Reval Logo
Home Browse Talent Skilled in C#

Vetted C# Professionals

Pre-screened and vetted.

C#PythonJavaScriptGitJavaCI/CD
SD

SRI DATTA VENGA SAMPATH VENGA

Screened

Mid-level Full-Stack Developer specializing in cloud-native web apps and AI monitoring

Fullerton, CA3y exp
Galexor AICal State Fullerton

“QA automation-focused candidate with hands-on ownership of unit and integration test suites, including CI/CD integration in GitLab. Caught a database-query regression that would have shipped incomplete API data by relying on automated integration tests, and has practical Cypress experience stabilizing flaky tests using cy.intercept()/cy.wait() and stable selectors.”

ReactTypeScriptJavaScriptHTMLCSSAngular+78
View profile
LK

Likhith Kumar Yaramala

Screened

Junior Backend/Cloud Software Engineer specializing in microservices and DevOps

India2y exp
Brillquest TechnologiesFlorida State University

“Cloud/DevOps-focused engineer with strong Linux production operations experience, deploying microservices to AWS on Docker/Kubernetes. Has built and operated secure CI/CD (GitHub Actions/Jenkins) and Terraform IaC workflows with approvals, remote state, and drift detection, and has hands-on incident recovery experience in containerized environments; limited direct IBM Power/AIX/PowerHA exposure.”

AgileAngularAPI DesignAPI GatewayAuthenticationAuthorization+120
View profile
MS

Mikhail Sharapov

Screened

Senior Game Designer specializing in gameplay systems, progression, and mobile core loops

Buenos Aires, Argentina8y exp
FreelanceTver College named after A.N. Konyaev

“UE5 gameplay/animation scripter who built a shipped, data-driven modular third-person locomotion framework primarily in Blueprints, owning animation blueprint logic, movement-state architecture, and designer-facing tunables. Addressed shipping-quality issues like animation popping/state desync under rapid direction changes and network-latency simulation using buffered transitions, velocity smoothing, and debug visualization, while aligning data flow/ownership with engineering, animation, and QA.”

Cross-functional collaborationSprint planningC#C++Game designGameplay production+58
View profile
KC

kyle crombie

Screened

Senior Desktop Support Analyst specializing in Windows migrations and end-user support

North Attleboro, MA19y exp
CVS HealthNew England Institute of Technology

“Game developer/designer with professional Unity experience and personal UE5/Godot projects, focused on improving player comprehension through subtle UX/environmental guidance. Has built end-to-end gameplay systems (FPS hitscan, health, saving/serialization, basic AI with A* and state machines) and shipped mobile titles on Google Play, including a physics-based trajectory/prediction feature that received positive feedback.”

C#C++JavaJavaScriptSQLServiceNow+46
View profile
AK

Akanksha K

Screened

Mid-Level Full-Stack Software Engineer specializing in Java microservices and React

USA3y exp
KrogerSaint Louis University

“Backend-focused TypeScript/Node.js engineer who owned a production microservice for transactional workflows in a React + microservices platform, integrating REST and Kafka event processing. Emphasizes operability and correctness (idempotency keys, exponential backoff retries, DLQs, centralized logging/metrics/alerts) plus strong API DX via versioning and Swagger/OpenAPI with improved error contracts based on developer feedback.”

JavaSpring BootSpring MVCSpring FrameworkHibernateReact+105
View profile
SS

Sujay Surendranath Pookkattuparambil

Screened

Mid-level Machine Learning Engineer specializing in computer vision and reinforcement learning

Chicago, IL3y exp
DePaul UniversityDePaul University

“Early-stage engineer with hands-on embedded prototyping experience (Arduino/Raspberry Pi) who helped build an award-winning smart glasses project enabling phone notifications via Bluetooth. Strong computer vision performance optimization background, including accelerating 120 FPS inference by moving from TensorFlow to PyTorch and deploying through ONNX + TensorRT quantization, plus Docker-based GPU deployment and CI/ML practices.”

