Pre-screened and vetted.
Mid-Level Full-Stack Software Engineer specializing in cloud-native microservices
Intern Mechanical Design Engineer specializing in CAD/CAE, HVAC/MEP design, and industrial automation
Entry-Level QA Tester specializing in video games and cross-platform testing
Senior Video Editor specializing in post-production, motion graphics, and storytelling
Mid-level XR/VR Developer specializing in immersive training and educational software
Mid-level Generative AI Engineer specializing in LLMs, RAG, and agentic systems
Mid-Level Full-Stack Software Engineer specializing in AI automation and RAG agents
Junior Game Programmer and Game Designer specializing in Unreal Engine and Godot
Mid-Level Unreal Game Programmer specializing in UE5 gameplay systems
Mid-level Full-Stack Software Engineer specializing in web apps, cloud, and UI/UX
Lead Unity Developer specializing in VR flight simulators
“Unity VR developer who built "instructor tools" for a skydiving/canopy training simulator, including comfort-focused wind/landing assessment features to reduce motion sickness. Implemented the simulator’s full Photon PUN networking and added Agora-based video streaming so instructors could run sessions with participants joining from browsers/tablets, while managing real-world latency constraints.”
Mid-Level Full-Stack Developer specializing in React, Next.js, and Ruby on Rails
“Senior frontend engineer who led the end-to-end build of ConvoCore’s AI agent stress-testing UI, handling non-deterministic AI outputs and high-frequency streaming logs. Emphasizes quality and scalability through schema-driven module contracts (Zod), shared hook/component libraries, and Playwright E2E tests, plus performance work like virtualization and code-splitting. Ships quickly with feature-flag rollouts, Sentry monitoring, and tight user-feedback loops (contextual bug reports with attached logs).”
Executive Creative & Retail Operations Leader with apparel business and customer service experience
“Entrepreneurial, creative candidate who previously turned wedding dressmaking into a lucrative business, doing extensive upfront research and teaching themselves vendor sourcing, website building, and marketing. Also claims to have invented early smart TV concepts but lacked legal protection at the time; now looking to bring creativity and drive to help another company (CEO/leadership aspirations).”
Mid-level PPC & Performance Marketing Specialist (Google Ads, Meta Ads, GA4, GTM)
“Performance marketer focused on e-commerce growth, managing $60K–$80K/month budgets primarily on Google Ads with supporting Meta. Demonstrated disciplined testing and volatility control, improving ROAS from 3.8 to 5+ in ~3 months while scaling spend ~30% and keeping revenue stable. Strong in full-funnel cross-platform allocation (Google/Meta/TikTok) and systematic troubleshooting of performance declines.”
Senior Full-Stack Software Engineer specializing in AWS, TypeScript, and scalable microservices
“Frontend engineer who led the end-to-end UI for a virtual trivia/multiplayer game, including architecture (component-driven + design system), quality practices (TypeScript, linting/formatting, unit + E2E tests), and real-time synchronization for ~100 concurrent players using Pusher. Emphasizes pixel-perfect, mobile-first responsive delivery with Tailwind and design tokens, plus ongoing refactors for reusability and performance.”
Senior Audio Post-Production Supervisor & Podcast Editor specializing in ADR/Foley and Spotify Originals
“Sound supervisor and mixer with 17 years in Pro Tools spanning film/TV/podcasts/YouTube, including supervising and largely executing the full audio post (SFX/Foley/ADR/music edit/mix) for Netflix Top 10 feature Mine 9. Notable for realism-first sound design informed by deep field recording in an actual coal mine and for thriving in high-volume environments (2 features/month + weekly TV; multiple weekly shows at Spotify) with fast turnarounds and consistent deliverables.”
Mid-level VFX Artist specializing in real-time game effects for Unity and Unreal
“VFX artist who shipped the mobile title WAGIMI Defense, creating a broad range of effects across UI and character actions. Highlights hands-on real-time/mobile optimization experience, including reducing overdraw and tuning shaders/emitters to keep effects performant while maintaining visual quality (e.g., tank shot VFX).”
Mid-level PPC Executive specializing in SEM and Google Ads performance marketing
“Paid media performance marketer experienced managing $50K+/month budgets across Google Ads (Search + Performance Max) and Meta, with TikTok used for top-of-funnel. Uses a highly structured experimentation and scaling framework (keyword clustering, incremental bidding shifts, 7–10 day stability windows) and has delivered a 25–30% CPL reduction while scaling spend and maintaining lead quality.”
Mid-level Performance Marketing Manager specializing in paid media for DTC e-commerce
“Performance marketer focused on scaling DTC/B2C e-commerce paid media across Meta, TikTok, and Google Search/Shopping. Has managed $80K–$120K/month budgets, using a creative-first, full-funnel testing system to improve blended efficiency (CPA down 22%, MER 2.6→3.4) and drive >60% revenue growth in four months, with a track record of diagnosing creative fatigue/retargeting saturation and restoring growth quickly.”