Pre-screened and vetted.
Senior Software Engineer specializing in 3D simulation, digital twins, and robotics
“UK-based Unity developer who built a 3D simulation/digital-twin platform for an autonomous-vehicle startup, integrating Unity environments with external robotics stacks, web APIs, virtual sensing, and dynamic traffic systems. Interested in moving into VR, though has not shipped VR/Meta Quest titles yet.”
Mid-level Full-Stack Developer specializing in React and Spring Boot
“Software engineer who built and owned a centralized Asset Management platform at Hyundai Mobis used daily by multiple internal teams, delivering everything from UI/TypeScript React frontend to Spring Boot services, databases, deployment, and post-release support. Experienced in scaling microservices with Kafka-based async workflows, improving data consistency/real-time updates, and implementing reliability patterns like standardized API contracts, retries, DLQs, and targeted caching.”
Executive product leader specializing in SaaS, Industrial IoT, and logistics
“Product leader with experience modernizing and merging complex B2B platforms in industrial, facilities, and logistics contexts. Notably led the integration of Smartbin and WasteForce into a single Contelligent platform with no customer attrition, and has shipped AI-informed IoT products that made building optimization more accessible to non-analytical users.”
“Front-end engineer with deep expertise in sophisticated browser-based UIs for manufacturing ERP workflows, including a custom canvas-rendered scheduling timeline used by production planners all day. Stands out for combining low-level browser performance knowledge with close observation of expert users, resulting in a tool that replaced long-standing spreadsheet workarounds and significantly improved scheduling efficiency.”
Senior Unity/XR Engineer specializing in mobile, VR and multiplayer game development
“Unity XR engineer from FitXR who architected a session-based gameplay framework powering workouts across single-player and synchronous multiplayer on multiple headsets (Meta/Pico/OpenXR/Android XR). Deep focus on deterministic authoritative state, bandwidth-aware networking, and VR performance optimization (Quest 1+) with live content delivery via Addressables and production hotfixes.”
“Senior Unity UI/UX developer who led XR interaction design for a VR meetings/events platform (VRChat/Horizons-like), including a modular radial menu that served as the app’s primary control system. Also built a Pokemon Go-style Unity AR experience for a major shopping centre end-to-end, tackling real-world marker scanning challenges (lighting, reflections, installation) through iterative prototyping and testing.”
Mid-Level Full-Stack Software Engineer specializing in hybrid cloud platforms
“Full-stack engineer from HPE GreenLake who built and owned a cloud/hypervisor resource management experience end-to-end, including Postgres modeling, typed REST/GraphQL integrations, and resilient provisioning workflows. Drove a centralized Redux-based UI architecture that boosted dev velocity by 50% across 30+ teams, and continued post-launch ownership with DR integrations (AWS/GCP/Azure) plus expanded Cypress testing and observability.”
Intern Full-Stack Software Engineer specializing in AI/ML and cloud
“Built a Python-based geospatial machine learning backend for PFAS contamination risk mapping, including reproducible feature pipelines, ensemble modeling, and a FastAPI layer for visualization/analysis. Emphasizes data integrity and robustness (CRS/coverage checks, fail-fast validation) and has led safe backend refactors using feature flags, idempotent backfills, and Postgres RLS for secure, queryable results delivery.”
Junior software developer specializing in data analytics and machine learning
“Entry-level software engineer who independently built an AI-powered feedback aggregation and analytics dashboard end-to-end using Cloudflare Workers, D1, and React. Stands out for combining serverless backend design, LLM-based categorization, and thoughtful UI/UX polish, with a practical approach to production debugging and data reliability.”
Senior UI/UX Product Designer specializing in healthcare and regulated digital experiences
“Product designer-developer leading the modernization of One Shot Records from a legacy PHP storefront to a React/Next.js marketplace experience. Particularly interesting for combining UX, frontend engineering, and product strategy—he not only redesigned the mobile-heavy experience, but also proposed a shift from eBay-style sales to a barter-based marketplace model backed by AI validation and a multi-layer API/data architecture.”
Executive product leader specializing in FinTech and Enterprise SaaS
“Product leader and founder with a rare mix of 0-to-1 build experience, AI-enabled platform work, and legacy modernization leadership across fintech and B2B SaaS. Built CritterRepair.com from just a URL into a launched product in six months, led AI-driven analytics at Modus, and is now self-funding Hatch Credit to advocate for underserved consumers through human-centered AI.”
Mid-level Full-Stack Java Developer specializing in retail, banking, and healthcare systems
“Full-stack engineer with hands-on ownership of a real-time retail inventory and shipment tracking platform, spanning React/Angular dashboards through Spring Boot microservices, PostgreSQL, and Kafka. Stands out for building operationally impactful systems in ambiguous environments and for thinking carefully about scalability, monitoring, and user-friendly workflow automation, even without direct production AI experience.”
Mid-level Software Engineer specializing in full-stack web and AI applications
“Software engineer who owned an Order Management System end-to-end at Reliance Jio, improving large-table performance via UI virtualization shipped behind feature flags and refined through direct ops-user observation. Also built an OCR automation tool at Piramal Realty using Python/Tesseract with validation and manual correction fallbacks, driving adoption by operations teams. Experienced integrating with Kafka-based microservices and improving observability using structured logging and correlation IDs.”