PythonJavaScriptTypeScriptHTMLCSSC#+91
View profile
AW

ATHARVA WADEKAR

Screened

Junior Full-Stack & AI Engineer specializing in computer vision and cloud platforms

Buffalo, NY2y exp
FILMIC TECHNOLOGIESUniversity at Buffalo

“Early-career backend engineer and solo builder of FrameFindr, an AI/OCR-based marathon photo tagging product used at live events. Demonstrated pragmatic scaling under tight infrastructure constraints (2GB VPS) and hands-on ownership of architecture, API design, auth (Google OAuth/JWT), and a MongoDB-to-MySQL migration with data-integrity safeguards.”

PythonC++C#JavaHTMLCSS+76
View profile
VK

Vishesh Kumar

Screened

Intern Software & AI Engineer specializing in distributed systems and LLM applications

Palo Alto, CA1y exp
AmpUpStony Brook University

“Stony Brook Fall 2024 capstone contributor who built a ROS2-based warehouse mobile robot prototype, owning perception and SLAM integration end-to-end. Strong in real-time robotics optimization on Jetson Orin (TensorRT/CUDA, ROS2 tracing/Nsight) and in distributed ROS2 communications (DDS discovery/QoS, MAVLink-to-ROS2 bridging), with a full simulation/testing/deployment toolchain (Gazebo, CI tests, Docker/K3s).”

C++C#PythonJavaCJavaScript+134
View profile
TG

Tharun Ganapathi Raman

Screened

Mid-level Full-Stack Software Engineer specializing in cloud-native SaaS and microservices

Boston, MA6y exp
UNAR Labs LLCGeorge Washington University

“At Unar Labs, built and operationalized LLM capabilities inside a cloud-native SaaS product, emphasizing production reliability (fallbacks, observability, cost/latency/quality monitoring) and iterative improvement from user feedback. Also acts as a customer-facing technical lead—running developer demos/workshops and supporting sales through discovery, pilots/POCs, and technical walkthroughs to drive production adoption.”

JavaC#Node.jsSpring FrameworkSpring Boot.NET+73
View profile
LO

Lincoln Oh

Screened

Mid-level Full-Stack/MES Software Engineer specializing in manufacturing systems

Glendale, KY5y exp
SK AXUC Riverside

“Software engineer with hands-on experience delivering production-floor applications in manufacturing environments: built a PDA-friendly web app integrated with Oracle PL/SQL and deployed it on-site in a live warehouse, then iterated via tight feedback loops. Also rebuilt a broken assembly QR label printing workflow as a WPF Windows desktop tool and rolled it out across factory processes with operator training; additionally built a TypeScript/Node/Express/MongoDB app deployed on AWS (EC2/S3).”

AJAXAgileAngularAWSBackend DevelopmentCI/CD+71
View profile
IP

Igor Pontes

Screened

Mid-level VFX/Game Artist specializing in real-time effects and shaders

São Paulo, Brazil5y exp
Haki StudiosESAMC/UNA

“Generalist game artist/VFX creator working in a small indie studio, with hands-on experience shipping mobile/VR-friendly real-time effects in Unity (e.g., a bonfire built with Shader Graph plus Shuriken particles). Strong focus on performance tradeoffs for mobile—draw calls, memory, texture atlasing/material reuse—and uses profiling/testing to choose the right approach (shader vs flipbook vs particles).”

UnityUnreal EnginePerformance optimizationC#BlenderAdobe Photoshop+61
View profile
ET

Eyup Taskin

Screened

Mid-level Unity & C# Developer specializing in VR and mobile games

Belfast, UK4y exp
RETìniZE Ltd.Darmstadt University of Applied Sciences

“Unity/VR developer who shipped the multi-headset project Animotive (primarily on Quest 2/Quest Pro), contributing across design, development, bug fixing, and documentation. Notably tackled a difficult multiplayer problem: synchronizing session restarts for all users and rejoining with identical session data despite 3rd-party networking/API constraints. Also built a mostly solo turn-based strategy prototype for Gamescom 2025 featuring a custom sketch-style full-screen blit shader and pattern-driven AI/UI architecture.”

