Vetted UI/UX Design Professionals

Pre-screened and vetted.

Mehul Joshi - Mid-level Digital Marketing Specialist specializing in performance marketing, PPC, SEO and CRO in London, UK

Mehul Joshi

Screened

Mid-level Digital Marketing Specialist specializing in performance marketing, PPC, SEO and CRO

London, UK7y exp
Ardesia AestheticsRoyal Holloway, University of London

Performance marketer focused on high-spend lead-generation accounts ($50K+/month+) across Google and Meta, with experience building full-funnel systems (including TikTok) and running disciplined A/B tests across creatives, keywords/match types, and landing pages. Reported scaling spend while cutting CPL by ~22–23%, and has a data-driven troubleshooting approach that includes CRO/landing-page rebuilds to restore conversion performance.

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Firas Ferjen - Mid-level Game Developer specializing in Unity, VR, and Web3 games in Qatar

Firas Ferjen

Screened

Mid-level Game Developer specializing in Unity, VR, and Web3 games

Qatar6y exp
Nukmuay VR QatarIIT Sfax

Unity/C# gameplay engineer focused on AI-heavy game systems across basketball simulation, boxing VR, and multiplayer titles. Particularly notable for building cloud-simulated player decision systems and an LLM-powered live commentary pipeline that cut OpenAI API usage by about 32%, while also contributing to a project that was signed by Kwalee and later supported by $1.78M in investment.

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Jared Mackenzie - Senior VR/Game Developer specializing in Unity, RPG systems, and XR in Whitmore Lake, MI

Senior VR/Game Developer specializing in Unity, RPG systems, and XR

Whitmore Lake, MI8y exp
Team 21 Studio, IncWashtenaw Community College

VR-focused game developer who shipped core systems for the MMORPG Ilysia, including an expandable PvP feature set and multiplayer instance dungeon flow. Brings hands-on experience balancing live multiplayer reliability, Quest vs. PCVR optimization, and lean-team production workflows such as AI-generated voiceover pipelines.

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Adam Hinton - Mid-level Full-Stack Engineer specializing in Healthcare IT and SaaS in Philadelphia, PA

Adam Hinton

Screened

Mid-level Full-Stack Engineer specializing in Healthcare IT and SaaS

Philadelphia, PA3y exp
StealthBloomTech

Backend/data engineer with healthcare/medical-device experience who scaled a HIPAA-constrained local data platform to 50k users and 1B+ records, boosting processing from <500 to ~50k datapoints/sec using sharding, indexing, and SQL over Parquet (DuckDB). Strong security and reliability focus (JWT/RLS, least privilege, heavy unit/E2E testing) and a TypeScript specialist who uses type design to eliminate edge-case failures.

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BL

Senior Unity Game Developer specializing in multiplayer and VR/AR

Berlin, Germany8y exp
Brok GamesPamukkale University

Unity developer focused on VR/AR multiplayer, with hands-on experience building Photon Fusion/PUN systems including networking, sync, and matchmaking. Has scaled a modular multiplayer architecture to handle more players/features while addressing latency and data consistency, and has optimized Meta Quest/mobile performance using pooling, LODs, batching, and profiling.

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AJ

ALI JEMAAA

Screened

Senior Unity Developer specializing in cross-platform mobile and WebGL games

Puteaux, France13y exp
Holberton SchoolHigher Institute of Arts and Multimedia of Manouba (ISAMM)

Unity developer with shipped Meta Quest 2 room-scale VR experience, owning VR architecture (XR Interaction Toolkit/Oculus Integration), core interaction systems (grabbing/UI/locomotion), and Quest performance optimization. Also built a solo mobile puzzle game with star-based difficulty tuning, UI/performance profiling, and progression/replay systems, and uses AI assistants to speed prototyping, debugging, and documentation.

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JD

Josh Davies

Screened

Mid-level Unity Game Developer specializing in F2P mobile and live games

Folkestone, Kent, UK5y exp
PlayEmberGoldsmiths, University of London

Unity developer with broad cross-platform experience (HTC Vive VR, iOS/Android, Nintendo Switch, WebGL) who built a near-solo multiplayer AR iOS party game using Photon/PUN and AR Foundation. Demonstrates strong practical networking and performance optimization skills, including lag compensation and client-side shader-based rendering strategies.

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FC

Furau Claudiu

Screened

Senior Full-Stack Game Developer specializing in Unity and backend systems

Oradea, Romania7y exp
ClauzenUniversity of Oradea

Unity game developer with hands-on gameplay AI experience (FSM-driven monsters with customized NavMeshAgent movement) focused on creating readable, high-tension survival encounters through iterative tuning. Has shipped/created 4 Unity games solo end-to-end (UI, animations, architecture, state machines) and has also built a full Python game server; some exposure to Photon Fusion and strong client/server REST API implementation experience.

