Pre-screened and vetted in the Los Angeles Metro.
Senior Editor specializing in film, television, and unscripted content
Senior Documentary/Unscripted Editor specializing in character-driven storytelling
Senior Gameplay Animator specializing in real-time character and combat animation
“Senior gameplay animator with shipped AAA experience on Just Cause 4 (cinematics) and deep UE5 implementation experience—often operating as one of the only animators on a project. Led multiple combat-style animation sets, owned mocap cleanup/polish workflows across Maya/MotionBuilder and UE5, and partnered with engineering/tech animation on systems like AI-driven talking characters (viseme setup).”
Senior Video Editor/Post-Producer specializing in branded, YouTube, and social content
Senior Gameplay Engineer specializing in Unreal Engine and immersive XR experiences
“Gameplay engineer with deep Unreal Engine multiplayer/VR experience, including end-to-end implementation of replicated physics for a co-op VR FPS (Final Space: The Rescue) optimized for Meta Quest constraints using profiling-driven network and simulation throttling. Also built physics-driven projectile systems with predictive arcs and tuned hand-tracked vehicle controls for an Apple Vision Pro project using playtest analytics to improve feel.”
Senior Audio Producer specializing in AI audio workflows and podcast production
“Video editor/audio engineer focused on music editing and mixing for longform and digital content, with examples spanning a criminal justice reform documentary ("The People's Project") and a comedy series (All Deaf Digital). Works end-to-end in Premiere + Pro Tools, using LUFS targets, restoration, automation, and templates, and iterates quickly using producer notes and YouTube retention analytics.”
Senior Video Editor specializing in broadcast, digital, and documentary storytelling
Senior Unscripted Editor specializing in documentary, episodic, and corporate post-production
Senior 3D Animator specializing in real-time, cinematic, VR/AR production
Senior Video Producer/Editor specializing in social media and short-form branded content
Senior Previsualization & Layout Artist specializing in feature animation and virtual production
Senior Television Editor specializing in animation, news packages, and entertainment programming
Senior Video Editor & Producer specializing in broadcast, documentary, and branded content
Director-level Podcast Producer & Editor specializing in celebrity and network audio/video shows
Senior Game & XR Developer specializing in Unity, Unreal Engine, and immersive learning
“UE5/VR-focused developer who has shipped real UE5 deliverables (Fab.com products and VR template projects used by graduate students) and built a modular VR training interaction system end-to-end using Blueprint Interfaces and Actor Components. Also shipped a game-ready UE5 character product (“Ryan the incredible”) with 180 animations and a scalable AnimBP, and has hands-on profiling/optimization experience reducing tick-heavy Blueprint logic.”
Director-level Video Editor & Creative Producer specializing in branded content and documentaries
“Senior video editor with 15+ years of expert-level Premiere Pro and After Effects experience, spanning full-length TV documentaries and major-brand social content (Nike Running, JP Morgan Chase, Mattel). Led editing for Mattel’s Hot Wheels Labs YouTube series with tens of millions of views, and brings a highly structured longform workflow from ProRes 422 transcoding through graphics, color, mix, and final delivery.”
Senior Post-Production Supervisor & Lead Video Editor specializing in broadcast and esports content
Senior Digital Producer specializing in social-first and multi-platform video campaigns
Director-level Communications & Marketing Leader specializing in healthcare, public health, and nonprofit strategy
Junior Live Events & Music Operations professional specializing in booking, touring, and community events
“Founder/director of the music and event production company Tuned In, personally driving outbound BD to book underground LA talent and produce 25 events, including a major Lunar New Year collaboration with Alice Longyu Gao. Also ran multi-channel voter/community outreach for the Frankie Carrillo campaign (door knocking, 1,000+ SMS) and built automation tools (Apple widget; AI image-to-CSV workflow at Live Nation) to improve operational efficiency.”
Senior Character Animator specializing in previs/postvis and feature film animation
“Gameplay animator with experience delivering high-fidelity action animation (Spiderman/Fantastic 4 shots) and shipped game work including Fortnite. Primarily animates in Maya, exports to UE5 via established tools, and iterates by validating animation in both Maya and Unreal; strong in mocap cleanup/polish and technical constraint workflows (parent switching, stepped animation) under deadline pressure.”
Mid-Level Sound Designer & Composer specializing in podcast post-production and mixing
“Audio professional with ~8 years in sound design who scores and edits music to picture in Pro Tools, delivering stems into DaVinci Resolve/Premiere. Experienced in fast-paced daily production (sports journalism) and uses BPM/click-track workflows to tightly sync music to edits—leveraging hard cuts and unexpected cues to boost comedic timing and viewer retention.”
Senior Video Editor & Director specializing in longform food and lifestyle storytelling