Pre-screened and vetted.
Senior Graphic Artist specializing in editorial, social media, and marketing design
Entry-Level Game Systems Programmer specializing in Unity and C#
Mid-level UX/UI Designer & Front-End Developer specializing in visual identity and community growth
Mid-level Audio Engineer and Music Producer specializing in live sound and studio production
Junior UI/UX Designer specializing in mobile and web product design
Entry-Level Technical Game Designer specializing in Unreal Engine 5 Blueprints
Mid-level Unreal Artist specializing in 3D animation, level design, and environment creation
Mid-level Visual Effects Artist specializing in Unity VFX and shaders
“Technical artist/VFX developer focused on Unity mobile game effects, with hands-on experience shipping and optimizing an always-on environmental sand/wind VFX (overdraw, emitter count, and texture memory). Also built a spline-driven footsteps path effect using Unity’s Spline package, combining scripting, mesh generation, and shaders, and uses Copilot to speed up shader debugging and API discovery.”
Mid-Level Game Designer specializing in gameplay prototyping and level design
“Game developer/designer building prototypes in Unreal Engine 5 (Blueprints/gameplay scripting), including a Viking vs. zombies project with multiple AI types and elemental magic effects. Has shipped/iterated on a sci-fi SCP-inspired shooter/melee concept, focusing on playtest-driven difficulty tuning, encounter design using environmental obstacles, and creating custom boss attack effects after tester/player feedback.”
Mid-level Motion Designer and Video Editor specializing in animation and VFX
“VFX artist focused on short films, with hands-on experience building Houdini fire simulations and compositing in Nuke (including a project shaping fire to form a burning bottle). Has not yet worked on real-time VFX for mobile/VR but is actively eager to learn and already uses AI tools like ChatGPT to speed up Houdini problem-solving.”
Junior Graphic Designer specializing in branding, social media, and UI/UX
Intern Game Designer specializing in Unity, 3D asset creation, and data-driven systems
Junior Gameplay Programmer specializing in Unreal Engine and game design
Junior Graphic Designer specializing in brand identity and UI/UX
Junior Level & Systems Designer specializing in narrative-driven and modular game spaces
Junior 3D Animator specializing in character animation and VR content
Entry-Level Game Designer specializing in Unreal Engine Blueprints
Mid-level Unreal Engine Technical Artist specializing in shaders, materials, and performance
Junior Graphic Designer specializing in branding, print, and digital design
Mid-level UI/UX Designer specializing in product design and brand identity
Mid-Level Unreal Artist specializing in 3D animation, level design, and environment creation
Mid-Level Graphic Designer & Illustrator specializing in music branding and motion graphics
Junior Graphic Designer specializing in brand identity and packaging
“Brand/visual designer focused on modern, high-polish marketing creative, with examples spanning a corporate contractor brand (BMAP Nigeria / Interlogistics General Contractors) and a consumer food brand (Pan’s Cakes and Chops). Emphasizes end-to-end identity systems—logo, typography/color standards, packaging, and repeatable patterns—plus scalable production practices in Figma and lightweight video editing in CapCut.”