Pre-screened and vetted.
Mid-level Multimedia Producer specializing in video/photo production and post-production
Mid-level Sales & Business Development professional specializing in SDR/BDR pipeline generation
Mid-Level Full-Stack .NET Engineer specializing in cloud, APIs, and data analytics
Senior Technical Game Designer specializing in Unreal Engine (Blueprints) and VR/XR
Mid-level Sales Development Representative specializing in outbound prospecting and pipeline generation
Intern Data Scientist and GenAI Software Engineering specializing in ML and LLM evaluation
Mid-level Business Analyst specializing in financial services and analytics
Mid-level Data Analyst specializing in BI and healthcare insurance analytics
Senior Unity Game Developer specializing in mobile, WebGL, and multiplayer games
Senior Systems Engineer specializing in implementation and deployment
Senior Software Engineer specializing in backend systems, data pipelines, and AI solutions
Junior Software Engineer specializing in full-stack development and data systems
Executive Web3 Growth & Partnerships Leader specializing in ecosystem GTM
Senior Full-Stack/Backend Engineer specializing in distributed systems and cloud-native platforms
Junior Data Analyst and Cybersecurity professional in healthcare
Senior Full-Stack Engineer specializing in Python, cloud, and scalable web platforms
Senior Frontend/Full-Stack Developer specializing in FinTech and high-performance web apps
Junior Software Engineer specializing in AI/ML and full-stack applications
“AI/backend-focused builder who has shipped two distinct applied AI products: a game discovery platform with vector search + RAG chat, and an AI accounting platform for small businesses. Stands out for combining product discovery with hands-on system design, including sub-100ms retrieval performance, privacy-conscious financial workflows, and measurable impact like 58% compute-time reduction and support for 24,000+ user profiles.”
Junior 3D/Technical Artist specializing in Unity shaders and VFX for games/VR
“Real-time VFX/shader artist with hands-on experience shipping optimized effects for both mobile and VR in Unity. Built a time-of-day skybox shader driven by a single variable and optimized it using precomputed RGBA noise textures from Substance Designer; also created a VR shield effect designed to stay performant in a vegetation-heavy, overdraw-prone environment.”
Mid-Level Full-Stack Software Developer specializing in modern web apps
“Product-focused full-stack builder who has shipped and operated multiple production apps from scratch, including an e-commerce bakery delivery scheduler (with concurrency controls and timezone handling) and a real-time passenger music-request system for Lyft rides that hit and resolved YouTube API rate-limit scaling issues via debouncing and caching. Strong in React+TypeScript and Node.js/TypeScript backends, with solid PostgreSQL/PostGIS data modeling and performance tuning.”
Senior Full-Stack & Machine Learning Engineer specializing in scalable SaaS and cloud AI
“Frontend engineer who led an enterprise self-serve analytics dashboard end-to-end using a micro-frontend React/TypeScript architecture with strong integration discipline (contracts, CI gates, ADRs). Demonstrated measurable performance wins (35% faster LCP) through code splitting, lazy loading, and tighter Redux subscriptions, and uses feature flags plus automated E2E coverage for controlled rollouts.”