Mid-level Software Engineer specializing in web platforms, mapping, and identity systems
“Full-stack engineer with strong backend and data architecture depth, including building a TypeScript/React/Node/MongoDB DNS resolver with cycle detection and recursive graph traversal. They speak credibly about production performance tuning, distributed database migration, and message-queue reliability patterns, with cited impact including 30% faster DNS queries, P95 retrieval improved from 30+ seconds to ~2 seconds, and 200% higher concurrent-user capacity.”
Director-level Art Director & Design Leader specializing in brand and campaign creative
“Candidate declined to proceed with the text-based/AI screening format and did not share portfolio details, stating a preference to walk a human through their work and assess role/culture fit in a two-way conversation.”
Mid-Level Game Designer specializing in live ops and content design
“Game/content designer with experience at EA and on a mobile title (Ultimate Fishing), owning PvP mode UX/gameplay improvements and building UE5 Blueprint systems (state machine + modular weapon/ability architecture) to support multi-developer teams. Also designed College Football 2025/2026 challenge content grounded in real football culture and research, improved broken data-driven toolsets via spreadsheet formula work, and partnered with economy to rebalance rewards by rapidly shipping additional challenges.”
Senior Gameplay Engineer specializing in Unity (C#) systems and AI for mobile games
“Unity/C# gameplay engineer with 3.5 years leading Scraptics at Halfbrick, owning and shipping the game’s core inventory puzzle loop (200+ interacting items) with strong stability and player-positive design fixes. Proven mobile optimization impact (sub-20 FPS/overheating to 60 FPS) and Photon PUN multiplayer experience from game jam and capstone projects; actively designing LLM-driven swarm AI architecture using Claude with async calls, caching, and fallbacks.”
Mid-level Software Engineer specializing in game development and web/mobile apps
“Gameplay engineer who also contributes to game design, currently building a motion-based horror game with educational riddle mechanics (animal/sea-creature learning via in-room info tablets). Has shipped/implemented stealth gameplay systems including power-ups (notably an invisibility mechanic) and iterated features through internal cross-discipline playtests, documentation, and Figma-driven inventory system alignment.”
Senior Front-End Engineer specializing in Angular and AI-powered web applications
“Frontend/product engineer with strong Angular and TypeScript experience who has owned internal products like a configuration-driven reporting platform and bulk-operation workflows end to end. Stands out for combining product ownership, backend/API collaboration, and AI-powered analytics work, including a Gemini-based sentiment dashboard that helps the business mine user feedback for retention and subscription insights.”
Senior Full-Stack Software Engineer specializing in AI agents and data platforms
“Full-stack and AI-focused builder who has shipped both customer-facing personalization at AT&T and internal LLM-powered automation/agent systems in startup environments. Stands out for combining TypeScript-heavy engineering rigor with practical AI orchestration, evaluation, and measurable business impact—from reducing support escalation through personalization to saving 10-11 hours per week by automating fragmented operational workflows.”
Senior Frontend Engineer specializing in React and enterprise SaaS
“Frontend engineer in an insurance SaaS white-label environment who transformed a fragmented ecosystem of 100+ duplicated React repos into a scalable platform using versioned NPM libraries (CommonWeb/WorkflowWeb). Built a JSON-driven, multi-step quote and payment workflow in React+TypeScript with Redux-Saga for complex async orchestration and reliability (idempotency, retries, takeLatest). Delivered measurable impact: 35% bundle reduction, onboarding cut from weeks to days, and bug fixes propagated across clients in hours.”
Mid-level Full-Stack Developer specializing in web platforms and cloud (AWS)
“Full-stack engineer with financial services experience (Lincoln Financial) who owned a customer-facing financial portal end-to-end using TypeScript/React and Node/Express. Has hands-on microservices and RabbitMQ event-driven workflows, addressing scale issues like retries/duplicates with idempotency and traceable logging, and built an internal real-time ops/support dashboard to improve monitoring and incident response.”
Intern Full-Stack/Backend Software Engineer specializing in test automation and web systems
“Backend/ML engineer who built an end-to-end greenwashing detection system for corporate ESG reports: Python preprocessing pipeline, logistic regression + fine-tuned DistilBERT models, and a Dockerized FastAPI inference service optimized for latency. Internship experience maintaining GitLab CI/CD for TypeScript services (Jest/Playwright), improving pipeline stability and test determinism; familiar with Kubernetes/GitOps concepts and AWS CLI/SSO.”
Mid-Level Software Engineer specializing in cloud-native microservices and FinTech platforms
“Software developer with hands-on experience refactoring a legacy .NET CMS into a newer API-driven application (ASP.NET MVC, JavaScript/HTML), including dynamic asset migration and resolving team merge conflicts in Bitbucket. Built automated tests with PyTest and used Postman for API validation, and leveraged Splunk for production issue detection; also worked on an end-to-end ticketing/workflow management project with prioritization and verification steps.”