Pre-screened and vetted.
Senior Game Systems Designer & Product Owner specializing in live-service economies
Principal Technical Artist specializing in game art pipelines, tools, and character rigging
Senior Full-Stack Engineer specializing in cloud, real-time data, and web platforms
Senior Software Engineer specializing in cloud platforms, healthcare imaging, and scalable APIs
Senior Video Producer/Editor specializing in digital, social, and branded content
Senior Social Media & Visual Designer specializing in short-form video and brand campaigns
Senior Sound and Picture Editor specializing in music and audio post-production
“Video editor/music editor-composer who shapes longform documentary storytelling through intentional cue selection and precise edits (builds, loops, stings, and tonal shifts), exemplified by a Mark Twain Connecticut piece using period-evocative piano/bluegrass/minor-key waltz to track narrative turns. Also re-scored a VH1 comedy sketch (game show parody) by replacing mismatched retro cues with modern dramatic "Millionaire"-style music using library hits/stings, and maintains consistent mixes via NLE templates with compression and limiting.”
Junior Machine Learning Engineer specializing in computer vision, reinforcement learning, and PINNs
“ML/Simulation engineer who productionized a Multi-Agent Reinforcement Learning system for 30+ firms at Belt and Road Big Data Company, integrating research code into an enterprise backend via Dockerized deployment and scalable data pipelines on GCP/Vertex AI. Demonstrated strong production debugging by tracing apparent network timeouts to hardware memory exhaustion caused by software state-history garbage collection issues, and built custom reward functions to model complex market dynamics (entry/exit, pricing).”
Junior Full-Stack/Product Builder specializing in AI and digital health
“Co-founded academic-index (10,000+ users) and built a full-stack Next.js 14 document upload + client-side OCR + Gemini-powered analysis pipeline with strong production reliability (custom monitoring, retries, quality gates) and measurable gains (accuracy ~94%→98.5%, failures down ~60%). Also owns end-to-end biometric data visualization and a data-driven brand/UX overhaul at pre-seed health/performance startup Absolute Rest, with a background running a multi-client dev studio (Zen Digital).”
Executive Unity/XR Engineer specializing in real-time mocap and volumetric streaming
“Technical Director/Unity Lead who has shipped multiple Meta Quest immersive experiences and built custom Unity editor tooling to solve content-heavy pipeline constraints, enabling artists to push content directly into a Unity sandbox. Also prototyped a Unity restaurant simulation where an LLM drives NPC reasoning and state machines, using RAG and memory augmentation to reduce hallucinations and stuck behaviors.”
Senior Video Editor specializing in post-production for Film/TV, streaming, and VFX
“Creative editor/producer with extensive Adobe Premiere Pro and After Effects experience from Netflix and Hulu trailer marketing campaigns. Served as editorial lead for MrBeast’s post-production team and has managed/led a 20-editor team with structured review and deadline processes. Strong end-to-end longform YouTube workflow including multicam, color in DaVinci Resolve, and final sound mix/export.”
Senior Supervising Editor specializing in unscripted TV, competition series, and live specials
Intern-level investment and strategy professional specializing in M&A, private equity, and e-commerce
Intern-level business development and finance analyst specializing in SaaS and investing
Senior Cloud Infrastructure Architect specializing in multi-cloud, DevOps, and AI/ML platforms
“Engineering leader (Director of Development) with hands-on cloud and product experience who builds business-aligned technology roadmaps and scales teams. Delivered an enterprise cloud-migration enabler at UHG by implementing AD authentication and Terraform-based IaC for custom VM images while meeting 90-day InfoSec patch/rotation requirements, and drove a 20% lift in user consumption/retention by designing an interactive branded media portal experience for Sunkist.”
Senior Game Designer specializing in combat, AI/NPC design, and Unreal Engine
“Gameplay systems designer/engineer with shipped experience across mobile RPG and co-op/AAA shooters, including full ownership of an in-game economy and multiple end-to-end gameplay systems. Strong in data-driven Unreal (C++ + Blueprints) workflows, building flexible subsystems and using simulation/telemetry (Excel/VBA, metrics tools) to tune progression, monetization, and encounter balance.”
Senior Strategic Account Manager specializing in AdTech and performance marketing
“Enterprise performance marketing/account leader who managed a finance advertiser end-to-end for ~3 years, maintaining 100% retention while expanding from 3 to 11 geographies and hitting 101% of annual targets. Strong in experimentation-led growth (risk-managed A/B tests for bidding strategy adoption) and in translating customer pain into scalable product improvements (automated daily reporting feature adopted across the platform).”
Senior Video Producer/Editor specializing in trailers, promos, and award campaigns
Senior Account Executive specializing in enterprise SaaS and healthcare markets
Senior Video Editor specializing in trailers, social marketing, and esports content
Senior Video Editor specializing in broadcast comedy and live music performances
Entry-Level Software Engineer specializing in full-stack web and AWS microservices