Pre-screened and vetted.
Director-level Business Development & Partnerships leader in AI, robotics, and sustainability
Mid-level Business Development Manager specializing in aerospace OEM pricing and sourcing
Mid-level Full-Stack Java Developer specializing in FinTech web applications
Junior Full-Stack Software Developer specializing in Java microservices and cloud CI/CD
Senior Software Quality Analyst specializing in payroll and enterprise QA
Junior Robotics Software Engineer specializing in ROS2 and embedded systems
Director-level Art Director & Senior Graphic Designer specializing in brand and web design
Mid-level Sales Development Representative specializing in high-velocity outbound pipeline generation
Senior Full-Stack Engineer specializing in growth, analytics, and funnel optimization
Mid-level Data Engineer specializing in cloud data platforms and real-time pipelines
Mid-level Full-Stack Software Engineer specializing in cloud-native microservices and SPAs
Director of Enterprise Solutions Sales specializing in ECM and Enterprise SaaS
Senior Cloud Infrastructure Engineer specializing in Microsoft Azure
Senior Video & Finishing Editor specializing in documentary and music post-production
Mid-level AI & Backend Engineer specializing in RAG systems and scalable APIs
“Built and deployed a production LLM-powered document Q&A system using a strict RAG pipeline (LangChain-style orchestration + FAISS) to help users query large internal document sets. Demonstrates strong reliability focus through hallucination mitigation, curated offline evaluation with grounding checks, and production monitoring (latency/fallback rates) plus stakeholder alignment via demos and business metrics.”
Mid-level Game Programmer specializing in Unreal Engine and C++ systems
“Unity/C# game developer who served as CEO and lead developer on the Unity 2D pixel RPG "Rum Runner's Revenge," owning technical direction, modular architecture, and core gameplay systems; the project earned a TIGA award nomination. Also shipped a commercial Unreal Engine title and built an adaptive difficulty system using player performance metrics, leveraging AI tools for rapid prototyping and debugging.”
Senior Digital Marketing Specialist focused on SEO, paid media, and full-funnel growth
“Performance marketer managing a high-spend B2B SaaS account ($70K–$100K/month) across Meta, LinkedIn, and Google Ads with a full-funnel approach focused on demo/trial quality tied to revenue. Known for disciplined single-variable testing and signal-quality-based budget allocation, delivering a 28% CPA reduction while scaling spend and maintaining conversion efficiency.”
Junior AI/ML Software Engineer specializing in LLM agents and RAG systems
“AI/back-end engineer at Canon who helped build and operate an internal production LLM platform that acts as a secure middle layer between users and models, defending against jailbreaks/prompt injection while enabling RAG, memory, and grounded responses over company data. Experienced with LangChain/LangGraph orchestration, vector DB retrieval, and reliability practices (testing, monitoring, adversarial prompts) to run high-throughput, low-latency AI workflows in production.”
Senior Unity/C# Gameplay & Systems Developer specializing in VR/AR
“Lead Unity developer who shipped two public-facing VR projects (Aberwla full release and Cognetic demo) end-to-end to the Meta Quest Store at Animated Technologies, including optimization and VRC compliance. Currently building solo first-person horror/ghost-hunting projects and aiming to ship a small-scope atmospheric title to Steam to broaden platform shipping experience.”