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Vetted Debugging Professionals

Pre-screened and vetted.

BH

Bryan Holland

Screened ReferencesStrong rec.

Executive AI Product & Controls Engineering Leader specializing in agentic video editing and EV systems

SF Bay Area, CA11y exp
MAGICSEVEN AIUniversity of Michigan

Startup builder (MagicSeven) who designed and implemented a browser-based, agentic video editor end-to-end, including an AWS event-driven multimodal LLM “indexing” pipeline and an orchestration LLM agent for searching and manipulating footage. Demonstrates deep video file/codec knowledge plus practical production hardening of LLM workflows (format validation, plan/execute, S3-based state for debuggability).

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NC

Nightvid Cole

Screened ReferencesStrong rec.

Senior Computer Vision & Sensor Algorithms Engineer specializing in imaging systems

Saratoga, CA7y exp
Early-Stage StartupUniversity of Maryland, College Park

Robotics/remote-sensing software engineer who built and validated multisensor image-processing and spectral chemical-detection pipelines (RX anomaly detection, ACE), including calibration protocols with a motorized shutter and rigorous data QC. Uses white-box NumPy simulators to debug SLAM/registration issues before translating logic to C++, and partnered with hardware teams to solve temperature-driven signal variation via combined software calibration and improved thermal management.

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MS

Senior Software Engineer specializing in robotics, ML, and full-stack web development

Hillsboro, OR12y exp
IntelPortland State University
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SA

Sharath Addepalli

Screened ReferencesStrong rec.

Mid-Level Software Engineer specializing in Python microservices and scalable web APIs

Franklin, TN3y exp
NissanUniversity of Florida

Backend engineer who replaced an Excel-heavy forecasting workflow with a secure, auditable FastAPI system (React UI + relational model + async workers), emphasizing deterministic processing, idempotency, and versioned ledger-style ingestion. Led a monolith-to-FastAPI migration at Bounteous using a strangler approach, feature-flagged incremental rollout, and data reconciliation/shadow-compare to protect integrity while scaling onboarding workflows.

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RM

Reza Mawardana

Screened ReferencesStrong rec.

Mid-level Software QA Engineer specializing in Insurance and HRIS, transitioning to SDET

7y exp
BizCoverGadjah Mada University

QA-minded candidate with unusually deep, self-driven experimentation in game mechanics (RNG and EXP optimization) using emulators and save-state methodology, translating that same rigor into production release verification and bug triage practices. Has experience in embedded QA and proactively proposed a centralized QA model with sharing sessions to improve coverage during absences; uses AI tools to speed up Jira documentation and test case creation.

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AM

Alexander Meyer

Screened ReferencesStrong rec.

Senior/Lead Game Developer specializing in Unity and cross-platform multiplayer games

Paphos, Cyprus28y exp
BlockgamesLübeck University of Applied Sciences

Veteran Unity game developer with extensive multiplayer networking experience (Photon PUN2/Quantum/Fusion, Unity Netcode), including work on Payday: Crime War and an in-development arena battler using Invector + PUN2. Also builds cloud backends for Unity titles (Azure/PlayFab/Firebase, SQL, CI/CD) and actively uses multiple AI assistants to speed up architecture and implementation.

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AH

Anthony Hernandez

Screened ReferencesStrong rec.

Mid-level Game Designer specializing in systems, balance, and live updates

Los Angeles, CA6y exp
GrabUSC

Game designer currently leading design on a Mario Party-like party game, owning mode design, economy, and meta-progression. Uses playtests and A/B tests to tune fairness-focused systems (e.g., dynamic power-ups accounting for player standing and turn order) and prototypes quickly in UE5 Blueprints. Previously shipped a mixed-reality version of Knockout League’s Knockout Alley mode for a Quest 3-aligned release.

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AA

Abnik Ahilasamy

Screened ReferencesModerate rec.

Intern LLM/GenAI Engineer specializing in RAG, agentic systems, and low-latency inference

Chennai, India0y exp
Larsen & ToubroArizona State University

Interned at Larsen & Toubro where they built and deployed an agentic RAG document question-answering system to reduce time spent searching documents and improve trustworthiness. Implemented ReAct-style multi-step orchestration with LangChain/LlamaIndex plus evidence-bounded generation, grounding/citations, and rigorous evaluation—cutting latency ~40%, hallucinations ~35%, and unsafe outputs ~40% while collaborating closely with non-technical business/ops stakeholders.