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AB

Ajay Birla

Screened

Principal Unity Game Developer specializing in multiplayer networking and engine architecture

Bengaluru, India14y exp
Fabzen Technologies Private LimitedMedi-Caps University

Unity lead developer who built a turn-based soccer game (Soccer Glory/Score Hero-like) with complex in-air ball simulation, AI reactions, and animation handling, then scaled production by creating an in-editor level/animation authoring tool that saves to JSON and shifted level setup from devs to designers. Strong multiplayer background across Photon PUN, Mirror, UNet, and Socket.IO, including a 100-user metaverse room and practical approaches to authoritative simulation and VR/mobile performance optimization (Meta Quest 90 FPS).

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Akram Ali - Senior Full-Stack Developer specializing in Node.js/TypeScript, cloud, and data engineering in Chicago, United States

Akram Ali

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Senior Full-Stack Developer specializing in Node.js/TypeScript, cloud, and data engineering

Chicago, United States10y exp
BeyondMindsUniversity of the Punjab

Frontend/fullstack lead who inherited a messy psychological app with production issues, drove a rapid stabilization (2–3 weeks) and major performance/architecture overhaul (Redux Toolkit, memoization, caching, lazy loading, CDN offload to S3/CloudFront). Also owns delivery and infrastructure practices (multi-env, Docker, GitHub Actions CI/CD, AWS ECS + load balancing) and led a 1-week POC for an AI-powered trucking management system (app.neblo.ai).

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Ali Zaman - Senior UI/UX & Graphic Designer specializing in web, mobile, and WordPress front-end in Islamabad, Pakistan

Ali Zaman

Screened

Senior UI/UX & Graphic Designer specializing in web, mobile, and WordPress front-end

Islamabad, Pakistan19y exp
5th: Point of ITGovernment Degree College, Swabi

Marketing-focused designer with 17 years of experience spanning enterprise and retail web projects, emphasizing simplified UX, responsive execution, and scalable Figma design systems for high-volume output. Also produces lightweight social marketing videos in CapCut with platform-specific exports and uses modular templates plus async Slack/Figma collaboration to ship campaigns quickly while staying on-brand.

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fatimah Manzar - Senior Graphic & UI/UX Designer specializing in CRO-driven web and brand design in Mississauga, Canada

Senior Graphic & UI/UX Designer specializing in CRO-driven web and brand design

Mississauga, Canada12y exp
Proximity LearningUniversity of Nicosia

Marketing-focused designer specializing in high-polish, conversion-oriented e-commerce landing pages and scalable Figma design systems for high-volume funnel and campaign production. Builds modular creative frameworks to rapidly generate and A/B test many ad variations, and pairs this with a fast CapCut-based workflow for multi-format marketing videos in a fully async remote collaboration style.

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Justin Gruen

Screened

Senior Full-Stack Engineer specializing in modern web applications

Chicago, IL6y exp
Cards.funWashington College

Full-stack developer with seven years of experience who has built production systems across AWS serverless infrastructure, Django applications, and user-facing web products in domains like emergency response, fintech/investing, recruiting, and conference management. Particularly notable for combining technical architecture with product thinking—e.g., modernizing a crash-tracking platform for emergency responders and materially improving trust-driven conversion in a trading-card fractionalization product.

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FM

Mid-Level Full-Stack Web Developer specializing in React and TypeScript

6y exp
Tehama Technologies IncDalhousie University

Frontend engineer who led an internal React + TypeScript admin dashboard end-to-end, including a collaboratively owned component system and complex RBAC/permissions workflows. Emphasizes scalable architecture and correctness using React Query (mutations + query invalidation), centralized permission logic, and TypeScript for safe evolution, plus performance tuning for data-heavy tables and pragmatic MVP-driven delivery with gradual rollouts.

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HS

Harsh Shah

Screened

Mid-level Software Engineer specializing in full-stack web, DevOps automation, and data engineering

Audubon, PA4y exp
PJM InterconnectionUniversity of Texas at Arlington

Co-op engineer who owned and shipped a Python/Flask backend for automating architecture reviews and system metadata processing, including ingestion from multiple internal APIs, RBAC, testing, and deployment. Has hands-on Kubernetes + GitOps (ArgoCD) experience, built Kafka-based real-time ingestion, and supported a cloud-to-on-prem migration with phased cutover, smoke tests, and performance tuning.

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Nima Shariatzadeh - Junior Web Developer specializing in React and UI/UX in Edmonton, AB

Junior Web Developer specializing in React and UI/UX

Edmonton, AB2y exp
University of AlbertaUniversity of Alberta

Frontend engineer who led a React + TypeScript scientific-results wiki end-to-end, coordinating multiple developers and maintaining quality through continuous reviews and user testing. Has experience optimizing web performance when using Three.js/Blender 3D assets and managing releases with non-breaking merges and rollbacks. Also delivered a user storage feature with QA, staged iteration, and client-driven prioritization.

