Pre-screened and vetted.
Mid-level AI & Data Science professional specializing in MLOps, deep learning, and UAV research
Mid-level Front-End Developer specializing in React, Next.js, and performance optimization
Mid-level Full-Stack Developer specializing in React, Node.js, and Flutter
Mid-level Software Engineer specializing in full-stack web, UX, and AI-assisted products
Mid-level Full-Stack Software Engineer specializing in web apps, cloud, and UI/UX
Mid-level Game Designer specializing in Unreal Engine UI/AI systems
“Game economy/balancing designer who owned the economy for "Parliament" and rebuilt progression by introducing an active/passive ability system powered by an earn-and-spend currency. Uses spreadsheet-based TTK modeling plus telemetry KPIs and repeated playtests to tune difficulty, pacing, and scaling, and has experience aligning cross-functional teams around contentious economy/difficulty changes.”
Senior Software Engineer specializing in frontend and cloud-based web applications
“Frontend-focused engineer with hands-on experience building data-heavy React and TypeScript screens that require fast filtering, drill-downs, and responsive layouts. They stand out for a methodical performance mindset—using browser profiling, React Profiler, memoization, selectors, and component splitting—and also have exposure to map/visualization work using WebGL, Leaflet, or Mapbox-style approaches.”
Mid-Level Full-Stack Engineer specializing in React, TypeScript, and Node.js
Mid-Level Frontend/Full-Stack Developer specializing in React and government & healthcare web apps
Mid-level Game Developer specializing in Unity, AR/VR, and cross-platform products
“Exceptionally young game developer who says he began at age 10 and was employed as a Unity developer at 13. He has hands-on experience building gameplay systems, VR/Web/mobile projects, Photon multiplayer features, and AI/ML experiments—including an open-source protein-model research pipeline reportedly under peer review at PLOS ONE.”
Junior QA/IT Implementation Specialist with software testing and documentation expertise
“Software tester with hands-on web and desktop QA experience (functional, UI/UX, regression) looking to transition into console game testing. Not yet familiar with Sony TRC/Microsoft XR/Nintendo LOT, but demonstrates strong checklist-driven testing, disciplined bug triage for deadline-driven submissions, and practical use of AI (e.g., ChatGPT) to draft/refine test cases and analyze logs.”
Senior Unreal Engine Game Engineer specializing in real-time multiplayer gameplay systems
“Unreal Engine generalist (7 years) with hands-on ownership of end-to-end gameplay systems in real-time 3D C++ and UE5, spanning technical level design, animation/locomotion features, and multiplayer replication. Worked on a shipped Steam title ("Peak 53") implementing replicated systems like prone, scope, and ladder, and has also built MMORPG time/weather systems and a projectile/rocket launcher feature for a demo (Meta Island).”
Mid-Level Game Developer specializing in tools, engines, and Unity/Unreal
“Unity gameplay developer who implemented a zone-based variable-gravity system for a car/racing game ("Electric Car"), requiring careful physics tuning to keep the vehicle controllable and on-screen. Iterates via repeated playtesting to balance feel and smoothness, and uses AI tools to accelerate debugging and unit test work.”
Mid-level Full-Stack Web Developer specializing in React, Next.js, and Node.js
“Front-end engineer focused on sophisticated browser-based search and reading experiences, including AI-generated summaries and multi-state content interfaces. Demonstrates strong practical skill in React-style component architecture, Figma-accurate implementation, and deep browser/CSS debugging to make complex UIs polished, maintainable, and usable.”
Senior stage technician specializing in live event production and entertainment technology
“New December 2025 graduate with primarily academic experience who is already building a real-world Flask application for their current job. Created a technician availability system used across four unions and about 150 technicians, with SQLite, Jinja, Bootstrap, Auth0, PythonAnywhere, and Cloudflare.”
Mid-level Digital Marketing Specialist specializing in performance marketing
“Paid media specialist with 4+ years of experience since 2021 across B2B and D2C, progressing from social media management into large-scale Meta media buying. Most notably managed $700K-$1M/month in Meta spend for a global D2C ecommerce brand, using a structured ABO/CBO creative testing and scaling system that delivered 1.9+ ROAS.”
Junior Front-End Web Developer specializing in accessible, high-performing marketing sites
“Frontend-focused contractor who contributed to Manitoba Hydro’s digital transformation by helping build and document an accessible design system with WCAG standards baked in, improving team efficiency through reusable components. Also delivered a Webflow CMS-driven Capoeira site (dynamic events/profiles) and shipped updates iteratively under tight timelines with strong QA and accessibility practices.”
Mid-level Frontend & Mobile Developer specializing in Next.js and React Native
“Frontend engineer with digital banking experience who led end-to-end development of a React/Next.js dashboard and later shipped a major digital-signature feature under tight deadlines. Emphasizes scalable architecture and team-wide quality practices (Husky/ESLint/Prettier, code reviews), plus pragmatic state/data tooling (Zustand + React Query) and controlled rollouts via feature flags.”
Senior Full-Stack Software Engineer specializing in enterprise web applications
“Full-stack product engineer who built an AI-powered translation service end-to-end for an enterprise e-learning platform, including Angular/TypeScript frontend, Java/Spring Boot backend, Claude API integration, and a custom cost/usage dashboard. Unusually, they also bring a Master's in Architecture and 10+ years as an architect/interior designer, which they leveraged to lead a full UI/UX overhaul that became the platform's visual identity.”
Mid-level Robotics & Embedded Systems Research Engineer specializing in edge AI for precision agriculture
“Robotics lead engineer (PhD/agriculture research context) who built and iterated a three-unit, wirelessly coordinated greenhouse data-collection robot—solving real-world alignment and comms reliability issues by redesigning the rail/gear system and moving from RF to ESP Wi-Fi with MAC-addressed control. Strong embedded C/C++ background with full-stack robot control implemented from scratch; beginning exposure to ROS 2 via an upcoming field deployment.”