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SS

Sanjesh Singh

Screened

Mid-Level Software Engineer specializing in embedded RTOS and applied AI

Austin, TX3y exp
University of Texas at AustinUniversity of Texas at Austin

Master’s student and Deep Learning teaching assistant who teaches LLM/VLM fine-tuning (including LoRA) and built a Hugging Face LLM fine-tuned for unit conversion, improving reliability by analyzing synthetic data and filling missing number-system conversion examples. Also implemented the Raft consensus protocol using gRPC in a distributed systems course with correctness validated by unit tests.

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MK

Senior Front-End Software Engineer specializing in in-vehicle React applications

Waterloo, Canada7y exp
FordQueen's University

Frontend engineer on Ford EV infotainment HMIs building React + TypeScript workflows for Apple CarPlay/Android Auto device projection and high-stakes reset flows. Deep experience integrating a React HMI with legacy Qt expectations and C++ services via MQTT, using Redux Saga/state-machine patterns to manage complex async device and system operations with strong QA and performance optimization practices.

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JL

Julian Lee

Screened

Intern Software Engineer specializing in AI/LLMs and full-stack development

New York, New York1y exp
Highlight.AIUSC

AI/ML infrastructure-focused engineer who has built production RAG systems from scratch (Supabase/pgvector + OpenAI embeddings) and iterated using formal eval metrics to improve retrieval quality. Also debugged real-time audio issues in a LiveKit-based pipeline by correlating packet loss with VAD behavior, and has deep experience building brittle, customer-specific financial platform integrations in Python/Playwright (2FA, redirects, token refresh, rate limits).

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VS

Senior Full-Stack Java Developer specializing in cloud-native microservices and real-time web apps

New York, USA5y exp
SeatGeekPace University

Full-stack engineer/product owner who built and scaled a customer-facing job application portal (Skillbridge) using TypeScript/React and Spring Boot/MongoDB, optimizing search performance with indexing, caching (Redis), and payload/lazy-loading improvements. Also built an internal AI-driven analytics dashboard for Salesforce operations using OpenAI sentiment analysis, achieving 70% reduction in manual analysis and driving adoption through demos and iterative feedback.

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BA

Mid-level Solutions Architect / Full-Stack Developer specializing in LLM-enabled applications

MA, USA5y exp
MassMutualClark University

LLM/agentic systems practitioner focused on taking customer prototypes to production by hardening reliability (APIs, monitoring, security) and adding guardrails, evals, and incremental rollouts. Experienced diagnosing RAG/agent failures via structured tracing and fixing retrieval-quality issues (freshness checks, filters, schema enforcement). Also supports pre-sales by leading developer demos/workshops and building targeted POCs to address scalability/reliability objections and drive adoption.

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NP

Namruth Potla

Screened

Senior .NET Software Engineer specializing in enterprise web applications

Dallas, TX5y exp
WalmartNorthwest Missouri State University

Backend engineer with Walmart experience owning Python data-processing/integration services alongside ASP.NET Core. Has deployed containerized services to Kubernetes via OpenShift with Jenkins CI/CD and GitOps-style config management, and has led phased migrations modernizing VB6/classic ASP apps to ASP.NET Core on OpenShift/Azure. Also implemented Kafka-based real-time pipelines with a focus on reliability, idempotency, and observability.

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EA

Senior Gameplay/Unreal Engineer specializing in Unreal Engine systems and multiplayer gameplay

Metro Manila, Philippines10y exp
Happy Claws InteractiveTechnological Institute of the Philippines

UE5 C++ gameplay programmer who has built core gameplay frameworks (characters, AI, abilities, inventory/interaction, dialogue, weapons, save) and shipped on Steam (Zone 13). Demonstrated strong profiling and optimization skills by using Unreal Insights to diagnose CPU frametime spikes and removing visible hitching with a custom C++ object manager, plus experience with replicated systems using GAS and Fast Array Serialization.

