Pre-screened and vetted.
Senior Sports Agent specializing in athlete representation and contract negotiation
“Community Liaison for the Seminole Tribe of Florida who supports student-athletes and has deep hands-on experience running youth sports events (tournament director, referee, scorekeeper, facility ops). Uses a deliberate scouting process that blends social media research with in-person evaluation of both performance and character, and has successfully signed/represented a local athlete and helped get them placed on a TBL team.”
Senior Frontend Developer specializing in WebXR and Three.js
“XR professional with 9 years in the industry and 3 years using Unity; built a solo Unity city-building/resource management game (BLEAK) inspired by Anno in a dystopian cyberpunk setting. Has shipped web-based XR experiences (not Unity headset titles) and emphasizes pragmatic scope control and production adaptability, honed further during time at Zappar.”
Director-level Hockey Coach and Operations Leader specializing in youth and high school player development
“Hockey coach with 20+ years across AAA, ACHA, and USA Hockey Tier 2 leadership, leveraging a broad network (youth through minor pro) to place and advance players. Emphasizes development of off-the-puck play, positioning, and decision-making, with examples of moving an AAA player to NAHL (ultimately pro) and developing a team that produced multiple junior and ACHA players.”
Junior Data Analyst specializing in business analytics and machine learning
“Analytics-focused candidate with hands-on project experience in SQL data preparation and Python-based churn modeling. They demonstrated a practical approach to turning messy multi-source data into reporting tables, validating data quality rigorously, and translating churn insights into targeted retention strategies.”
Senior Robotics Researcher specializing in Embodied AI and learning-augmented planning
“Robotics software engineer with experience spanning safety-critical embedded medical hardware (low-cost neonatal baby warmer with PID temperature regulation) and advanced multi-robot planning research (belief-space planning with abstraction + MCTS to handle uncertainty). Strong ROS/ROS2 practitioner (Nav2/SLAM Toolbox/MoveIt) who builds custom packages (e.g., Insta360 panoramic imaging) and is hands-on debugging real robots from SLAM/frontier exploration to multi-robot collision avoidance and real-time performance.”
Mid-level Data Engineer / Software Engineer specializing in streaming and cloud data platforms
“Backend engineer with deep Kafka/FastAPI microservices experience who redesigned a notification pipeline to cut end-to-end latency from ~5s to ~3s (including custom partition assignment and consumer tuning). Led a high-stakes ClickUp-to-Oracle migration of 1M+ records using idempotent ETL, reconciliation, and shadow deployment to achieve >99% integrity with zero downtime, and has hands-on production security implementation with Django/DRF (JWT + RBAC).”
Junior Sports Management professional and NCAA Division I athlete
“Canadian AAA hockey player turned NCAA Division I baseball scholarship athlete (University of Dayton) who also gained exposure to the sports agent world through MLB interest and working with an agent. Now based in Pittsburgh with strong Ontario and Pittsburgh hockey networks, combining recruiting insight, team-captain leadership, and social-media education to support players and families through hockey pathways.”
Junior Music Performer and Tutor specializing in woodwinds and music theory
“Music producer and multi-instrumentalist using Ableton and Logic who created a festive Christmas medley music video (shot/edited in an apartment using iMovie) spanning DnB, jazz, and EDM with distinct visual setups and custom musical transitions. Also produces music for small gaming YouTube channels, iterating with client/audience feedback and delivering alternate mixes/filters to match channel needs.”
Senior Basketball Coach and Sports Nutritionist
“Youth basketball coach and event coordinator with international exposure-event experience (including EYBL) and a strong grasp of top recruiting circuits (Nike EYBL, Adidas NextGen, EuroLeague NextGen). Has hands-on scouting experience both in person and via social platforms, plus video editing/content creation skills and comfort being on camera to educate families about the recruiting process.”
Junior IoT/Embedded Systems Engineer specializing in ROS 2, LoRa, and sensor fusion
“Robotics/embedded developer with hands-on ROS 2 and micro-ROS experience on ESP32, building a remote-controlled high-power LED system. Worked across power distribution (buck-boost constant 30V), sensor calibration with real-time data checks, and long-range WiFi connectivity using an omnidirectional antenna achieving 100m+ coverage.”
Mid-Level Software Engineer specializing in distributed systems and AI agent workflows
“Software engineer with enterprise CPQ/CRM/ERP integration experience (Argano) who owned an end-to-end pricing preview capability deployed on AWS Kubernetes with Jenkins CI/CD and full observability (Prometheus/Grafana). Also built an AI-native research agent using LangChain + Chroma to filter academic papers, reporting ~15 hours/week saved for a professor.”
Junior Data Science and AI professional specializing in Python, machine learning, and analytics
“Built AI-EDU, an AI/LLM-powered learning platform created for a Technology Entrepreneurship class that predicts student engagement and generates personalized learning insights. Emphasizes strong data preprocessing/feature engineering on noisy student data, and has experience operationalizing workflows with basic Airflow/Prefect plus reliability practices (edge-case testing, metrics, logging, guardrails) and stakeholder-friendly dashboards/summaries.”