UnityC#Unreal EngineREST APIsMultithreadingPerformance Optimization+43
View profile
RS

Rohit Sarkar

Screened

Senior Unity/Game Developer specializing in mobile games, VR/AR, and e-learning content

Kolkata, India11y exp
GunjanApp StudiosBirla Institute of Technology, Mesra

“Unity VR developer who improved player comfort by switching from thumbstick movement to XR Toolkit-based teleportation with fade transitions to reduce motion sickness. Built a medical/educational VR experience for kids that synchronized a PC app selection flow with a VR microscope scene using UNet networking, and actively uses AI tools (ChatGPT/Copilot/Meshy/Unity Muse) to speed up prototyping.”

UnityC#C++Computer VisionMachine LearningBlender+49
View profile
MM

Moore Macauley

Screened

Intern Backend Developer specializing in AI, multi-agent systems, and computer vision

0y exp
True Harmony AIUC Santa Cruz

“Backend-focused Python engineer who built core systems for an AI beauty-advice product: converting facial-recognition landmarks into usable facial measurements and dynamically shaping chatbot context for personalized guidance. Also worked on high-volume data ingestion at AINVESTgroup, improving agent context selection via a RAG database when upstream tags were unreliable, and has strong Git/GitOps + automated testing practices from rapid-deadline delivery environments.”

AgileAPI DevelopmentCC#C++CSS+68
View profile
AM

Aditya Mustyala

Screened

Mid-level Full-Stack Developer specializing in healthcare and scalable web platforms

USA6y exp
CitiusTechUniversity of Central Florida

“Software engineer experienced delivering customer-facing, real-time industrial monitoring dashboards (motors/shafts/turbines) by partnering directly with end users to refine charts, alerts, and performance. Strong in API/platform integrations and production troubleshooting—uses feature flags, logging, validation/mapping, containerization, and performance testing to keep systems stable while iterating quickly.”

AgileAlgorithmsAngularAPI DesignAWSAWS Lambda+152
View profile
VM

Venkata Morla

Screened

Mid-level Full-Stack Software Engineer specializing in cloud-native microservices

USA4y exp
State FarmUniversity of Bridgeport

“DevOps engineer (State Farm) with hands-on ownership of Python backend services and data pipelines, deploying microservices and workers on Kubernetes using GitOps (Argo CD). Has led complex cloud-to-on-prem/hybrid migrations with staged cutovers and rollback planning, and built Kafka-based real-time streaming pipelines with schema governance, autoscaling, and strong observability.”

PythonJavaJavaScriptC#TypeScriptAngular+118
View profile
BP

Bharat Potluri

Screened

Senior Machine Learning Engineer specializing in LLMs, RAG, and agentic AI systems

Fort Worth, Texas8y exp
Ingram MicroUniversity of North Texas

“LLM/RAG practitioner who has taken a support-ticket triage automation system from prototype to production, building the full pipeline (fine-tuned models, FastAPI inference services, vector storage, monitoring) and delivering measurable impact (~40% reduction in triage time). Demonstrates strong operational troubleshooting of LLM/agentic workflows (observability-driven debugging, fixing agent routing/looping) and supports adoption through tailored demos and sales-aligned technical communication.”

PythonRSQLJavaC#HTML+134
View profile
YP

Yash Prakashbhai Shah

Screened

Senior Backend Software Engineer specializing in Java, microservices, and cloud infrastructure

Santa Clara, CA6y exp
AryakaSan Diego State University

“Backend/platform engineer at Aryaka Networks who built a centralized resiliency and security Spring Boot library to standardize Keycloak RBAC and fault-tolerance across 25+ Kubernetes-migrated microservices. Uses profiling and observability (Prometheus/Grafana) to drive measurable performance and reliability gains (25% faster APIs, 70% faster environment setup) and accelerates adoption via golden-path starter repos and Swagger/OpenAPI live docs.”

