Pre-screened and vetted.
Senior Game Designer specializing in live-service sports game content and progression systems
“Live-service sports game economy/progression designer focused on Madden Ultimate Team player rewards. Owns OVR/power escalation planning, ability unlock cadence, and cost tuning, using Tableau telemetry plus MUT.GG sentiment/market pricing to iterate on metas and engagement. Drove year-over-year program lift by introducing temporary chemistry boosts, improved reward/progression structures, and a fan-vote program mechanic.”
Mid-Level Mechanical/Product Design Engineer specializing in prototyping and DFMA
Mid-level Creative Technologist specializing in XR and interactive prototyping
Creative Director specializing in brand storytelling and integrated film-led campaigns
Director-level Video Creative specializing in brand storytelling and multi-platform production
Mid-Level Technical Game Designer specializing in AI combat systems for AAA games
Mid-level Product Designer specializing in UX research, design systems, and AR interactions
Intern UI/UX Designer specializing in interaction design and cross-cultural content
Principal Product Designer specializing in enterprise B2B SaaS and cloud platforms
Junior Product Designer specializing in AI, UX systems, and digital products
Senior Level Designer specializing in Unreal Engine gameplay and world building
Senior Product/UX Designer specializing in mobile, web, and gaming experiences
Senior Graphic Designer specializing in brand and digital marketing design
Senior Creative Technologist specializing in interactive media and game development
Senior Multimedia Artist specializing in animation and immersive themed entertainment
Mid-level Graphic Designer specializing in brand, presentation, and digital production design
Senior Game Designer & Systems Designer specializing in progression and economy design
Mid-level Technical Artist specializing in real-time animation pipelines and Unreal Engine