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Vetted Design Professionals

Pre-screened and vetted.

FigmaAdobe PhotoshopAdobe IllustratorPrototypingDesign SystemsAdobe After Effects
AM

Ann Mulgrew

Intern UX/Design Researcher specializing in human-centered design and brand systems

Laurel, MD5y exp
Johns Hopkins University Applied Physics LaboratoryNorthwestern University
3D Modeling3D Printing3D VisualizationAdobe IllustratorAdobe InDesignAdobe Photoshop+69
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SS

Sanchez Stanfield

Creative Director specializing in brand architecture, design systems, and AI-enabled workflows

Remote27y exp
RVO HealthThe Cooper Union
Brand architectureBrand innovationCreative directionCreative strategyBrand identity designVisual identity systems+45
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CH

Claire Huang

Mid-level UX/Product Designer specializing in smart home and LLM-driven digital experiences

Remote3y exp
Owens CorningGeorgia Tech
FigmaSketchInVisionAdobe PhotoshopAdobe IllustratorFigJam+52
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RL

Roman Lavrenov

Senior Design Technologist specializing in React/TypeScript prototyping and design systems

Redwood City, CA9y exp
Electronic ArtsGeneral Assembly
JavaScriptHTML5CSS3SassLessReact+26
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RS

Rishabh Soni

Mid-level Product Designer specializing in design systems and AI-enabled UX

5y exp
SoFiUniversity of Texas at Austin
Interaction DesignMotion DesignDesign SystemsAccessibilityResponsive Web DesignMobile Design+34
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CQ

Chenyu Qian

Intern-level Product & Graphic Designer specializing in automotive marketing and industrial design

0y exp
BMWSchool of the Art Institute of Chicago
Adobe IllustratorAdobe InDesignAdobe PhotoshopAsset PreparationBrand Identity DevelopmentBrand Strategy+35
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BL

Brenna Lindblad

Junior Product Designer specializing in Human-AI interaction and healthcare UX

Remote2y exp
S NeuroCarnegie Mellon University
Design systemsComponent librariesAuto layoutStyle guidesResponsive designiOS design+59
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JP

Josue Portillo

Senior Creative Designer specializing in game marketing, motion graphics, and video editing

Marina del Rey, CA12y exp
Kluge InteractiveSan Jose State University
LeadershipStoryboardingDigital IllustrationMotion DesignVideo EditingVideo Compositing+45
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JO

JJ Odell

Mid-Level Technical Game Designer specializing in gameplay systems and Live Ops balancing

Houston, TX4y exp
Respawn EntertainmentRice University
Unreal Engine 5 (UE5)Unity3DC++C#JavaC+33
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ML

Marina Lucio

Senior Technical Game Designer specializing in AI, combat systems, and VR

Burnaby, Canada10y exp
MetaCentre for Digital Media
AI Behavior TreesAsymmetrical Co-op Game DesignBehavior SystemsBlenderBlueprint Visual ScriptingBoss Encounter Design+27
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DS

David Stinchcomb

Game Design Director specializing in live ops modernization and AAA/mobile game design

Menifee, CA23y exp
Jam CityIndiana University
ScriptingFeature DesignSystems DesignLevel Design3D ModelingMotion Capture Direction+45
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GW

Geng Wang

Screened

Staff Product/UX Designer specializing in enterprise platforms, data visualization, and AI interfaces

San Jose, CA26y exp
VariousIndiana University

UX/product designer with deep healthcare and mission-critical software experience across 3M Healthcare, GE Healthcare, and Motorola. Has designed complex lab automation and radiology workflows end-to-end, combining rigorous field research with hands-on engineering (HTML/CSS/TypeScript/React, Storybook) and even building live prototypes (Firebase + Angular) and production-ready UI control libraries to ship.

UX designProduct designInformation designData visualizationDesign patternsInteraction design+95
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JZ

Jim Zhao

Screened

Junior Technical Artist specializing in rigging and real-time VFX for games and medical simulation

Phoenix, AZ1y exp
Barrow Neurological InstituteCarnegie Mellon University

Real-time character animation/tech art specialist spanning Maya rigging/auto-rigging through UE5 Animation Blueprints, Control Rig (FBIK/IK), and motion matching. Has shipped performance-focused work on an FPS targeting 60 FPS with 20+ AI and motion matching, using Unreal Insights, URO, PCA, and gameplay-tag pruning. Also collaborated on a VR brain-surgery simulation, translating desired vascular behavior into procedural Control Rig spring-based animation via rapid prototyping.

UnityUnreal EngineUnreal Engine 5Unreal NiagaraUnreal Control RigMaya+90
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YL

Yidi Lin

Junior Product Designer (UX/Research) specializing in AI and behavioral design

Ann Arbor, MI2y exp
Fidelity InvestmentsUniversity of Michigan
Interaction DesignVisual DesignUser-Centered DesignDesign System DevelopmentAccessibility StandardsWCAG 2.1 AA+71
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GN

GOVIND NAIR

Senior Game Economy & Systems Designer specializing in mobile, AAA, and Web3 games

Los Angeles, CA12y exp
Kitbash GamesCarnegie Mellon University
Game DesignSystems DesignEconomy DesignLiveOpsGame Economy ModelingKPI Modeling+29
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CT

Chesalon Taylor

Mid-Level Technical Game Designer specializing in gameplay systems and AI

Austin, TX5y exp
Retro StudiosUniversity of Central Florida
Technical DesignGame DesignLevel DesignSystems DesignAI SystemsAI Navigation+46
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AF

Andrea Fernandez

Director-level Head of Design specializing in branding, creative direction, and AI-enabled production

Madrid, Spain
Hadock CreativosEAE Business School
BrandingBrand StrategyVisual StrategyCreative DirectionArt DirectionDesign Strategy+42
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SO

Stav Ozdoba

Creative Director specializing in multi-platform entertainment marketing and AV content

Los Angeles, CA14y exp
Rubber Sole Creative
Creative DirectionCreative LeadershipContent StrategyMulti-Platform Content Strategy360-Degree Marketing Campaigns360 Content Marketing+55
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VA

vinay Acha

Mid-level UI/UX Designer specializing in user research, prototyping, and compliant onboarding flows

Remote, USA5y exp
McKinsey & CompanyPace University
UI DesignUX DesignHuman-Centered DesignUser-Centered DesignDesign ThinkingAgile Methodology+37
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