Pre-screened and vetted.
Senior Sales Development Representative specializing in B2B SaaS and enterprise tech
Junior Full-Stack Developer specializing in AI-enabled web and mobile applications
Junior Financial Services Representative specializing in client relations and financial analysis
Junior UX/UI Designer specializing in accessible, responsive digital experiences
Intern Graphic Designer & UI/UX Designer specializing in digital products and game visuals
Mid-level Data Analyst specializing in BI dashboards and test automation
Mid-level AI/LLM Application Engineer specializing in RAG, agents, and Python/PyTorch
Junior Full-Stack Developer specializing in JavaScript, React, and MongoDB
Mid-Level Full-Stack Software Developer specializing in cloud-native web applications
Mid-Level Full-Stack Software Engineer specializing in cloud-native microservices
Intern Mechanical Design Engineer specializing in CAD/CAE, HVAC/MEP design, and industrial automation
Entry-Level QA Tester specializing in video games and cross-platform testing
Mid Unity Gameplay Programmer specializing in multiplayer, mobile, and VR/AR games
Mid-Level Full-Stack Developer specializing in React, Next.js, and Ruby on Rails
“Senior frontend engineer who led the end-to-end build of ConvoCore’s AI agent stress-testing UI, handling non-deterministic AI outputs and high-frequency streaming logs. Emphasizes quality and scalability through schema-driven module contracts (Zod), shared hook/component libraries, and Playwright E2E tests, plus performance work like virtualization and code-splitting. Ships quickly with feature-flag rollouts, Sentry monitoring, and tight user-feedback loops (contextual bug reports with attached logs).”
Junior Full-Stack Software Developer specializing in PERN web applications
“Built and shipped a "Strangers Things" app from a messy prototype to a deployed Vercel product by running informal user tests and converting UX pain points (login friction, clunky messaging, session persistence) into targeted technical fixes. Also has teaching/demo experience, including adapting a Scratch coding workshop for young students, highlighting strong audience-aware communication and troubleshooting skills.”
Mid-level Game Designer specializing in Unreal Engine UI/AI systems
“Game economy/balancing designer who owned the economy for "Parliament" and rebuilt progression by introducing an active/passive ability system powered by an earn-and-spend currency. Uses spreadsheet-based TTK modeling plus telemetry KPIs and repeated playtests to tune difficulty, pacing, and scaling, and has experience aligning cross-functional teams around contentious economy/difficulty changes.”
Senior Unity Developer specializing in WebGL and cross-platform games
“Lead Unity Developer with mobile game shipping experience since 2016 (iOS/Android) and a portfolio of multiple Unity games built entirely solo (benfont.com). Uses Codex daily to speed up development and recently leveraged it to debug Unity lightmapping issues in a newer engine version.”
Mid-level Sales Development Representative specializing in outbound prospecting and pipeline generation
Mid-level Full-Stack Developer specializing in AI-powered web and mobile applications
“Builder of multiple AI products including Nova-Core, a multi-model assistant using Grok and Gemini, and Lumina Shield, a prototype for vulnerability detection and performance analysis that routes findings into Nova-Core for explanation and fixes. Also created a desktop voice agent ('Soul') and brings 6 years of experience in a non-profit audio consultancy, with a personal story of being a cancer survivor motivated by purpose-driven work.”
Senior Full-Stack Developer specializing in React/Next.js and NestJS
“Frontend-focused full-stack engineer who built and shipped Atlas Link (atlaslink.io), an ops/admin dashboard for an alumni directory designed to scale across clients and large datasets. Strong on architecture boundaries, typed API contracts, and performance-heavy table UIs, with a rigorous testing approach (TypeScript/Jest/React Testing Library) and experience modernizing a legacy ASP.NET MVC app with a new component layer and cleaned-up CSS system.”
Mid-Level Unity Game Developer specializing in multiplayer and mobile/WebGL optimization
“Unity developer who built a multiplayer system for a game called Drift using Photon PUN, including backend API integration for authentication, score tracking, and live leaderboards. Has experience optimizing real-time sync for WebGL and automating data-to-ScriptableObject pipelines via a custom C# CSV importer generated with ChatGPT.”