Pre-screened and vetted.
Mid-level QA Tester specializing in game testing across mobile, PC, console, and VR
Senior Social Media Video Content Creator specializing in gaming and UA advertising
Junior Frontend Developer specializing in React and TypeScript
“Frontend engineer who led end-to-end development of a role-based React + TypeScript dashboard (hotel booking management) with deep linking and complex workflows. Emphasizes scalable architecture, strict quality gates (TypeScript strict mode, ESLint, testing, code review), and rigorous state separation (server/URL/local) to prevent stale or mixed-up UI. Proven at performance-focused refactors and fast-paced feature rollouts with tight cross-functional collaboration.”
Mid-Level Game Designer specializing in gameplay prototyping and level design
“Game developer/designer building prototypes in Unreal Engine 5 (Blueprints/gameplay scripting), including a Viking vs. zombies project with multiple AI types and elemental magic effects. Has shipped/iterated on a sci-fi SCP-inspired shooter/melee concept, focusing on playtest-driven difficulty tuning, encounter design using environmental obstacles, and creating custom boss attack effects after tester/player feedback.”
Junior QA Engineer / Systems Analyst specializing in test automation and ERP implementations
Mid-level QA Analyst specializing in web, mobile, and test automation
Mid-level Software QA Tester specializing in web and mobile testing
Entry-Level Game Designer specializing in Unreal Engine level design and Blueprint scripting
“Entry-level UE5 Blueprint gameplay scripter who built the player-facing target system for a rhythm-shooter hybrid, including polished visual feedback tied to beat accuracy. Improved project scalability by decoupling beat-map data from 3D environments and spawning beat maps from collected data objects, reducing duplicated map content; uses Jira and version control in a collaborative workflow.”
Entry Technical Designer specializing in Unreal Engine gameplay systems
“UE5 gameplay/Blueprint-focused developer building a modular player interaction/control system between a protagonist and companion. Emphasizes shippable quality through deterministic validation, edge-case resilience (spam, flicker, destroyed targets), event-driven UI, and animation-montage-driven interaction windows; has also optimized the system for scalability by centralizing validation and reducing redundant Blueprint work. Seeking first professional AAA role with $70k–$80k base expectation.”
Junior Fashion Design Assistant & Stylist with photography and administrative support experience
“Marketing-focused designer creating modern, approachable brand identities and scalable Figma design systems built for high-volume output without quality drift. Also produces lightweight short-form marketing videos (including TikTok-style content) with mobile-first typography, tight pacing, and multi-placement exports, while keeping performance feedback aligned to brand guidelines.”
Entry-Level Software QA Specialist specializing in manual and automated testing
Junior Unity Game Developer specializing in 3D multiplayer mobile games
Junior Game Designer specializing in narrative and puzzle/adventure gameplay
Junior QA Engineer specializing in mobile app testing and manual QA
Entry-Level QA Tester specializing in manual and API testing
Mid-level Content Writer & Digital Marketing Specialist specializing in SEO content
Entry-Level Video Game Designer specializing in Unreal Engine level and systems design
Intern Front-End Developer & UI/UX Designer specializing in React and responsive web apps
“Frontend engineer who led an end-to-end React build for an NGO blog and has experience building dashboard/workflow UIs with API-driven status tracking using Redux. Emphasizes scalable UI composition, performance optimization (route-based code splitting, modern image formats), and DevOps-style quality practices including progressive deployment and rapid feedback loops.”