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Matheus Silva - Staff Design Engineer specializing in React/TypeScript and AI-native UI systems in US

Matheus Silva

Screened

Staff Design Engineer specializing in React/TypeScript and AI-native UI systems

US10y exp
IndexaCentro Universitário de Belo Horizonte

Product designer with a front-end engineering background who built “Gifter” end-to-end while the underlying payments chain was being developed, covering onboarding, wallet funding, benefits issuance, balance tracking, refunds/chargebacks, and reconciliation. Deep fintech/payments UX experience in Brazil’s PIX ecosystem, using rigorous state modeling and design-system tokens plus hands-on user testing to make complex financial workflows feel predictable and calm.

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Suma Mallu - Intern Full-Stack Software Engineer specializing in UI/UX and AI-integrated web apps in Remote

Suma Mallu

Screened

Intern Full-Stack Software Engineer specializing in UI/UX and AI-integrated web apps

Remote1y exp
Arizona State UniversityArizona State University

Built and owned Python backend APIs for real-time educational dashboards at ASU’s Machine Learning lab, improving responsiveness by cutting latency ~35% through caching, batching, and profiling-driven optimizations. Has hands-on experience containerizing Node.js/Python services and running GitOps-style CI/CD with GitHub Actions, plus supporting smaller infrastructure transitions with reproducible, portable configs.

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Thota Rajkumar - Junior Cloud & AI Infrastructure Engineer specializing in Agentic AI and AWS in San Jose, CA

Junior Cloud & AI Infrastructure Engineer specializing in Agentic AI and AWS

San Jose, CA2y exp
IpserLabNortheastern University

Built and deployed a production AI career-advice agent designed to combat unreliable/generic LLM guidance by grounding outputs in retrieval-first RAG over resumes/job/hiring data, with multi-step reasoning, structured memory, and evidence-only prompting to reduce hallucinations. Implemented the system with LangChain/Python and deployed on AWS as scalable microservices orchestrated via REST and asynchronous calls, iterating closely with career coaches and students.

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Timothy Polyak - Senior Technical 3D Artist specializing in Unreal Engine interactive UI/UX and visualization in Remote

Senior Technical 3D Artist specializing in Unreal Engine interactive UI/UX and visualization

Remote11y exp
Van Metre CompaniesCentenary University

UE5 Blueprint/UMG developer who built a player-facing interactive “build your own home” experience with real vendor inventory and pricing, including a rule-driven configuration system and multiple polished camera/view modes. Took it from a local kiosk-style app to a scalable online product by streaming Unreal via Pixel Streaming/WebRTC on Azure VMs with a React frontend, plus analytics (GA) and CRM integration (HubSpot).

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Emmanuel Sarpong - Mid-Level Full-Stack Developer specializing in React and ERP/NetSuite automation in Montreal, QC

Mid-Level Full-Stack Developer specializing in React and ERP/NetSuite automation

Montreal, QC4y exp
Projects LogisticsCodeBoxx

Frontend/full-stack product builder who led SiteSnap (field documentation platform) end-to-end, including UX design, React/TypeScript architecture, and deployment. Built a complex Report Builder editor handling thousands of media assets with strong performance practices (virtualization, lazy loading) and a quality pipeline (Storybook, Playwright, Vercel previews), and shipped a smart PDF report generator under a tight demo deadline with gradual rollout.

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DB

Senior Graphic & Media Designer specializing in advertising and print production

Stavropol, Russia19y exp
North-Caucasus Federal University

Marketing-focused designer producing high-polish creative across brand, templates, and lightweight video. Built and rolled out a hierarchical Figma design system with atomic components and a shared library, overcoming adoption challenges with documentation/workshops and reporting a 40% design-time reduction. Uses modular frameworks and platform-specific video layouts (9:16/16:9/1:1) to scale output while improving audience retention.

HTMLCSSTeam LeadershipContract NegotiationGraphic DesignMedia Design+48
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JJ

Jay Jaime

Screened

Principal/Senior Designer specializing in brand identity and integrated marketing campaigns

Lowell, MA25y exp
JAYJAIME.COM

Marketing designer focused on modern, high-polish creative who builds modular systems in Figma (auto-layout/variables/styles) to ship large volumes of on-brand assets quickly across paid social, web, email, and lifecycle. Experienced partnering with UA/growth and product teams in fully remote, async workflows, and producing lightweight short-form video edits in CapCut with platform-specific versioning for Meta/TikTok.

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jonathan wareham - Executive Producer/Editor & Sound Supervisor specializing in film, TV, and fashion media in New York, NY

Executive Producer/Editor & Sound Supervisor specializing in film, TV, and fashion media

New York, NY18y exp
MashFash

Hollywood audio post professional who progressed from sound editor to sound supervisor, including supervising the mixing stage and acting as the client-facing interface. Has music editing experience on six one-hour TV episodes produced by Al Ruddy and served as Sound Supervisor on the TV show "Flatland." Works primarily in Pro Tools and Logic Pro and also edits video in Final Cut Pro X.

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