Vetted Unity Professionals

Pre-screened and vetted.

Medi Val - Executive technology leader specializing in AI, digital strategy, and business transformation in Toronto, Canada

Medi Val

Screened

Executive technology leader specializing in AI, digital strategy, and business transformation

Toronto, Canada25y exp
ATS SoftwareIslamic Azad University

Candidate reports being highly familiar with the venture capital and accelerator landscape, citing past experience working with VC-related environments at WINR Games and BioSymetrics. The interview ended early when the candidate withdrew their application, so detail is limited.

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Ellen Lo - Mid-level Game Developer specializing in XR, AR, and multiplayer Unity experiences in Remote

Ellen Lo

Screened

Mid-level Game Developer specializing in XR, AR, and multiplayer Unity experiences

Remote5y exp
Dream Park ImmersiveBoston University

Gameplay programmer with hands-on experience shipping VR systems in Unity/C#, including a quest-based onboarding flow for the VR MOBA Crystal Conquest that became a core part of the player experience as the game expanded. Brings a mix of gameplay architecture, Photon Fusion multiplayer implementation, Quest optimization, and practical AI-assisted development workflows using Claude Code and Unity MCP.

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CB

Mid-level Software Engineer specializing in Unity simulations and gameplay systems

Charleston, SC4y exp
ProsoftUniversity of Central Florida

Unity/C# gameplay engineer with strong multiplayer systems experience, including shipping a DarkRift-based server-authoritative architecture with prediction/reconciliation and measurable gains: frame time improved from ~30ms to 18ms and packet sizes dropped by roughly 40%. Also brings practical thinking around AI-assisted content tooling, using async service layers, JSON pipelines, and validation rules to support designers without disrupting production workflows.

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Will Long - Principal Gameplay Programmer specializing in game systems and cross-platform architecture in Remote, US

Will Long

Screened

Principal Gameplay Programmer specializing in game systems and cross-platform architecture

Remote, US16y exp
AristocratDeVry University

Principal-level game engineer with deep Unity/C# systems experience who rebuilt a core procedural reels framework for long-term extensibility and partner-team adoption. Also stands out for early, hands-on AI/LLM gameplay work in a multiplayer text game, including NPC memory/personality systems, custom model deployment, and cost-scaled inference infrastructure, plus shipped VR RTS experience across Quest/Rift-era and mobile VR platforms.

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JK

Justin Korn

Screened

Senior Unity Engineer specializing in games and interactive experiences

Santa Monica, CA7y exp
Test Jar LabsUSC

Gameplay engineer with hands-on ownership of a computer-vision body-tracking system that powered Dance Break, a full-body dance game shipped across Windows, Mac, iOS, and Android and used at large live events like EDC Las Vegas and Alibaba CoCreate. Particularly strong in performance-sensitive Unity systems, cross-platform optimization, and multiplayer architecture decisions, with experience spanning mobile, VR, and deterministic networking.

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DS

David Scott

Screened

Senior Software Engineer specializing in Unity game systems and tools

Remote9y exp
Battle Creek GamesArizona State University

Unity gameplay engineer with 10 years in game development who has shipped dozens of mobile titles and built high-impact shared systems, including a custom touch framework still used across 100+ ABC Mouse mini games. At Battle Creek Games, they paired strong Unity engineering with AI-assisted workflow automation, cutting a 4-day car setup process to 30 minutes and delivering a partnership update that drove over $1M in a single weekend.

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NN

Senior Unity Developer specializing in mobile and online game development

5y exp
SteamIgor Sikorsky Kyiv Polytechnic Institute

Unity game developer who built a quest system for a Hearthstone-like card game where completing quests upgrades and expands card abilities, increasing build flexibility and improving player experience. Has general networking experience via socket servers and HTTP requests, and uses Cursor/ChatGPT to accelerate animation work while keeping core logic and code quality under manual control.

