Pre-screened and vetted.
Junior Product Designer (UX/Research) specializing in AI and behavioral design
Intern Product Manager specializing in FinTech and AI-powered consumer apps
Senior Game Economy & Systems Designer specializing in mobile, AAA, and Web3 games
Director-level Head of Design specializing in branding, creative direction, and AI-enabled production
Mid-Level Full-Stack Software Engineer specializing in web apps, cloud, and data visualization
Mid-level UI/UX Designer specializing in user research, prototyping, and compliant onboarding flows
Executive Engineering Leader specializing in regulated healthcare SaaS and aerospace systems
Principal Product Designer specializing in AI-enabled UX and design systems
Executive Engineering Leader specializing in cloud, DevSecOps, and large-scale platform modernization
“Co-founded a Digital Loss Prevention (DLP) startup and raised $6M in seed funding by showcasing a controlled, laptop-based technology demo. Post-funding, drove MVP planning and execution by sequencing operations and assembling a team to build an appliance MVP, using an iterative build/evaluate/visualize approach.”
Senior XR & Unity Developer specializing in immersive games and interactive experiences
“Unity developer with hands-on VR experience focused on “game feel,” enhancing immersion by adding touch-reactive visuals, custom haptics, and spatialized binaural interaction audio in collaboration with an audio team. Has recent multiplayer experience using Unity Netcode and uses AI tools for code review and rapid upskilling (e.g., reactive programming). Seeking a fully remote role with compensation around €60–70k.”
Executive MedTech R&D and Strategy Leader specializing in medical devices and commercialization
“Seasoned medtech R&D leader and inventor with a track record of creating and scaling interventional and drug-delivery devices—crediting a low-cost coronary pressure measurement guidewire with a few hundred million dollars in revenue impact and building an innovation organization that reached ~$1B revenue. Now exploring startup opportunities in interventional devices, conducting early market assessments and leveraging deep domain networks to target modalities attracting investors, with an exit-oriented mindset (IPO or strategic acquisition).”
Intern Game Developer specializing in Unreal Engine 5 systems and virtual production
“UE5 gameplay animation developer focused on building and optimizing full character Animation Blueprint stacks (locomotion + jump/fall/land, montages, linked anim graphs, and layered procedural IK). Has hands-on experience debugging tricky interaction IK issues (e.g., 180-degree turn misalignment) and improving runtime performance using Unreal profiling tools and conditionalizing IK/Control Rig evaluation.”
Mid-level UX/Human Interface Designer specializing in design systems and UX research
“Product/UX designer with industrial domain experience designing an end-to-end "factory mode" vehicle software experience for assembly-line workers, optimized for speed, flat navigation, and multi-device responsiveness across different plants. Combines rigorous field research and SME collaboration with strong front-end skills (HTML/CSS/TypeScript/React), including coding components to demonstrate feasibility and keep features in scope; also has accessibility-focused telehealth capstone work for d/Deaf and hard-of-hearing users.”
Senior Program & Project Leader specializing in digital transformation and cross-functional delivery
“Cross-functional operator with experience at Rippling and Twitter, known for building lightweight but rigorous communication and reporting systems (shared notes, weekly updates, exec decks, issue-tracker velocity) to keep teams and executives aligned. Emphasizes psychological safety and early conflict resolution, and has supported senior leaders managing high-volume creative/media output through concise, proactive executive briefings.”
Senior Game Designer specializing in systems, combat, and live-ops game modes
“Game designer with shipped experience on Squid Game Unleashed (mobile) and Radical Heights (battle royale), owning multiple modes end-to-end from paper design and greybox through tuning, QA, and live ops/backend rollout. Demonstrates strong Unreal/Blueprint prototyping, pacing-focused iteration (targeting 70–90s rounds), and building meta challenge systems that stay fresh via monthly/seasonal rotations and player-feedback-driven map weighting.”
Junior Product/UX Designer specializing in FinTech and conversational AI
“Founding product designer at a startup building RealSpend, an AI-powered fintech product centered on conversational decision support (contextual insights and in-flow actions). Also designed the companion app for Lasso Loop, an in-home recycling appliance, translating an industrial process into a warm, kitchen-friendly UX using layered information architecture and progressive disclosure, with strong design-system alignment to React/Tailwind/Ant Design engineering stacks.”
Mid-level UI/UX Designer specializing in data-driven, accessible enterprise product design
“Product/UX designer with hands-on experience designing AI-driven products end-to-end, including an AI shopping assistant (Stylaire) with multimodal conversational search (text/voice/image). Uses rapid prototyping and usability testing to simplify complex flows (e.g., reducing filter overload via progressive disclosure) and collaborates closely with engineers with working knowledge of HTML/CSS and component systems.”
Mid-level Robotics Software Engineer specializing in simulation, embedded systems, and robot learning
“Robotics engineer who built a 6-axis force-torque sensor system end-to-end at ROAM Lab, including electronics, low-level drivers, and ROS2 live inference with time-series deep learning (ultimately a 1D ResNet) to handle highly noisy, session-shifting signals. Also upgraded tactile manipulation models to time-series inputs by modifying long-standing ROS architectures, and has prior experience in defense (L3Harris) with production-grade testing and code review practices; published work: arxiv.org/abs/2410.03481.”
Senior Full-Stack & Mobile Software Engineer specializing in cloud-based applications
“Data/ML backend engineer with hands-on production experience spanning RAG services (LlamaIndex/OpenAI) and AWS data platforms. Has delivered Terraform-managed AWS architectures (Lambda + ECS Fargate) with secure secrets handling, built Glue-to-Redshift ETL with schema evolution controls, modernized SAS reporting into Python microservices, and achieved major Redshift query speedups (2+ hours to under 15 minutes).”
Executive Operations & Client Success Leader in analytics, measurement, and reputation intelligence
“Operations-focused leader with experience spanning client delivery, sales operations, and longer-term customer success initiatives at a reputation analytics firm and at Penta. Known for implementing systems (ClickUp, Salesforce/HubSpot, marketing tech) and rigorous reporting rhythms that improve executive visibility, accountability, and data-driven resource allocation; also supported an acquisition by preparing confidential financial documentation and contracts.”
Executive Operations Leader and Electrical Engineer specializing in industrial scale-up and automation
“Operations leader with heavy industrial and climate/industrial innovation exposure: led ops for a novel cement-disruption product involving site selection near CO2 emitters and feedstock/offtake sourcing to reach a proof-of-concept facility. Previously recommissioned an oil re-refinery within a year, owning cross-functional hiring plus compliance, budgeting, and community relations—delivering on time and on budget.”
Junior UX Design Engineer specializing in AI-driven web and product experiences