Pre-screened and vetted.
Director-level IT Services & Support leader specializing in infrastructure and service management
Senior Graphic Designer specializing in brand identity and motion graphics
Mid-level Site Reliability & Support Engineer specializing in Ruby on Rails platforms
Junior Multimedia Designer specializing in performance marketing and UX-driven visual systems
Senior Game Designer and QA Associate specializing in shipped titles and gameplay iteration
Senior Customer Success Leader specializing in SaaS and e-commerce retention
Senior Games QA Lead specializing in console compliance and performance automation
Senior Full-Stack/Backend Engineer specializing in distributed systems and cloud-native platforms
Senior Unity Developer specializing in gameplay, multiplayer systems, and live-ops
Senior Unreal Engine VR Multiplayer Engineer specializing in mobile performance
Director-level Operations & Communications Leader in Live Production and Media
Mid-level Strategic Account Manager specializing in Enterprise B2B SaaS and FinTech
Executive FinTech Engineering Leader specializing in core banking, payments infrastructure, and AI
Mid-level Data Scientist specializing in NLP, RAG, and information retrieval for RegTech
“Built and deployed a production document Q&A/research platform that combines semantic search (vector DB embeddings) with structured knowledge-graph querying to reduce analyst research time. Used in high-stakes domains like Politically Exposed Person profiling and extracting critical information from ESG/regulatory documents, with a human-in-the-loop evaluation process (precision@k and source-text highlighting) to ensure accuracy.”
Senior Unity Developer specializing in AR/VR and simulation
“Unity developer with VR training simulator experience who improved engagement by fixing a core laser-tracking interaction issue (stability/jitter/response time) based on user and instructor feedback. Has implemented real-time multiplayer features in Unity using Photon Fusion (sync, spawning, replication) and addressed latency/desync with authority management plus prediction/interpolation, while emphasizing scalable practices for large codebases and rapid cross-functional iteration.”
UX/UI Design Intern specializing in research-driven product design and accessibility
“UX/Product designer with agtech internship experience designing an end-to-end platform, including user journeys, interaction models, and a clean visual design system. Has hands-on field research experience on farms that directly shaped mobile-friendly UI decisions (one-handed, on-the-move workflows) and a front-end development background (React/HTML/CSS/JS) that supports smooth engineering handoff.”
Mid-level Embedded Software Engineer specializing in ARM Cortex-M and low-power wireless firmware
“Embedded robotics/industrial automation engineer focused on Cortex-M + FreeRTOS modules for robotic assembly lines, owning low-level drivers (SPI/UART/I2C), deterministic timing, and high-reliability comms. Strong in hardware/software integration (board bring-up, timing debug with scope/logic analyzer/JTAG) and production-grade firmware delivery via Jenkins CI and Docker; has supported ROS systems via rosserial and C++ nodes to publish clean sensor data.”