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Okiror Erasmus Mugadya - Entry-Level Unity Developer specializing in XR/VR simulations in Remote

Entry-Level Unity Developer specializing in XR/VR simulations

Remote
Unity

Unity developer with hands-on experience building a mixed reality game prototype for Meta Quest in a bootcamp and a self-directed car driving simulation featuring multi-environment/weather scenarios and UI driving guidance. Demonstrated practical problem-solving by fixing AI vehicle navigation issues through a custom C# pathing approach, and uses ChatGPT to speed up routine coding work.

UnityC#Unity Input SystemCinemachineMecanimXR Interaction Toolkit+46
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Nehemiah Dias - Senior Frontend Engineer specializing in design systems and real-time SaaS platforms in San Francisco, CA

Nehemiah Dias

Screened

Senior Frontend Engineer specializing in design systems and real-time SaaS platforms

San Francisco, CA11y exp
BP

Full-stack product builder who has repeatedly taken end-to-end ownership in startup environments, including building PromoFlow solo and architecting the entire software backbone for Hard Drive. Particularly strong at turning ambiguous product needs into scalable systems, from real-time Firebase apps to shared component libraries and redesigned Postgres architectures, while also bridging non-technical founders, design, and engineering.

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NW

Nick Wallace

Screened

Principal Software Engineer specializing in streaming platforms and cloud architecture

19y exp
Frontrow

Startup-focused technical leader with 20+ years in the ecosystem, including hands-on involvement in raising $3M at Jackpot Rising. Brings a rare mix of CTO-level technical execution, investor-facing fundraising support, patent filing experience, and deep familiarity with accelerators and venture capital.

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JC

Junior Solutions Engineer specializing in automation and AI-driven product workflows

1y exp
PaystandUC Santa Cruz
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CF

Director-level Video Game QA Leader specializing in PC/console release and live service testing

Corpus Christi, TX14y exp
Dynasty StudiosFull Sail University
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AS

Principal XR & Spatial Computing Engineer specializing in enterprise AR/MR/VR training

Greenville, SC8y exp
Deepbit LabsInformation Technology High School
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Abhishek Phaltankar - Junior NLP/ML Engineer specializing in LLM fine-tuning and long-context biomedical NLP

Junior NLP/ML Engineer specializing in LLM fine-tuning and long-context biomedical NLP

2y exp
CapgeminiUniversity of Massachusetts Amherst
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Gabriel Rocha - Senior Unity Game Developer specializing in Web3 and blockchain gaming in Remote, Brazil

Senior Unity Game Developer specializing in Web3 and blockchain gaming

Remote, Brazil18y exp
CEDEN NetworkPontifical Catholic University of Paraná
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JG

Senior Game Developer specializing in gameplay, tools, UI, and cross-platform development

Philadelphia, PA24y exp
Tipping Point MediaUniversity of Leeds
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PP

Mid-level Game QA Lead specializing in test automation and multi-platform console QA

Boston, MA3y exp
Forbidden Kemono StudioNortheastern University
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BC

Senior QA Engineer specializing in automation for streaming, healthcare SaaS, and gaming

Everett, WA10y exp
NapsterFull Sail University
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RK

Intern Software Engineer specializing in full-stack, data engineering, and ML pipelines

College Park, MD2y exp
University of MarylandUniversity of Maryland, College Park
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Corey Valderaz - Mid-level QA Analyst specializing in game and multi-platform testing in Remote, United States

Mid-level QA Analyst specializing in game and multi-platform testing

Remote, United States3y exp
Epic GamesFull Sail University
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Didier Benitez - Senior QA Lead specializing in game, mobile, and Web3 quality assurance

Senior QA Lead specializing in game, mobile, and Web3 quality assurance

19y exp
AutoverseThe Art Institute of California - Los Angeles
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Junior Siguencia - Junior Software & Game Developer specializing in full-stack web and Unity/Godot in Middletown, CT

Junior Software & Game Developer specializing in full-stack web and Unity/Godot

Middletown, CT1y exp
Wesleyan UniversityWesleyan University
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RS

Mid-level IT Auditor and finance graduate student with cryptocurrency market experience

Madrid, Spain4y exp
The Social HubArizona State University
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LK

Junior Realtime VFX/Tech Artist specializing in game shaders and particle systems

3y exp
Ruby SharkDigiPen Institute of Technology
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