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SB

Mid-level Application Support Engineer specializing in investment management platforms

Remote/Hybrid6y exp
Allvue SystemsBinghamton University

Application Engineer supporting customers in a financial trading context, experienced in coordinating urgent patch upgrades and stakeholder communications to minimize downtime. Has hands-on production incident response experience troubleshooting a critical dashboard outage caused by a bad SQL execution plan, escalating with DBAs and deploying a fast fix, then documenting full RCA via problem tickets.

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AB

Ashley Borges

Screened

Senior Solutions Engineer specializing in mobile SDK integrations and AdTech

Alameda, CA13y exp
LiftoffRochester Institute of Technology

Customer-facing technical professional with hands-on ad tech experience enabling a non-SDK header-bidding integration by analyzing APIs/SDK behavior, documenting end-to-end requirements, and guiding the customer through release. Strong at tailoring technical demos for mixed executive/engineering audiences and partnering with sales on metrics-driven launches and beta rollouts. No direct on-the-job LLM/agentic systems experience yet, but interested in moving into that space.

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AH

Austin Hobby

Screened

Junior Game Designer specializing in Unreal Engine systems and level design

Orlando, FL
DisneyFull Sail University

Game developer/team lead on the FPS zombie project "Dreadful" who wore many hats (project management, systems/level/UI design, AI assist, QA) and iterated heavily via playtests and heatmap data. Built and tuned UE5 Blueprint-based crowd-control/gravity abilities with cooldowns and actor filtering, and made scope-smart feature swaps by reusing existing systems to hit deadlines.

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AA

Intern Software Engineer specializing in backend systems and data engineering

1y exp
Pocket FMBITS Pilani, Hyderabad

Backend/AI engineer who has built and shipped two products: Know Founder (Python/SQL/AWS) scaling to 2,000+ users in the first month, and Unifr (unifr.online), an AI search visibility engine that queries multiple LLMs and turns responses into structured brand insights. Strong in production reliability/performance (Redis caching, indexing, precomputation) and in designing agentic workflows with guardrails, validation, retries, and human escalation.

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UG

Utkarsh Gupta

Screened

Junior Robotics & ML Engineer specializing in perception, navigation, and VLA models

Los Angeles, CA1y exp
PSI Lab, USCUSC

Robotics software engineer with hands-on AGV/AMR experience at ERIC Robotics, building ROS2-based LiDAR perception and localization on NVIDIA Jetson for real-time deployment. Improved unstable localization in challenging environments (e.g., tunnels/bushes along rail tracks) via scan-matching, filtering, and consistency checks, and cut latency by moving from rclpy to rclcpp and leveraging CUDA. Comfortable across the stack from simulation (MuJoCo/Isaac Sim/Gazebo, domain randomization) to deployment tooling (Docker, basic CI) and distributed ROS2/DDS systems.

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SW

Mid-level Software Engineer specializing in systems, cloud, and applied machine learning

Raleigh, NC3y exp
North Carolina State UniversityNorth Carolina State University

Robotics software engineer focused on ROS 2 localization/SLAM: built a particle-filter (Monte Carlo) localization system in Python with likelihood-field modeling to handle noisy LiDAR and dynamic environments. Strong in debugging ROS 2 integration issues (tf2 frame sync, DDS/QoS message reliability) and in profiling/optimizing pipelines to reach real-time performance (~10 Hz) using precomputation and KD-trees.

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PV

Mid-level Full-Stack Java Developer specializing in cloud-native microservices

Texas, USA5y exp
Capital OneAuburn University at Montgomery

Full-stack engineer focused on enterprise, cloud-native microservices—building Spring Boot backends and React/Angular front ends with strong security (OAuth/JWT), AWS infrastructure (RDS/S3), and containerized deployments (Docker/Kubernetes). Has delivered data-heavy order/account/transaction platforms and healthcare solutions including EHR integrations for secure patient data exchange, with emphasis on testing, performance tuning, and reliability (load testing).

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VS

Mid-level Full-Stack Java Developer specializing in microservices on AWS

Raleigh, NC5y exp
First Citizens BankLindsey Wilson College

Frontend-focused engineer who built a reusable React component library (documented in Storybook) to standardize and speed up UI development across teams at Ikea, including a configurable, high-performance order list component. Also demonstrated end-to-end ownership in an unstructured environment at First Citizens Bank by defining API contracts and delivering backend services with caching and monitoring.

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