Pre-screened and vetted in the Los Angeles Metro.
Intern UX/UI Designer specializing in AI products and accessible design
Mid-level Motion Designer specializing in broadcast graphics, 3D animation, and VFX
Director-level Creative Director & Video Editor specializing in film, TV, and video game marketing
Mid-level Game Designer specializing in systems, balance, and live updates
“Game designer currently leading design on a Mario Party-like party game, owning mode design, economy, and meta-progression. Uses playtests and A/B tests to tune fairness-focused systems (e.g., dynamic power-ups accounting for player standing and turn order) and prototypes quickly in UE5 Blueprints. Previously shipped a mixed-reality version of Knockout League’s Knockout Alley mode for a Quest 3-aligned release.”
Senior Game Designer specializing in game economy, progression, and data-driven systems
“Game economy/progression designer with live-ops experience across MMO, CCG, and F2P strategy titles (ROSE Online, Vega Conflict/KIXEYE). Known for data-driven tuning of loot, currencies, and monetization—e.g., removing a low-performing pay gate drove ~14% DAU lift and improved revenue, and built premium-currency models using real player telemetry to support an ad-to-IAP transition.”
Senior Visual Designer specializing in UX/UI and digital campaign production
Director-level Art Director & Design Leader specializing in brand and campaign creative
“Candidate declined to proceed with the text-based/AI screening format and did not share portfolio details, stating a preference to walk a human through their work and assess role/culture fit in a two-way conversation.”
Entry-Level Game Designer & Gameplay Programmer specializing in Unity and Unreal Engine 5
“Game designer with hands-on experience shipping and tuning a branching memory-deletion narrative system in Unity (Echoes of Memory), focused on creating emotional tension through meaningful player choice. Also builds and iterates cooperative level layouts in Unreal Engine 5 with ~1-week idea-to-playtest cycles, collaborating closely with teammates on Blueprint implementation.”
Mid-level UX Designer specializing in enterprise SaaS and healthcare workflows
Director-level Art Director & Senior Graphic Designer specializing in branding and marketing design
Senior Designer and Art Director specializing in illustration and brand design
Creative Director specializing in brand systems, performance creative, and AI-enabled workflows
Creative Lead & Senior Graphic Designer specializing in brand identity and digital campaigns
Mid-level Game Designer specializing in gameplay, narrative, and community-driven development
Senior Apparel & Materials Developer specializing in PLM, trims R&D, and color management
Senior Technical Narrative Designer specializing in VR and interactive storytelling
“Mission/narrative designer with shipped VR experience on Lone Echo II, including designing and tuning a generator mission and its transition into a branching choice/free-exploration structure. Also builds UE5 Blueprint prototypes for narrative adventure concepts ("Runt"), implementing interaction-driven cinematics and iterating on camera pacing and character writing.”
Senior Graphic Designer specializing in brand systems, packaging, and e-commerce marketing
Mid-level Visual Designer specializing in motion graphics and social media branding
Senior Production Designer & Creative Lead specializing in creative operations and campaign delivery
Director-level Brand Designer & Art Director specializing in brand identity and campaign production
Director-level Art Director & Web Designer specializing in UX/UI, branding, and growth marketing
“Marketing-focused web and creative designer who ships conversion-oriented Shopify and WordPress redesigns, pairing premium UX/UI craft with practical SEO and measurement (metadata, analytics/KPI tracking, Search Console). Comfortable operating under strict brand guidelines (e.g., Microsoft/Disney) while iterating quickly with growth/product partners, and also produces lightweight, multi-format marketing videos in Adobe Premiere Pro.”
Director-level Creative Director specializing in social media and performance content
“Growth creative specialist who builds and iterates high-volume, platform-native paid social ads for an AI app (Smarter Chat), using performance analytics (hook/hold rates) to engineer creative improvements. Developed a POV/"hidden camera" confrontation concept around infidelity that achieved a $2 CPA and influenced broader creative strategy toward more authentic, unscripted-feeling social content.”