Pre-screened and vetted.
Senior Unity XR Developer specializing in VR training simulations
“Unity VR training-sim team lead who built a custom mining training simulator integrating specialized winder hardware, then boosted facilitator and trainee engagement with connection guidance, automated setup via Raspberry Pi 5, and in-VR task highlighting. Also implemented multiplayer features using Photon and iterated based on user feedback (e.g., customizable mixed-reality passthrough windows), using Azure DevOps/Boards for structured triage and delivery.”
Junior Game Designer specializing in level design and sound design
“Game design-focused candidate with hands-on Unity scripting and debugging experience, including building trigger/animation interactions (e.g., chest activation) and physics-driven movement for a multi-part submarine using Rigidbody and parenting. Has designed a MOBA-style level in Unreal Engine 5 using research and iterative complexity to create multiple paths and objective-based progression, and frequently applies math/kinematics to size spaces and tune realistic motion.”
Mid-Level Game Developer specializing in custom engines and gameplay systems
“Solo Godot developer who shipped a 2D helicopter game on itch.io and is building a feature-rich, multiplayer-capable FPS controller/template for other Godot developers. Has implemented advanced procedural weapon handling plus a modular interactables framework and editor tooling (e.g., one-click material-based bullet decal collision generation) aimed at minimizing level-designer effort.”
Junior 2D Animator and Web Designer specializing in character acting and digital content
“Early-career 2D animator/VFX artist with a motion-design background who created a fire/flame effect in Adobe After Effects (shared via Instagram portfolio). Most recent professional experience was in a structured production role focused on 2D animation correction/cleanup; eager to take on high-impact animation projects to strengthen their portfolio.”
Mid-level Technical Artist specializing in Unity AR/VR and real-time VFX
“Real-time VFX artist with experience shipping portal-style effects for mobile/VR using custom 3D assets, fresnel/swirl shaders, and particle systems. Has hands-on AR optimization experience, diagnosing CPU/FPS drops and improving performance by replacing flipbook texture sheets with single textures and adjusting material transparency.”
Senior Digital Marketing Executive specializing in paid ads and creative design
“Performance marketer focused on Meta-led lead generation for an aesthetic medical clinic, where they run multi-phase Messenger, WhatsApp, and website appointment funnels that reportedly drive thousands of leads and hundreds of consultations monthly. They also speak fluently about advanced paid media concepts like incrementality testing, lift studies, MMM, and holdout design, and shared a concrete example of rescuing a stalled event campaign by shifting from a broken external event link to WhatsApp-based conversion.”
Junior VFX & Technical Artist specializing in real-time effects and shaders for games
“VFX artist with hands-on experience building mobile-ready effects and optimizing real-time VFX for performance-critical gameplay. Improved poorly optimized effects in Raiders Rise by redesigning machine-gun shots (billboards, pooling, and light consolidation) in collaboration with the lead programmer, while preserving visual fidelity; also uses GitHub Copilot to speed up VFX scripting such as curved homing magic missiles.”
Mid-level Photographer/Videographer specializing in video editing and motion graphics
“Pakistan-based videographer/photographer with ~4 years of experience across events, weddings, and corporate/IT social content. Produced branding, culture, and highlight videos for InvoZone (including the "Life at InvoZone" page and CEO Instagram), with a structured R&D-to-approval workflow and strong multi-platform repurposing skills. Available to start immediately and comfortable with travel and non-traditional hours.”
Entry-Level Game Designer specializing in level design and gameplay mechanics
Junior Graphic Designer specializing in social media marketing and brand design
Mid-level Graphic Designer specializing in digital and print marketing for real estate
Senior Video Editor/Videographer specializing in film and music video storytelling
Entry-Level Videographer and Video Editor specializing in digital and broadcast production
Mid-level 3D Character Animator specializing in game and character animation
Entry-Level Graphic Designer specializing in visual identity and branding
Senior Video Editor/Cinematographer specializing in post-production storytelling and color grading
Junior Graphic Designer and QA Tester specializing in branding and game testing
Mid-level IT Staff & Software Developer with graphic design and AR/Unity experience
Mid-level Unity Game Developer specializing in UI and multiplayer features
Junior 3D Animator specializing in keyframe animation and technical animation
Entry Visual/Brand Designer specializing in brand identity and social media content