Pre-screened and vetted.
Senior Unity Engineer specializing in full-cycle game development and multiplayer systems
“Unity game developer with experience in both single-player UX-heavy systems and synchronous PvP multiplayer. Implemented a drag-to-target UI flow for a turn-based strategy game that reduced a typical unit turn from ~10 clicks to 1, backed by a modular battle-step architecture. Worked with Photon PUN/Fusion on Cat Simulator 2 (up to 10 players), focusing on data minimization and physics synchronization techniques.”
Senior/Lead Unity Developer specializing in mobile games, AR, and multiplayer integrations
“Unity gameplay engineer with AAA experience who built a highly configurable weather/day-night system (clouds/rain/sun-moon/stars) that influenced core gameplay decisions (vehicles, time-of-day, farming/animal needs). Also has hands-on multiplayer experience with Photon Fusion (including client-backend communication and physics sync troubleshooting) and has set up CI/CD and build pipelines.”
Senior Software Developer specializing in regulated game development and full-stack web
“Frontend web developer who owned end-to-end delivery for multiple client websites at Vox Interactif and RGI Solutions, including solo launches and rigorous cross-device/browser QA. Experienced with Joomla/WordPress ecosystems (selecting and customizing reliable add-ons) and structured rollout practices (staging/sub-branch + client sign-off). Currently upskilling in React by building a custom wiki-style dashboard for fantasy novel worldbuilding.”
Mid-level Technical Game Designer specializing in prototyping and UE5 interaction design
“VR/AR game developer and creative leader who has shipped titles to Meta Quest (across Unity/Unreal/Godot) and PlayStation VR. Served as Creative Director and Lead Designer on SafeAR, delivering beyond the brief in a rapid 2-month project, and has also built and coded a Unity mobile puzzle game largely solo.”
Mid-level Software Engineer specializing in AI, full-stack development, and RAG systems
“Built and owned a production RAG search/Q&A platform at Data Integrity First for a client with a large, hard-to-search document library, deployed on AWS. Drove major adoption gains by adding source attribution (users trusted answers more) and improved system performance with guardrails, logging, and iterative chunking/OCR normalization—cutting fallback rate from ~22% to under 10%.”
Senior Unity Game Developer specializing in multiplayer mobile and WebGL games
“Unity lead/gameplay engineer who built and shipped Explottens (Apple Arcade) from scratch, including a custom 2D physics system and performance-focused pooling; reports the title generated seven-figure USD revenue. Also integrated an LLM/RAG-driven conversational avatar experience (English/Arabic TTS with lip sync) via a reliability-focused backend layer, and has hands-on Unity Netcode multiplayer experience solving desync and precision issues with deterministic predicted trajectories.”
Senior Full-Stack Engineer specializing in AI-powered web products
“Backend/data engineer who has built production AI video generation services on AWS using a hybrid serverless + container architecture (FastAPI, Lambda, ECS, Postgres/Redis) with strong reliability practices (auth, retries/timeouts, structured logging, CloudWatch + Slack alerting). Also delivered AWS Glue ETL pipelines with schema evolution handling and modernized a legacy SAS healthcare reporting workflow to Python with parity validation and parallel-run migration.”
Mid-level UX/HCI & Game Designer specializing in VR and interactive experiences
“Early-career UK-based game developer with extensive Unity experience and a postgraduate engineering project involving a Meta Quest prototype built in Godot. Built a solo first-person puzzle/exploration game with FromSoftware-inspired ambiguous narrative, and uses AI workflows for concept visualization and for validating/prototyping gameplay logic before implementing in C#.”
Director-level Engineering Leader specializing in scalable SaaS, cloud, and embedded systems
“Startup-experienced builder exploring an ambitious “internet 2.0” concept: a decentralized wireless mesh network using custom hardware nodes, with a security-first communications goal. Has thought through adoption mechanics via at-cost node distribution, usage-based crypto incentives, and an AR area-control game to drive network growth; also brings practical insight into what VCs value from working at startups including one owned by a PE firm.”
Mid-Level Software Engineer specializing in distributed systems and cloud microservices
“Built and productionized a RAG-based semantic search system for video-derived data, focusing on measurable success metrics (p95 latency, reliability, cost/request) and strong observability (prompt versions, retrieved docs, tool calls, token usage). Experienced in diagnosing real-time issues in LLM/agentic workflows and in supporting go-to-market efforts through tailored technical demos, rapid POCs, and post-close onboarding.”
Mid-level Software/Data Engineer specializing in cloud ETL pipelines and data infrastructure
“Backend/data engineer who built a production analytics data service (Python/FastAPI on AWS/Postgres with PySpark ETL) handling millions of records per day and drove major latency improvements (10–15s to <2s) via indexing, Redis caching, and shifting aggregations into ETL. Also shipped an LLM-based natural-language-to-SQL assistant end-to-end with strong guardrails (schema restrictions, read-only validation, RBAC, masking) and designed a multi-step agent workflow with verification and fallback logic.”
