Pre-screened and vetted.
Senior Game Operations Specialist in live ops, QA, localization, and community management
“Game QA professional with hands-on PC/mobile testing experience on major titles including Call of Duty Mobile and PUBG Lite at Garena Indonesia. Has run full-cycle functional/regression testing plus live ops coordination across multiple regions, using standardized bug/reporting workflows and dashboards to keep distributed teams aligned. Familiar with the intent of console certification-style requirements (UI consistency, error handling, save/load, localization formatting) despite not having direct TRC/XR/LOT submission experience.”
Mid-Level Software Engineer specializing in AWS serverless and Node.js microservices
“Software intern at BestWork who owned an AI-powered sales performance chatbot end-to-end: React/Material UI frontend, TypeScript AWS Lambda backend, and AWS Bedrock (Llama 3) + OpenSearch knowledge base over Salesforce/HubSpot data with Slack-based weekly summaries. Worked directly with the CTO in a high-ambiguity environment, including building an audio bot from scratch just in time for a client demo, and implemented metadata-based retrieval to handle multi-team knowledge base constraints.”
Mid-level Full-Stack Software Engineer specializing in cloud-native microservices and GenAI
“Full-stack engineer with cloud and GenAI experience who has owned production features end-to-end, including a reporting dashboard optimized from 14s to 5s using query/API refactoring and monitored via AWS CloudWatch. Also productionized an OpenAI-powered chatbot using LangChain with prompt design, guardrails, and evaluation via production logs and user feedback, and has led incremental legacy-to-microservices modernization with parallel run to avoid regressions.”
Mid-Level Full-Stack Software Engineer specializing in cloud-native and mobile applications
“LLM-focused engineer with end-to-end experience shipping an OpenAI-powered edtech teacher assistant into production, using Humanloop-driven prompt iteration, rigorous observability (Datadog), and A/B testing tied to real learning metrics (25% comprehension lift). Also led adoption-driving technical demos at SiriusXM (event-driven AWS Lambda/Kotlin/CDK pipeline cutting processing from 24 hours to seconds) and partnered with sales at Spresso.ai to close eCommerce SDK deals and boost activation from 40% to 85%.”
Senior Lifecycle Marketing Manager specializing in retention and CRM automation
“Lifecycle/CRM marketer with DTC jewelry experience who built a segmented post-purchase workflow targeting engagement-ring buyers and drove repeat purchases from ~2% to ~30% within a 90-day window using personalized recommendations, educational/social-proof content, and incentive testing. Emphasizes rigorous segmentation, ongoing data audits, and continuous A/B testing to improve retention and revenue.”
Senior Backend/Cloud Engineer specializing in IaC, SaaS platforms, and ML/Computer Vision
“Backend/infrastructure engineer with experience across API development (FastAPI/MySQL/SQLAlchemy), Kubernetes deployments, and large-scale data processing—built a Dockerized Python pipeline to pre-aggregate ~1B Graylog events for efficient querying. Has enterprise infrastructure automation background at Hewlett Packard Enterprise (Datafabric) using Terraform/Ansible with fail-fast and rollback practices, plus Kafka-based sensor streaming prototypes to Google Cloud with Java workers and autoscaling.”
Mid-level AI/ML Engineer specializing in Generative AI and intelligent automation
“LLM engineer who built and productionized a system to classify GitHub commits (performance vs non-performance) using zero-/few-shot approaches over commit messages and diffs, working at ~5M-record scale on multi-node NVIDIA GPUs. Experienced orchestrating end-to-end LLM pipelines with Airflow and GitHub Actions, and emphasizes reliability via testing, guardrails, and observability while collaborating closely with non-technical product stakeholders.”
Senior QA Automation Engineer specializing in test automation and CI/CD quality gates
“QA automation engineer focused on end-to-end quality for a CMS lien registration workflow, owning a Playwright-based regression suite covering high-risk paths (creation, amendments, cancellation, batch file validation). Demonstrated impact by catching a UI change that bypassed required-field validation pre-release, stabilizing flaky CI tests using network-response signals, and driving clearer acceptance criteria and observability improvements (request IDs in logs) through cross-functional collaboration.”
Senior Customer Success professional specializing in enterprise media and tech partnerships
“Customer-facing enterprise sponsorship/advertising professional who owns campaigns end-to-end (kickoff, timelines, weekly reporting, wrap decks) and drives renewals/upsells through performance insights. Known for operational rigor and cross-functional issue resolution (including fixing a sold-out newsletter sponsorship conflict) and for using ChatGPT to streamline asset workflows and build an industry trend tracker that directly supported expansion deals.”
