Pre-screened and vetted.
Mid-level Camera Operator/Videographer specializing in live sports and broadcast production
“Live-event and sports videographer with hands-on responsibility for end-to-end equipment setup and multi-camera operation across a wide range of events (sports and concerts). Also supported PBS-related documentary work for YouTube, including on-location interviews and B-roll capture (including in a cave), with a naturalistic shooting style and practical lighting adaptation. Open to travel and non-traditional hours, and willing to relocate to Greater Boston for the right compensation.”
Mid-level Videographer/Editor specializing in broadcast and nonprofit storytelling
“Boston-based videographer who leads end-to-end production across branded content, events, and social-first video for Instagram/TikTok/YouTube. Produced a documentary-style community fundraiser piece handling story structure, interviews, event coverage, and full edit—balancing emotional narrative with fast-moving coverage and earning ongoing client work. Technically fluent with Lumix GH5 (Rokinon 35mm T1.5), Sony FX9, DJI gimbals/drones (Mavic 3), and professional audio (lavs/shotgun/Zoom).”
Mid-level Marketing Manager specializing in digital marketing, content, and analytics
“Growth and partnerships operator with creator-ecosystem experience at WriteSea and BrandResumes, sourcing intent-aligned creator/platform partnerships and launching low-risk pilots (revenue share/co-branded content) that can become ongoing channels. Led a webinar-driven GTM motion with heavy content repurposing across social, YouTube, blog, and email, and runs data-driven experiments (e.g., creator-led referral loop) to improve activation, conversion, and retention.”
Senior Graphic Designer & Motion Graphics Artist specializing in video, e-learning, and marketing
“Marketing creative designer/motion editor who owns projects end-to-end, spanning bold iconography (AHIMA) and modern social video ads (Pinnacle Gallery). Combines scalable systems thinking (centralized Figma libraries with global styles/auto-layout) with high-volume production workflows in After Effects/Premiere, including AI-generated imagery/video and modular template frameworks for rapid variation.”
Senior Graphic Designer/Videographer specializing in automotive marketing content
“Graphic Designer for a large auto dealership group responsible for all web and print creative, including taking photos and writing copy while adhering to strict brand guidelines across 8 vehicle manufacturers. Built a high-volume template library (200+ templates) to scale output across web/social/print, and produced ongoing video content for 10 YouTube channels using Premiere Pro and CapCut.”
Mid-level Marketing Professional specializing in digital strategy, content, and brand storytelling
“Marketing creative designer/editor with hands-on growth execution: led a Gen Z-focused social recruiting video campaign end-to-end (editing, posting strategy, custom landing page, spend + pixel tracking) that drove 7 interviews and 4 offers. Builds scalable Figma and Adobe Express template systems for high-volume, multi-platform creative while maintaining brand consistency in a fully remote, async workflow.”
Mid-Level Sound Designer & Composer specializing in Audio UX and interactive sound
“Music editor/composer and sound designer who treats audio as narrative—e.g., created a dialogue-free short film where music and SFX carried the story across multiple emotional chapters. Works across Ableton, Logic, and Pro Tools with iZotope RX for VO cleanup, and has adjusted mixes for YouTube/podcast retention (increasing music/SFX levels led to longer viewer watch time).”
Senior Audio Engineer & Video Editor specializing in music, touring, and podcasts
“Audio mixer/music editor with ~10 years in the audio industry and Pro Tools-based workflows, experienced in fast-turnaround podcast/YouTube-style content. Notably crafted an emotional-to-comedic music beat (including an abrupt stop reveal) for a Bert Kreischer segment at Unwell Network that went viral on TikTok/Instagram (~11M views).”
Senior Full-Stack Game Developer specializing in Unity and backend systems
“Unity game developer with hands-on gameplay AI experience (FSM-driven monsters with customized NavMeshAgent movement) focused on creating readable, high-tension survival encounters through iterative tuning. Has shipped/created 4 Unity games solo end-to-end (UI, animations, architecture, state machines) and has also built a full Python game server; some exposure to Photon Fusion and strong client/server REST API implementation experience.”