Senior Game Developer specializing in Unity ECS/DOTS and multiplayer systems
“Unity/Meta Quest VR developer who has shipped three VR projects for different organizations, including an arachnophobia treatment experience for a university psychology department, a warehouse VR training project, and a children’s mental health-focused VR game. Also building a long-running personal project: a cooperative online multiplayer Metroidvania developed over ~3 years, with significant learning and refactoring around networking.”
Mid-Level Game Designer specializing in Level Design and Unreal Engine
“Unity/VR game designer with shipped Meta Quest experience across two titles, including a lite-sim/arcade multiplayer project and a Sniper Elite VR standalone DLC where they built the "Last Stand" mode and balanced wave/drop systems. Currently building a solo prototype featuring Pikmin/Overlord-style rat horde control mechanics, using AI and community resources to upskill in programming and debug Unity physics.”
Junior Software Engineer specializing in backend systems and machine learning
“Independent builder of production-grade systems: shipped an end-to-end URL shortener with JWT auth, Redis rate limiting/caching, Postgres, Docker, and real-time analytics, and separately architected a Redis-backed distributed task queue handling 1000+ tasks/min. Demonstrates strong distributed-systems instincts (atomicity, retries/DLQ, idempotency, heartbeats) plus a focus on maintainable code and self-documenting APIs (FastAPI/OpenAPI, versioned routes).”
Senior Electrical Engineer specializing in power systems and applied research
“Electrical power systems candidate with experience discussing data center and industrial distribution topics including 33kV AIS/GIS switchgear, transformers, relays, UPS/PDU zoning, and ETAP/SKM studies. Notably cited reducing arc flash levels by 60% through relay and design adjustments, improving maintenance safety and lowering PPE requirements.”
Mid-level Baseball Coach and Recruiting Coordinator specializing in player development
“Former AAA travel and prep hockey player (Baystate Breakers, South Shore Kings) with connections across junior and college levels. Evaluates players through film review and coach feedback, runs weekly goal-setting calls, and has experience mentoring players through next-step placement (e.g., helping an age-out find a fitting junior program). Comfortable creating social content highlighting player advancement and commitments.”
Mid-level Software Developer specializing in mobile apps and data/AI systems
“Fintech-focused mobile engineer who built and shipped a mobile wallet to both iOS and Android app stores, implementing biometric login and AI-driven KYC (face + ID verification). Demonstrates strong customer feedback loops and production problem-solving, including resolving iOS version-specific third-party AI integration issues and improving payment UX by moving from synchronous to asynchronous processing.”
Entry-Level Level Designer specializing in Unreal Engine 5 multiplayer experiences
“Game designer with hands-on UE5 Blueprint prototyping and multiple shipped student projects, including a physics-based co-op heist party game released on Itch.io. Designed and tuned core systems (loot economy, capture/punishment fairness, level flow) through playtesting, and built an original arithmetic-driven grid combat system that players praised for smooth flow and educational integration.”
Junior Full-Stack Software Engineer specializing in distributed systems and data pipelines
“Backend engineer with hands-on experience building distributed data and API platforms (Kafka + Neo4j on Kubernetes), including processing 3M+ NYC taxi trip records and achieving sub-second graph analytics queries. Strong focus on reliability and performance in Python/FastAPI systems—async refactors, caching, timeouts/retries, feature-flagged rollouts, and JWT/RBAC security for production services.”
Junior Data Scientist specializing in machine learning, predictive modeling, and applied AI research
“Data scientist/researcher who has built two multimodal LLM systems: an AI-assisted medical triage pipeline using GPT-4o vision + RAG with confidence-scored red/yellow/green outputs, and a master’s project on multimodal cyberthreat detection combining multiple models and using TinyLlama to generate human-readable risk reports. Also partnered with business analysts at Sanvar Technologies to deliver a churn prediction pipeline and Tableau dashboard for decision-making.”
Junior Software Engineer specializing in distributed systems and ML platforms
“Built and deployed real-world systems end-to-end across security and healthcare contexts: led a 3-person team delivering a university vehicle tracking system with 30% cost savings and 1-year post-launch monitoring. Also implemented a healthcare RAG chatbot with adaptive query routing that cut LLM costs by 40% while maintaining answer accuracy, and has experience debugging non-deterministic LLM behavior in DevOps pipeline automation.”
Mid-level Data Analyst specializing in BI, ETL, and forecasting
“Analytics professional with hands-on experience at Charge Dock building SQL- and Power BI-based operational reporting for SLA compliance, uptime, and incident management. Also developed a reproducible Python demand forecasting workflow using Pandas and Statsmodels to support inventory planning, showing a blend of BI, data engineering, and forecasting capability.”
Junior Robotics Engineer specializing in SLAM, perception, and embedded motion capture
“Robotics software engineer with hands-on SLAM, ROS2, and distributed multi-robot systems experience. Improved MAST3R-SLAM loop-closure place recognition by changing the ASMK/ASMKS retrieval similarity metric (L2→L1) and validated on 9 TUM sequences, keeping near real-time performance despite a 25–30% retrieval cost increase. Also tuned MoveIt motion planning for a 6-DOF arm (12% higher maze completion rate) and built MQTT mesh communications for ESP32-based AMRs, using Gazebo+Docker and CI-style automation for reproducible testing and deployment.”