Mid-level Full-Stack Engineer specializing in cloud-native web apps
“Full-stack engineer in an early-stage startup who built an EV charger monitoring and payments dashboard from scratch, owning UI/UX (Figma), React frontend, Node/Postgres APIs, and production deployment/ops (Firebase + AWS). Demonstrated measurable impact (40% fewer reconciliation errors) and strong reliability chops through multi-source energy/payment ingestion, idempotent pipelines, and CloudWatch-driven incident resolution.”
Senior Unity Developer specializing in mobile, VR, and AR games
“Unity/C# developer focused on Meta Quest VR simulations and indie game development; built a factory onboarding VR experience largely solo, including modular scenario orchestration, interaction systems, and branching NPC dialogue. Also created multiple Unity games in the last year and built reusable internal packages (game management + UI/screens), while using an AI-driven pipeline for rapid prototyping and 3D asset generation.”
Senior Game Designer specializing in F2P mobile systems, live ops, and game economy
“Game economy/product designer with hands-on experience tuning F2P word/puzzle games (Crossword Jam, Word Trip). Introduced internal currencies and wallet-based reward personalization to control coin inflation and protect IAP/rewarded ads performance, backed by Google Sheets modeling, cohort analysis, and competitor benchmarking (Royal Match, Wordscapes). Based in Santa Clara, CA and prefers remote work with occasional travel.”
Junior Software Engineer specializing in cloud-native microservices and applied NLP
“Backend engineer who built an AI-driven "Smart Feedback Analyzer" API (Flask → FastAPI) that processes user feedback with NLP (Hugging Face + OpenAI) and returns structured insights. Demonstrates strong production-minded architecture: stateless services, Cloud Run + Docker deployment, Redis/Celery background processing, and Postgres/SQLAlchemy performance tuning (EXPLAIN ANALYZE, indexing, N+1 fixes), plus multi-tenant data isolation via JWT/API-key derived tenant IDs.”
Mid-level Unity/Game Developer specializing in procedural generation, networking, and VR
“Unity/Meta Quest VR developer who helped ship a pharmaceutical lab-training simulator, owning key interaction systems (liquid transfer, pipette behavior) and building custom editor tooling to accelerate objective testing. Also built a solo early-lifeform simulation featuring procedural soft-body mesh generation and physics-driven animation, demonstrating strong systems/physics programming depth.”
Director-level Media Production leader specializing in video, motion graphics, and digital marketing
“Video editor with hands-on Adobe Premiere + After Effects experience across short-form social (Reels/Shorts) and longer-form YouTube, plus feature/short film and product/explainer/talking-head content. Has led an editing function at Prudential by creating templates and mentoring other editors, and has worked with the YouTube channel CanikUSA.”
“Marketing creative/design lead with a finance background who blends high-polish craft with scalable systems and automation. Led typography/visual narrative for an AI-developed short film using Firefly/Midjourney that won Gold at the NY Festivals AI Short Film Contest, and owned visual standards plus Flexitive-driven high-volume production workflows for Sherwin-Williams across digital/social/print.”
Senior Graphic Designer specializing in brand and performance-driven marketing design
“Brand/marketing designer who led a modern, high-end credit/rewards card launch—owning visual identity, brand guidelines, and a full suite of digital assets (social/email/web) with reusable templates. Also built scalable Figma design-system foundations for a SaaS company and set up CapCut-based video templates/workflows to quickly adapt trade-show content across placements (Stories, YouTube 16:9) in a remote, cross-functional environment.”
Senior 2D/3D/VFX/Pixel Artist specializing in game art and real-time effects
“Real-time VFX artist who shipped effects for the Meta Horizon VR project "Kaiju City Showdown" using PopcornFX, with a focus on optimizing particle/overdraw performance while maintaining visual quality. Uses tools like ChatGPT for technical scripting/math support and Midjourney for texture creation, and is comfortable working in both indie and large-team production environments.”
Senior Machine Learning Engineer specializing in GenAI, LLMs, and Python backend
Senior Video Editor & Visual Content Specialist for commercials, TV, and documentary storytelling
Senior Digital, Graphic & Production Designer specializing in brand and marketing creative
Senior Visual Designer specializing in brand, marketing, and product visual systems
Mid-Level Full-Stack Software Engineer specializing in cloud-native web applications
Executive Product, Strategy & Operations leader specializing in AI-driven digital platforms