializing in UI/UX and VR experiences
Senior Technical Support Specialist specializing in IoT smart home and cloud troubleshooting
Junior Software Engineer specializing in web, mobile, and AI-enabled apps
Mid-level Generative AI Engineer specializing in LLMs and RAG for enterprise and FinTech
Senior DevOps & Release Engineer specializing in Azure/AWS CI/CD and Kubernetes
Mid-Level Software Engineer specializing in cloud, full-stack development, and observability
Mid-level Electrical & Electronics Engineer specializing in smart grids and energy automation
Junior Applied AI Engineer specializing in conversational and voice agent platforms
Mid-level Game Designer & Visual/UX Designer specializing in interactive and tabletop experiences
Mid-level Game Designer specializing in systems design, UX, and AR/VR experiences
Entry-level Software Engineer specializing in frontend and full-stack web development
Senior Full-Stack JavaScript Architect specializing in enterprise cloud applications
Senior Software Engineer specializing in FinTech and compliance platforms
Mid-level Frontend Engineer specializing in React, Next.js, and TypeScript
Mid-level QA Technical Analyst specializing in test automation and cloud-based application QA