Pre-screened and vetted in Remote.
Director-level Growth & Partnerships leader specializing in creator platforms and Web3 ecosystems
Executive Technology Leader specializing in AI, FinTech, and data analytics
Executive Product Leader specializing in Web3, startups, and 0-to-1 go-to-market
“Founder/product manager building an operational longevity nutrition startup with a 500k community, growing primarily through organic social content and rapid weekly funnel experiments. Has launched a detox bundle via a major partnership with Hurom (expected to drive ~$500k ARR) and is building a pipeline of partnerships plus planned corporate sales; preparing to raise $500k–$1M and applying to accelerators.”
Executive Startup Operator specializing in GTM, partnerships, and venture-backed scaling
“Early-stage startup operator who served as Chief of Staff and VP of Partnership Operations at Getlabs, simultaneously driving capital raising, rebuilding the sales org, and optimizing customer success processes for revenue expansion. Strong in executive alignment and operating cadence design (OKR-driven communication, structured exec meetings, evergreen decision docs) while balancing hands-on operations with strategic capital planning.”
Executive Data Scientist specializing in airline disruption management and recovery AI
Executive Marketing Leader specializing in Growth, Brand & Product Marketing
Executive Product & Innovation Leader specializing in AI-enabled B2B SaaS ventures
Executive DTC & E-commerce Operator specializing in finance, ops, and brand growth
“Operations leader/advisor with early-stage startup turnaround experience, joining Organic Pharmer in 2017 when operations were fragmented across production, fulfillment, and marketing. Implemented a lightweight EOS operating system and improved operational efficiency/product mix to move the business from a $50k burn to 10% net profit monthly within 4 months, then shifted focus to growth strategies and partnerships.”
Mid-level Game Programmer specializing in Unreal Engine and C++ systems
“Unity/C# game developer who served as CEO and lead developer on the Unity 2D pixel RPG "Rum Runner's Revenge," owning technical direction, modular architecture, and core gameplay systems; the project earned a TIGA award nomination. Also shipped a commercial Unreal Engine title and built an adaptive difficulty system using player performance metrics, leveraging AI tools for rapid prototyping and debugging.”