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Vetted Blender Professionals

Pre-screened and vetted.

RD

Mid-Level 3D/Technical Artist specializing in Unity, Unreal, and AR/VR

United States6y exp
WirestockAnhembi Morumbi University
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MM

Junior Architectural & Visual Designer specializing in architectural graphics and lighting design

Dubai, U.A.E2y exp
GLAREBahçeşehir University
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SN

Mid-level 3D Animator specializing in character animation for TV and streaming series

Kolkata, India7y exp
Philm CGIIEC University
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KC

Mid-level Technical Artist specializing in Unreal Engine lighting and VFX

6y exp
CGbotUniversidad Anáhuac Mayab
Unreal EnginePerformance optimizationBlenderAdobe PhotoshopBlueprints (Unreal Engine)Niagara (Unreal Engine)+22
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LW

Mid-level IT Support Specialist and AR/VR Game Developer

United States6y exp
AspiraUniversity of Maryland Global Campus
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CG

Junior Game Programmer & Technical Artist specializing in Unreal Engine and 3D content

Boston, MA4y exp
NuvoairSavannah College of Art and Design
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DS

Mid-level IT Desktop Engineer specializing in endpoint management and end-user support

Chicago, IL4y exp
Ascend TechnologiesColumbia College Chicago
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ME

Junior 3D Animator specializing in game character animation and rigging

3y exp
Skyfect Game StudioAdnan Menderes University
BlenderUnityUnreal Engine3D Animation3D DesignCharacter Animation+10
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AN

Junior Game Developer specializing in Unreal Engine and gameplay systems

Brooklyn, NY2y exp
HdataCollege of Staten Island (CUNY)
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AA

Intern Graphic Designer & UI/UX Designer specializing in digital products and game visuals

6y exp
Our National ConversationUniversity of Houston
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DS

Mid-level Software Developer specializing in C++ and Unreal Engine AI systems

Sheridan, OR7y exp
Aviary ProductionsOregon State University
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SB

Senior Unity Developer specializing in FPS gameplay, shaders, and performance optimization

6y exp
NeokiShahid Beheshti University
UnityPerformance OptimizationBlenderDebuggingGame DevelopmentInteractive Application Development+14
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SP

Mid-level XR/Unity Developer specializing in AR/VR educational and simulation experiences

Charlotte, NC4y exp
SOL-XRUniversity of Missouri
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AM

Entry-Level Game Designer and Developer specializing in Unity and gameplay systems

Gothenburg, Sweden
University of Gothenburg
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ZA

Junior Full-Stack Software Engineer specializing in web development and game QA

Orange, CA1y exp
TECSimmons University
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SQ

Samad Qamar

Screened ReferencesStrong rec.

Senior Unity Game Developer specializing in multiplayer, AR/VR, and Web3 games

Kuala Lumpur, Malaysia9y exp
Voxan Solution Sdn BhdUniversity of South Asia

Unity/VR developer who has shipped multiple Meta Quest titles, including a Meta Quest 3 VR heritage app backed by the Malaysian Tourism Commission. Built a complex MMO metaverse game end-to-end solo (Photon Fusion 2 multiplayer, 21x13km world, procedural biomes, combat/inventory) with blockchain/NFT integration (Solana/BSC) and AWS hosting, and actively uses AI tools to accelerate prototyping and internal tooling.

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LV

Lucas Vaz

Screened ReferencesModerate rec.

Mid-level VFX Artist specializing in real-time game effects for Unity and Unreal

Feira de Santana, Bahia, Brazil4y exp
Run GamesUniversidade Salvador

VFX artist who shipped the mobile title WAGIMI Defense, creating a broad range of effects across UI and character actions. Highlights hands-on real-time/mobile optimization experience, including reducing overdraw and tuning shaders/emitters to keep effects performant while maintaining visual quality (e.g., tank shot VFX).

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MM

Marc Mirapeix

Screened

Mid-Level Game Developer specializing in tools, engines, and Unity/Unreal

Andorra, Andorra3y exp
FinvestIronhack

Unity gameplay developer who implemented a zone-based variable-gravity system for a car/racing game ("Electric Car"), requiring careful physics tuning to keep the vehicle controllable and on-screen. Iterates via repeated playtesting to balance feel and smoothness, and uses AI tools to accelerate debugging and unit test work.

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JS

Jakub Szczyrk

Screened

Mid-Level Unity Game Developer specializing in multiplayer and mobile/WebGL optimization

Wrocław, Poland
GGDABArtistic and Design School Complex in Tarnowskie Góry

Unity developer who built a multiplayer system for a game called Drift using Photon PUN, including backend API integration for authentication, score tracking, and live leaderboards. Has experience optimizing real-time sync for WebGL and automating data-to-ScriptableObject pipelines via a custom C# CSV importer generated with ChatGPT.

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LE

Lance Eisele

Screened

Entry-level Game Developer specializing in Unity, Unreal/UEFN, and 3D systems

Utica, NY0y exp
BlenderSUNY Polytechnic Institute

Gameplay programmer with UE5 Blueprint-focused experience who independently shipped a multiplayer stealable XP/level progression system (including disconnect/anti-exploit handling and team-based data flow). Prototypes mechanics in Unity before recreating in Unreal, and has hands-on vehicle simulation work with a strong emphasis on modular architecture and performance-conscious UI update patterns.

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