Vetted Design Professionals in California

Pre-screened and vetted in California.

DG

Principal Product Designer specializing in enterprise B2B SaaS and cloud platforms

San Francisco Bay Area18y exp
6senseWalden University
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SM

Mid-level Graphic Designer specializing in brand, presentation, and digital production design

San Francisco, CA6y exp
Spectrum BrandsAcademy of Art University
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SZ

Senior Game Designer & Systems Designer specializing in progression and economy design

Cupertino, CA9y exp
Starward Game StudiosUC Santa Cruz
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KB

Mid-level Technical Artist specializing in real-time animation pipelines and Unreal Engine

Los Angeles, CA5y exp
SnapLoyola Marymount University
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EA

Senior Technical Artist specializing in XR, game engines, and generative/agentic AI

Los Angeles, CA32y exp
Meta
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KC

Senior Product Designer specializing in enterprise UX for healthcare and financial systems

Bay Area, California, USA5y exp
IntuitIndiana University Indianapolis
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SK

Senior Product/UX Designer specializing in enterprise UX, AI, and modern interfaces

Santa Clara, California8y exp
AryakaUniversity of Colorado Boulder
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SM

Director-level Visual Designer and Art Director specializing in brand identity systems

Los Angeles, CA10y exp
SamsungArtCenter College of Design
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MG

Manuel Garcia

Screened

Senior Graphic Designer specializing in e-commerce and digital storefronts

Long Beach, CA11y exp
AVVACalArts

Senior graphic designer with e-commerce marketing experience at AVVA and Apt2B.com, focused on high-polish email and paid social creative. Leans into motion design—shooting and editing video and building animated GIF assets—to drive engagement and revenue, and is experienced producing high-volume sale/Black Friday creative efficiently using grid systems and brand-guideline guardrails.

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xiaowei guo - Junior Game Designer specializing in AI-driven systems and interactive narrative in Irvine, CA

xiaowei guo

Screened

Junior Game Designer specializing in AI-driven systems and interactive narrative

Irvine, CA2y exp
PetchNortheastern University

Game economy/progression designer who owned an end-to-end multi-currency economy for a top-down kitchen management sim, balancing cash/reputation/XP with sinks like spoilage, maintenance, and rent. Uses telemetry + structured playtests and spreadsheet simulations to tune pacing, reduce mid-game churn, and prevent late-game inflation by adjusting efficiency/skill curves and phase-based balancing.

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RE

Remi Ercolani

Screened

Director-level Gameplay Designer specializing in 3Cs and combat for AAA games

California, USA21y exp
Hangar 13University of Burgundy

Gameplay/systems designer who owned the end-to-end gameplay redesign of Top Spin 4 (2011)—including player states, ball physics, shot resolution, attributes, and AI—with much of that work later reused in TopSpin 2K25 (2024). Deep experience balancing realism and responsiveness for competitive multiplayer/online play, using extensive playtesting plus telemetry analysis (Tableau) to tune timing windows and core mechanics.

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SF

Shuishi Fang

Screened

Senior UX Engineer specializing in AI-native workflows and design-to-dev automation

Bay Area, CA5y exp
Vibrant AmericaRochester Institute of Technology

UX/product designer in a medical laboratory B2B portal context who prototypes beyond Figma—built a GPT-based settings chatbot to address findability and low settings adoption, iterating through 11 tested versions with regression safeguards and structured prompts to mitigate instruction truncation/hallucinations. Also redesigned clinic order management by separating doctor vs assistant experiences and introducing step-based status views for a long, multi-stage lab order lifecycle; former full-stack engineer who improves design-to-dev handoffs via templates and readiness rituals.

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JG

Senior Brand & Product Designer specializing in UX for AI and FinTech

Los Angeles, CA11y exp
CleanlabSuffolk University

Senior/brand designer with portfolio work spanning fintech and AI SaaS, including leading the Daylight Grow launch for an LGBTQ+ audience across multiple channels (web, social, email, events, merch, OOH). Expanded Cleanlab’s Figma design system in close partnership with engineering and led visual QA to support fast, high-volume iteration without quality drift; also drove direct mail + landing page redesigns for Happy Money to improve acquisition performance.

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Huy Hua - Senior Product Designer specializing in enterprise B2B SaaS and AI governance in San Francisco, CA

Huy Hua

Screened

Senior Product Designer specializing in enterprise B2B SaaS and AI governance

San Francisco, CA12y exp
IBMArizona State University

Product/UX designer focused on AI governance and GRC, who led end-to-end design of IBM Watsonx.governance by unifying previously siloed products (OpenPages, OpenScale, Factsheets) into a role-based platform for proactive risk detection and audit-ready compliance. Combines deep field research with strong technical fluency (CS degree, SQL, API-aware collaboration) and has shipped award-winning work (iF Gold 2025) with market recognition (IDC MarketScape Leader).

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Jonathan Tucker - Mid-level Esports & Game Operations Leader specializing in strategy, analytics, and live events in San Francisco, CA

Mid-level Esports & Game Operations Leader specializing in strategy, analytics, and live events

San Francisco, CA9y exp
Ubisoft

Game designer with shipped multiplayer FPS experience on XDefiant, owning end-to-end mode design and tuning (Capture the Flag) and co-designing the Hardpoint spawn system across maps. Builds and iterates prototypes directly in Unreal Engine 5 using Blueprints, and has navigated real console/engine performance constraints and post-launch fixes while maintaining competitive integrity.

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JB

Senior Brand Designer specializing in SaaS, B2B marketing, and design systems

San Francisco, CA12y exp
Action AnalyticsRoosevelt University
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ZL

Mid-level UI/UX Designer specializing in e-commerce product design

Redwood City, CA3y exp
AirmartUSC
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JJ

Mid-level Game Designer specializing in weapons design and gameplay balance

San Francisco, CA6y exp
UbisoftFull Sail University
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Ryan Knight - Senior QA Consultant and Release Manager specializing in game platform releases in San Francisco Bay Area

Senior QA Consultant and Release Manager specializing in game platform releases

San Francisco Bay Area9y exp
Electronic ArtsRensselaer Polytechnic Institute
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AA

Mid-Level Graphic & Visual Designer specializing in game marketing

Santa Monica, CA4y exp
Activision BlizzardMoscow State University of Psychology and Education
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Jahson Fuller - Director-level Art Director & AI-driven Creative Strategist for brand, digital, and experiential work in LA, CA

Director-level Art Director & AI-driven Creative Strategist for brand, digital, and experiential work

LA, CA6y exp
Refract GroupSchool of the Art Institute of Chicago
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Kanika Bansal - Mid-level Product Designer specializing in mobile, SaaS, and hardware-integrated UX in California, USA

Mid-level Product Designer specializing in mobile, SaaS, and hardware-integrated UX

California, USA5y exp
DisneyIndiana University Indianapolis
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