Pre-screened and vetted.
Junior Product Designer & UX Engineer specializing in AI copilots and design systems
“Product/UX designer with a CS/software engineering background at Microsoft (former intern, now full-time) who bridges design and implementation. Built Shiproom (a Twitch-like live-coding platform) end-to-end with a custom Atomic Design-based system, and has shipped impactful CRM improvements in Dynamics 365 for 60k+ support agents using TypeScript and C#. Also worked on a Microsoft Global Hackathon project integrating a Copilot-backed sign language translation model to reduce documentation friction for deaf support engineers.”
Mid-level Full-Stack Developer specializing in interactive web apps and AWS
“Full-stack, design-minded developer who builds interactive, motion-forward experiences and translates complex creative coding (Three.js/p5.js/GLSL) into accessible UI for non-technical clients. Delivered an end-to-end manufacturing quality control image system for ChargePoint (React dashboard + AWS) and has hands-on field research experience from Hyundai EV user interviews; currently leading development of a virtual gallery for Creative Coding NYC.”
Senior Technical Designer specializing in gameplay systems and Unreal Engine
“Player Experience developer on Madden who shipped player-facing Weekly Recap and Halftime Show flows built in visual scripting, including a custom solution to keep full-screen UI persistent across level loads with strong logging and failsafes. Also builds networked UE co-op ARPG systems (talent trees, combat/animation, leveling/stats, AI, dynamic spawning) and has a track record of refactoring shared UI/banner logic into scalable prefabs to reduce bugs and improve team workflow.”
Senior Mobile Software Engineer and Team Lead specializing in Shopify e-commerce
Intern Machine Learning Researcher specializing in LLM and GNN security
Intern Software Engineer specializing in React/TypeScript and GenAI web apps
Senior Mechanical/Systems Engineer specializing in automation, additive manufacturing, and defense
Mid-Level Full-Stack Software Engineer specializing in web/mobile products and analytics
Junior Product Designer specializing in UX research and workflow design
Intern UX/Design Researcher specializing in human-centered design and brand systems
Mid-level Solutions Engineer specializing in API integrations and data products
Senior Full-Stack AI Engineer specializing in cloud-native SaaS platforms
Intern-level Product & Graphic Designer specializing in automotive marketing and industrial design
Technology Executive specializing in AI-native engineering and cybersecurity governance
Junior Product Designer specializing in Human-AI interaction and healthcare UX
Junior UX/UI Engineer specializing in mobile prototyping and agentic commerce
Senior Technical Game Designer specializing in AI, combat systems, and VR
Intern Robotics & Embedded Systems Engineer specializing in ROS2 autonomous mobile robots
“Recent graduate with a prototyping/hardware engineering background who is building a ROS2-dependent swarm robotics system for transporting non-standard cargo using 3+ robots. Has hands-on experience integrating multiple sensor modalities (LiDAR, IMU, GPS, radar) and developing custom teleoperation ROS nodes, currently tackling networking/communication challenges in multi-robot coordination.”
Executive Technology Leader (CTO) specializing in digital products, cloud platforms, and AI/ML
“IoT/connected-device and SaaS product builder with deep connected health/telehealth experience, including patient care delivery and remote patient monitoring. In their current org, they expanded a nutrition product business by prototyping and piloting a digital pre/post-surgical coaching care-delivery service with real providers/clinics/patients, then building an MVP and taking it to market.”
Senior Gameplay Animator specializing in real-time character and combat animation
“Senior gameplay animator with shipped AAA experience on Just Cause 4 (cinematics) and deep UE5 implementation experience—often operating as one of the only animators on a project. Led multiple combat-style animation sets, owned mocap cleanup/polish workflows across Maya/MotionBuilder and UE5, and partnered with engineering/tech animation on systems like AI-driven talking characters (viseme setup).”
Staff Product/UX Designer specializing in enterprise platforms, data visualization, and AI interfaces
“UX/product designer with deep healthcare and mission-critical software experience across 3M Healthcare, GE Healthcare, and Motorola. Has designed complex lab automation and radiology workflows end-to-end, combining rigorous field research with hands-on engineering (HTML/CSS/TypeScript/React, Storybook) and even building live prototypes (Firebase + Angular) and production-ready UI control libraries to ship.”
Intern Mechatronics Engineer specializing in embedded systems, robotics, and mechanical design
“Robotics software engineer who built a targeting/payload delivery module for an FPV drone, integrating GNSS/IMU and other sensors with an EKF-based fusion stack and multi-rate synchronization. Also designed a servo gimbal with a laser ToF sensor to validate predicted landing locations using DH-based forward/inverse kinematics, leveraging ROS2/Gazebo for simulation and Python/MATLAB for filter tuning.”