Pre-screened and vetted.
Mid-level Project Manager specializing in marketing and go-to-market execution
“Lifecycle/CRM marketer from Lid Vizion who led behavior-segmented onboarding/reactivation email programs, delivering a 26% lift in email engagement. Experienced running A/B tests (subject lines, CTAs, send times) and coordinating cross-functionally across creative/product/dev to align influencer, blog, and email messaging—cutting go-to-market time by 20%.”
Junior Full-Stack Software Engineer specializing in cloud, automation, and data-driven ML systems
“Master’s capstone at Stevens: conceptualized and helped build a cross-platform assistive mobile app for visually impaired users with currency detection (ML), voice-driven AI chatbot (OpenRouter), and a guided navigation video-call feature using a shared room code. Personally implemented Firebase login/sign-in, facial-recognition login, video calling, chatbot integration, and led integration/testing across the full app.”
Junior Autonomous Driving Perception Engineer specializing in sensor fusion and SLAM
“Robotics software engineer with thesis work optimizing the Autoware perception pipeline via DDS/synchronization tuning for lower latency and better throughput, plus hands-on ROS1/ROS2 experience deploying perception (YOLOv8) and SLAM/localization on real vehicles and delivery robots. Has practical debugging depth (Kalman filter crashes, transformation/scan-matching issues) and CI/CD automation experience with Jenkins.”
Mid-level Software Engineer specializing in full-stack web, DevOps automation, and data engineering
“Co-op engineer who owned and shipped a Python/Flask backend for automating architecture reviews and system metadata processing, including ingestion from multiple internal APIs, RBAC, testing, and deployment. Has hands-on Kubernetes + GitOps (ArgoCD) experience, built Kafka-based real-time ingestion, and supported a cloud-to-on-prem migration with phased cutover, smoke tests, and performance tuning.”
Mid-level QA Analyst specializing in VR and multi-platform compliance testing
“Game QA professional with 6 years’ experience spanning first-party studio work and large-scale outsourcing. At Cloudhead Games, owned end-to-end QA including test planning, compliance/submission, and final release greenlighting for DLCs/major updates, plus post-release live follow-up. Also served as a lead at Pole To Win on GTA Definitive Editions, coordinating testing/reporting for one title within a 50–60 tester team, and brings strong Unity in-engine multiplayer/networking investigation skills.”
Senior Customer Success & Operations Manager specializing in enterprise retention and renewals
“Enterprise Customer Success professional with end-to-end ownership from onboarding through renewal, delivering strong measurable outcomes (35% adoption lift, 45% key feature usage lift, 95% CSAT, and 100% renewal). Experienced partnering cross-functionally with Product/Engineering/Sales to resolve integration issues and shaping roadmap via PRDs/user stories, with martech analytics/workflow expertise including Slack automation that improved lead engagement by 30%.”
Mid-Level Technical Designer specializing in VR training and game/level design
“VR training/simulation designer who owned Guided and Unguided instructional modes end-to-end, including grading/scoring logic and accessibility improvements (dynamic collider sizing and progressive visual hints). Built a Unity vertical-slice prototype for a new physics engine featuring realistic grabbing and alignment interactions, iterating mechanics based on playtests to improve usability.”
Mid-Level Software Engineer specializing in full-stack and cloud-native systems
“Backend/full-stack engineer who owned a cloud-native, AWS-based microservices backend for an HRIS product used by ~10,000 users, including onboarding and workflow orchestration. Strong production focus on event-driven architecture, idempotency/retries, observability, and developer-friendly API design (OpenAPI, versioning, JWT), plus hands-on Selenium automation for resilient checkout-style flows.”
Senior QA Engineer specializing in test automation for web, mobile, and SaaS
Senior QA Engineer specializing in game and VR simulation testing
Mid-Level Technical Level Designer specializing in VR training and game development
Senior QA Analyst specializing in automated and manual testing for enterprise applications
Senior QA Specialist specializing in cross-platform testing for EdTech and interactive content
Senior QA Analyst specializing in web, mobile, and Salesforce testing
Mid-level QA Specialist specializing in gaming and web application compliance testing
Senior AI Product Manager specializing in ML-driven personalization and generative AI
Senior Wireless Test Engineer specializing in 5G/LTE protocol validation and RF optimization
Senior Software QA Engineer specializing in web, mobile, and automation testing
Junior Product Designer specializing in human-centered, AI-enabled SaaS experiences
Senior QA Analyst specializing in game, simulation, and defense software testing
Mid-level QA Tester specializing in manual testing for web, mobile, and gaming products
Senior Software QA Engineer specializing in manual and automated testing