Mid-level Game Developer specializing in Unity 3D and 3D modeling
“Unity multiplayer gameplay engineer who architected the combat/power-up system for Tanks Alpha and scaled it from prototype to multiplayer by separating local gameplay from network sync and sending only critical state changes. Hands-on with Photon PUN across multiple titles (Tanks Alpha, LudoIn, CryptoPlay), including matchmaking/rooms, RPC interactions, and disconnect/rejoin handling, plus strong mobile and Meta Quest VR performance optimization (object pooling to reduce GC spikes and stabilize FPS).”
Senior Brand & UX/UI Designer specializing in identity systems, campaigns, and experiential graphics
“Multidisciplinary visual/motion designer who blends AI-assisted music and image tools (e.g., Suno, Midjourney, Firefly) with editing/motion workflows to build sensory, beat-synced ad narratives. Has experience turning dense financial reporting (Marshall Amp annual report) into poster-like, fan-friendly editorial design, and applies research-driven branding frameworks (including extensive logo iteration) for a smart-eating project.”
Mid-level XR Developer specializing in Unity/Unreal VR/AR for education
“Unity VR/XR developer with shipped Meta Quest experience spanning UI, monetization, and content creation. Built multiple themed racing worlds end-to-end (tracks, lighting, decals, pickups) and independently developed a VR exploration/storytelling experience that premiered in a museum exhibit. Also experiments with conversational AI, including a dynamic antagonistic dialogue system and audio-detection-driven gameplay elements.”
Director-level Video & Motion Design leader specializing in advertising and brand storytelling
“Video director/motion design leader with 17 years of deep Adobe Premiere Pro and After Effects experience, spanning commercial production and longform YouTube editing. Has led and trained distributed teams across the US, Colombia, and Japan, building templated systems and pre-production processes to ensure consistent output. Notable work includes Kia rebrand commercials that became templates for future projects and BMW dealership commercials produced under strict compliance requirements.”
Senior Media Specialist specializing in video production for government and broadcast audiences
“Video editor with 15+ years of deep Adobe Premiere/After Effects experience who has worked with NASA on educational outreach—turning complex topics and subject matter expert interviews into accessible, compelling stories. Has experience across short series and long-form documentaries, with a structured longform YouTube workflow and a minimalist, story-first approach to graphics and pacing.”
Director-level News Director/Editor specializing in broadcast video production
“Video editor with a year of professional broadcast news editing experience using Adobe Premiere, producing recurring recap packages for next-day/morning newscasts. Also edits long-form YouTube content end-to-end and runs a freelance channel (Dash 10 Media), with hands-on experience training a new editor and enforcing QC standards before publishing.”
Senior Graphic Designer & Multimedia Artist specializing in motion graphics and brand content
“Marketing creative with 11 years of experience spanning high-polish print catalogues and scalable digital/video campaigns. Has led fashion catalogue shoots through to print-ready layouts, and also builds Figma design systems and modular template frameworks to produce high-volume assets without brand drift. Comfortable collaborating remotely with UA/growth/product teams and delivering cross-platform video using CapCut, After Effects, Blender, and Premiere.”
Senior Technical 3D Artist specializing in Unreal Engine interactive UI/UX and visualization
“UE5 Blueprint/UMG developer who built a player-facing interactive “build your own home” experience with real vendor inventory and pricing, including a rule-driven configuration system and multiple polished camera/view modes. Took it from a local kiosk-style app to a scalable online product by streaming Unreal via Pixel Streaming/WebRTC on Azure VMs with a React frontend, plus analytics (GA) and CRM integration (HubSpot).”
Principal/Senior Designer specializing in brand identity and integrated marketing campaigns
“Marketing designer focused on modern, high-polish creative who builds modular systems in Figma (auto-layout/variables/styles) to ship large volumes of on-brand assets quickly across paid social, web, email, and lifecycle. Experienced partnering with UA/growth and product teams in fully remote, async workflows, and producing lightweight short-form video edits in CapCut with platform-specific versioning for Meta/TikTok.”
Senior Motion Graphics Designer & Video Producer specializing in broadcast and digital storytelling
Mid-level Video Producer/Camera Operator specializing in live sports broadcasts
Mid-Level Technical Level Designer specializing in VR training and game development
Senior Video Editing Specialist specializing in motion graphics and digital campaigns
Senior Video Production & Post-Production Specialist in broadcast, streaming, and live events
Mid-level Motion Designer & Video Producer specializing in branded content and AR activations