JavaSpring BootPythonC++C#JavaScript+76
View profile
CW

Christ Wibisono

Screened

Senior QA Engineer specializing in software, gaming, and VR

Tangerang, Indonesia13y exp
LabsterDiponegoro University

“QA tester with experience across PC, mobile, and Oculus/Meta VR, focused on functional, regression, and exploratory testing. While new to console testing, they demonstrate a clear plan to ramp quickly on platform certification/compliance (TRC/XR/LOT) and apply strong issue triage practices under deadline pressure, leveraging AI tools to streamline QA documentation and log analysis.”

AgileC#CI/CDConfluenceGitHubJira+51
View profile
RF

Rinky Fulwani

Screened

Senior Full-Stack Software Engineer specializing in cloud-native serverless systems

Milpitas, CA3y exp
Container and PackagingCalifornia State University, Northridge

“Backend engineer who built a Node.js + SQL service integrating with the Google Ads API to periodically upload online and offline conversions via Azure Logic Apps, persisting upload records for ROI reporting. Implemented PII hashing, token validation, redundancy, and detailed failure/status logging for reliability and debuggability. Currently scoping an LLM/agent workflow (likely LangChain) to let marketing bulk-update e-commerce product data using SEO keywords without developer involvement.”

HTMLCSSJavaScriptReactTypeScriptNext.js+93
View profile
KP

Kunal Patil

Screened

Senior Game Developer specializing in Unreal/Unity gameplay and graphics systems

Remote6y exp
Steel Wool GamesRochester Institute of Technology

“Unreal Engine gameplay programmer with shipped experience on Five Nights at Freddy’s (including Ruin), spanning end-to-end systems like save/load + checkpoints, math-heavy spline-based AI movement, and player movement tuning. Also implemented a networked PvP dash using Unreal’s prediction pipeline (FSavedMove_Character) with server-authoritative validation, and has demonstrated strong debugging under stress-test conditions.”

C++C#CPythonJavaHTML+175
View profile
VJ

VinaykumarReddy Junuthula

Screened

Junior Software Engineer specializing in backend APIs and ML-driven systems

1y exp
Texas State UniversityTexas State University

“Internship experience at Paycom owning an end-to-end personalized course recommendation feature for an LMS, spanning SQL-based data pipelines, ML integration, and FastAPI REST services for real-time recommendations. Focused on production tradeoffs (latency vs. accuracy), scaling/SQL optimization, and post-launch iteration driven by engagement metrics.”

JavaPythonC++JavaScriptC#PHP+49
View profile
UD

Urvashi Dhingra

Screened

Mid-Level Software Engineer specializing in full-stack, cloud, and data platforms

Remote, NY4y exp
Global Mobile Software LLCRochester Institute of Technology

“Backend/full-stack engineer who has owned production TypeScript systems in both fintech-style transaction/rewards flows and HIPAA-regulated healthcare platforms. Deep focus on correctness and reliability (idempotency, retries/DLQs, reconciliation, observability) plus strong infra automation (Docker/Terraform/CI-CD) and measurable performance wins (40% query improvement, 90% test coverage).”

PythonGoJavaC++C#JavaScript+116
View profile
BT

Brendan Trieu

Screened

Junior Game Developer specializing in Unity and 3D gameplay systems

1y exp
Happy Kids RoboticsUC Santa Cruz

“Game design capstone project owner who built and tuned a full steal/sell/upgrade progression economy for a house-robbery game, including item weight/value balancing, upgrade pacing, and difficulty gates (police/NPC detection). Iterated via playtests and basic telemetry signals (purchase rates, item selection) and implemented a code-driven item attribute system to speed tuning, while also negotiating scope tradeoffs with the team around adding minigames.”

AgileAPI IntegrationCC#C++Code Reviews+50
View profile
1...919293...136

Related

Software EngineersSoftware DevelopersFull Stack DevelopersUnity DevelopersSoftware Development EngineersResearch AssistantsEngineeringAI & Machine LearningEducationExecutive & Leadership

Need someone specific?

AI Search