Pre-screened and vetted.
Mid-level QA Engineer specializing in test automation and cloud-based QA environments
Senior QA Analyst specializing in security, medical devices, and test automation
Senior QA Test Lead specializing in end-to-end and mobile testing
Mid-level QA/QE Engineer specializing in test automation and software quality assurance
Senior QA Engineer specializing in automated and manual testing for web and mobile apps
Mid-Level Full-Stack Software Engineer specializing in cloud-native web apps and PDF/canvas tooling
Intern Software Engineer specializing in cloud DevOps and microservices
Mid-level Mechanical Engineer and Software Developer specializing in C++ and automation
Mid-Level Technical Artist specializing in Unity mobile game UI, shaders, and real-time VFX
Senior Unity Game Developer specializing in F2P mobile and multiplayer games
Senior Software QA Analyst specializing in Agile testing for defense, healthcare, and insurance systems
Senior QA Automation Engineer specializing in web, mobile, and API test automation
Junior Software Engineer specializing in distributed systems and cloud infrastructure
Mid-level Software QA Engineer (SDET) specializing in test automation and CI/CD
Senior .NET Full-Stack Developer specializing in ASP.NET Core, Angular, and Azure
Senior Unity/C# Gameplay & Systems Developer specializing in VR/AR
“Lead Unity developer who shipped two public-facing VR projects (Aberwla full release and Cognetic demo) end-to-end to the Meta Quest Store at Animated Technologies, including optimization and VRC compliance. Currently building solo first-person horror/ghost-hunting projects and aiming to ship a small-scope atmospheric title to Steam to broaden platform shipping experience.”
Senior Software Engineer specializing in Unity game development and multiplayer systems
“Unity gameplay/game-flow programmer with ~10 years in the games industry who has shipped on Meta Quest 1 & 2. Built a Steam-available multiplayer "Vampire Survivors"-style co-op demo largely solo in a 6-month contract, handling everything from networking and UI to performance optimization (GPU instancing) and Steam publishing.”
Senior Unity/VR Developer specializing in gameplay systems and multiplayer networking
“Unity developer who has built a Meta Quest 3 VR game as a solo developer, handling everything from VR setup and UI to gameplay and builds, including accessibility-focused mechanics for blind users. Also developed the full base-system module for the shipped mobile game "Death Travelers," implementing 30+ rooms with distinct economy and progression functionality (resource conversion, storage, shop).”
Mid-Level Software Engineer specializing in full-stack, cloud, and mobile development
“Backend engineer with open-source web3.js contributions focused on preventing costly smart-contract execution failures, plus hands-on blockchain startup experience scaling an NFT mint from a test EC2 setup to AWS Lambda/API Gateway under extreme concurrency. Built a multiplayer backend improving tick rate from 40 Hz to 105 Hz using UDP, containerization, and Kubernetes, and has healthcare production support experience across 10+ apps. Also publishes IEEE research papers and produces developer-friendly documentation that accelerates team adoption.”