Director-level Software Development Leader specializing in FinTech, Blockchain, and AI
“Bootstrapped founder with a technical background who has already built an MVP SaaS loyalty and referral platform plus a tablet/mobile POS companion product, leveraging Azure and Google Cloud support rather than outside capital. Focused on learning-by-building, resource-efficient execution, and forming highly motivated, equity-aligned teams.”
Mid-Level Software Engineer specializing in full-stack development and data engineering
“Backend engineer with production experience at KeyBank building high-volume Java/Spring Boot services on Azure with PostgreSQL/Oracle, including async job ingestion and tracking. Demonstrates strong reliability/performance debugging (HikariCP pool exhaustion, DB contention) and has shipped an LLM-powered data analysis/summarization feature with robust production guardrails (validation, shadow testing, deterministic fallbacks, audit logs).”
Director-level software engineering leader specializing in IoT, cloud architecture, and enterprise systems
“Senior engineering leader who says he spent the last 7 years implementing rather than planning, including building a one-person engineering function into a fully operational department with standards, KPIs, Scrum, QA, and automation. He also designed the full technical ecosystem across application, backend, enterprise architecture, ETL, IoT, and CI/CD, and has additional exposure to VC-backed environments and M&A integration leadership.”
Intern Software Engineer specializing in full-stack web and game systems
“Built a production 13-step LLM agent pipeline at Sentari AI that converts diary entries into personalized AI responses and a persistent structured user profile. Stands out for a pragmatic approach to production AI: strict schemas, function calling, state-machine orchestration, confidence thresholds, logging, and validation layers to control non-determinism and prevent bad profile updates.”
Executive CTO and startup founder specializing in SaaS, AI, and healthcare technology
“Serial founder and fractional CTO with 8 companies founded and 3 exits, now looking to commit full-time to a venture-backable startup. Currently advising two startups that recently raised $400K friends-and-family and $1M pre-seed, and brings thoughtful perspective on venture-scale economics, team quality, and AI disruption risk.”
Junior Software Engineer specializing in AI and full-stack development
“Junior web developer turned applied AI builder who has shipped both user-facing web UX improvements (Vue.js + Drupal/Twig) and production LLM systems. Built a Google Cloud-hosted Llama/Ollama RAG customer-service chatbot with citation-based guardrails and a metrics-driven eval loop, and also delivered a large-scale Python pipeline analyzing 14M Amazon consumer reviews for flavor-trend detection.”
Senior Gameplay Engineer specializing in game engines and narrative systems
“Gameplay/tools engineer with experience in Unity/C# and narrative systems who built an internal scripting formatter at Pocket Gems that nearly doubled scene scripting throughput. Also worked on The Wayward Realms, integrating a local lore-trained NLP system for procedural NPC dialogue and building a host-authoritative co-op prototype with custom replication debugging.”
Senior Unity Developer specializing in VR, multiplayer, and AI-driven simulations
“Unity/VR engineer who has owned systems from gameplay architecture through hardware integration, including a modular casino platform deployed to 100+ terminals in Chile that became the company’s primary revenue source for over three years. Also brings hands-on experience with AI-driven talking avatars, multiplayer VR training on Quest, and aggressive cross-platform optimization across WebGL, Android, and VR.”
Mid-level Deployment Engineer specializing in AI integrations and data pipelines
“Built and owned enterprise data/integration deployments and production AI workflows, including a Python-based migration pipeline that moved 2M records with major improvements in onboarding speed, error rate, latency, and uptime. Also shipped a financial RAG assistant over 50K documents with sub-second p95 latency, showing a strong blend of customer-facing deployment ownership, data engineering, and LLM systems expertise.”
Entry Software Developer specializing in full-stack web and AI applications
“Full-stack developer building Lynx Cafe, a React Native/Expo iOS app for coffee shop customer feedback, while using AI and multi-agent workflows to accelerate scaffolding, architecture, and backend migration. Stands out for treating AI like a junior engineering team—assigning specialized tasks, manually integrating outputs, and enforcing code quality, security, and architectural consistency.”
Mid-level Implementation Consultant specializing in enterprise SaaS delivery
“Implementation consultant with nearly 7 years at FAST Enterprises delivering public-sector tax system implementations for NYC and Pennsylvania agencies. Brings rare depth in translating complex government business processes into configured workflows, ETL/SFTP integrations, financial calculation tools, and UAT-driven releases across collections, audit, and tax operations.”
Mid-level Full-Stack Engineer specializing in real-time frontend systems
“Frontend-leaning full-stack engineer who built and largely owned YAARI, a browser-based social media platform with real-time interactions, media handling, and AI-based content validation. Stands out for combining React performance tuning, real-time UX design, and security-conscious backend integration in a complex consumer-style application.”
Mid-level Software Engineer specializing in full-stack SaaS and FinTech platforms
“Frontend-leaning full-stack engineer who modernized a legacy jQuery-based product information management platform into a more modular React application and owned analytics dashboard integration across UI, APIs, and data flows. Brings strong experience with enterprise releases, TypeScript modeling for complex API data, and performance optimization for large, data-heavy product and analytics interfaces.”