Pre-screened and vetted.
Senior Full-Stack Software Engineer specializing in scalable web apps, cloud, and blockchain/AI
“Full-stack engineer with strong production ownership across React/TypeScript, Node.js, and AWS (EC2/ECS/RDS/CloudWatch), including CI/CD, observability, and incident response. Delivered a secure RBAC workflow module end-to-end and achieved measurable gains (~30–40% latency reduction, ~50% error reduction) that lowered infra/ops costs. Comfortable in high-ambiguity startup environments—shipped a payment module within 2 days of joining with no documentation.”
Mid-level Digital Marketing Associate specializing in cross-channel campaigns and brand design
“Marketing designer with Raistone experience producing high-polish sales enablement and thought-leadership assets, including a co-branded whitepaper with Mastercard. Known for simplifying complex financial content into clear, premium creative and for building modular frameworks and CMS-based systems that scale across websites, landing pages, and large asset libraries in a fully remote workflow.”
Executive Apparel Merchandising & Sourcing Leader specializing in global supply chain
“Sourcing/merchandising professional with experience supporting US brands via Youngone Corporation (YHT unit, Bangladesh), managing end-to-end vendor evaluation, FOB/MOQ/lead-time negotiations, compliance and AQL-based quality standards. Uses OTB, SKU productivity, margin and Q-score/customer feedback to rationalize assortments—citing a data-led shift where 30% of styles drove 70% of revenue and reallocating spend to higher-margin sustainable products improved sell-through, margin, and satisfaction.”
Mid-level VFX/Game Artist specializing in real-time effects and shaders
“Generalist game artist/VFX creator working in a small indie studio, with hands-on experience shipping mobile/VR-friendly real-time effects in Unity (e.g., a bonfire built with Shader Graph plus Shuriken particles). Strong focus on performance tradeoffs for mobile—draw calls, memory, texture atlasing/material reuse—and uses profiling/testing to choose the right approach (shader vs flipbook vs particles).”
Senior Unity/Game Developer specializing in mobile games, VR/AR, and e-learning content
“Unity VR developer who improved player comfort by switching from thumbstick movement to XR Toolkit-based teleportation with fade transitions to reduce motion sickness. Built a medical/educational VR experience for kids that synchronized a PC app selection flow with a VR microscope scene using UNet networking, and actively uses AI tools (ChatGPT/Copilot/Meshy/Unity Muse) to speed up prototyping.”
Mid-level VFX Artist specializing in stylized real-time effects for games
“VFX Artist with 2+ years shipping live mobile game content on Power Rangers: Legacy Wars, serving as the sole owner for all character VFX (skills, assists, specials, taunts, intros/outros) and implementing them in-engine via a custom tool. Demonstrates strong real-time optimization instincts (channel-packed textures, Transparent-to-Masked material strategy) and created reusable master materials to keep heavy screen-filling effects performant.”
Senior Marketing & E-commerce Professional specializing in brand, social, and influencer strategy
“Growth-creative marketer focused on direct-response performance across Meta, TikTok, and YouTube, with hands-on experience building and iterating UGC ad systems. Led a creative shift for a skincare brand from polished studio content to benefit-led UGC, resulting in ~15–20% lower CPA and improved ROAS, and established the winning structure as the new baseline for future iterations.”
Senior Product Development Manager specializing in consumer goods, sourcing, and retail launches
“Sourcing/Product Development professional with deep China-based manufacturing experience who launched an eco-friendly cleaning brush line made from 100% recycled fishing nets and delivered on an Earth Day deadline. Built cost and tariff calculators to drive decisions and profitability, including improving Target private label net margins by 6 points, and runs a compliance/QC-heavy vendor qualification process (BSCI/SMETA, golden samples, third-party inspections).”
Senior Product Designer specializing in digital marketing and brand design
“Marketing/brand designer with lead design experience on Aurelio's Pizza creative (including a responsive website redesign that improved mobile engagement and 'Order Now' clicks). Also contributed to maintaining and scaling a Figma design system at Cars, upgrading components for Auto Layout consistency and enabling high-volume, modular campaign production with strong async collaboration (Slack/Figma/Jira).”
Senior Graphic & Production Designer specializing in brand-consistent multi-channel marketing
“Marketing designer with experience across education (Perfection Learning), member benefits platforms (National Purchasing Partners), healthcare marketing (San Francisco Health Plan), and Autodesk—spanning high-polish print/digital creative, scalable Figma design systems, and rapid multi-channel video production. Known for building modular component/template libraries that enable high-volume output while maintaining brand consistency and clarity, and for collaborating effectively with growth/UA and product teams in remote async workflows.”
Executive Operations Leader specializing in manufacturing buildouts and multi-industry scaling
“Entrepreneur building a self-funded men's routine/body care startup that originated from developing a topical product to support a brother’s nerve injury recovery, revealing a perceived gap in men’s care. Has also identified and executed a manufacturing coatings opportunity by creating detailed execution plans and building stakeholder trust, and describes a structured, resource-conscious go-to-market approach.”
Senior Game Developer specializing in Unreal/Unity gameplay and graphics systems
“Unreal Engine gameplay programmer with shipped experience on Five Nights at Freddy’s (including Ruin), spanning end-to-end systems like save/load + checkpoints, math-heavy spline-based AI movement, and player movement tuning. Also implemented a networked PvP dash using Unreal’s prediction pipeline (FSavedMove_Character) with server-authoritative validation, and has demonstrated strong debugging under stress-test conditions.”
Mid-Level Product Designer specializing in human-centered UX/UI
“Product/UX designer with end-to-end experience building a borrower-facing intake platform that coordinates AI automation and human review across borrowers, loan officers, and processors. Emphasizes explicit system states, clear handoffs, and exception-based visibility to increase trust in high-stakes underwriting/document workflows, using Figma prototyping and close engineering collaboration to ship feasible, scalable interactions.”
Senior PPC Specialist specializing in performance marketing and paid media strategy
“Performance marketer with experience owning a high-spend B2B SaaS account (>$100K/month) primarily on Google Ads, generating ~80 quality leads/month. Uses A/B testing across landing pages, ad copy, and keywords and reports results via Looker/Power BI with a KPI-driven approach to scaling and troubleshooting.”
Junior Front-End Developer specializing in React and accessible UI
“Frontend engineer who led end-to-end architecture for a warehouse management platform, emphasizing reusable domain-based React components and API-driven performance at scale (including barcode-scanning workflows). Also delivered a production-ready React Native iOS networking app MVP in ~5 weeks and built a data-driven React+TypeScript dashboard for collectible card market decisioning.”
Junior Marketing Specialist specializing in AI-powered performance and lifecycle marketing
“Growth-creative/performance marketer who owned end-to-end paid social creative testing for Shoebacca’s seasonal footwear launch, driving ~22% CPA reduction and ~30% ROAS improvement by shifting from product-focused ads to UGC with stronger early hooks and clearer value messaging. Experienced translating platform-specific performance signals into modular creative iterations across Meta, TikTok, and YouTube, and aligning performance + creative teams via structured briefs and weekly review cadences.”
Senior Video Editor & Producer specializing in social media and broadcast content
“Video editor and post producer with ~10 years of extensive Adobe Premiere and After Effects experience, including documentary work for an Abu Dhabi media company (UAE National Day) blending archival footage, live footage, and graphics. Experienced in end-to-end longform YouTube post-production workflows and retention-focused storytelling techniques.”
Junior Film & Video Production Specialist specializing in cinematography, editing, and photography
“Greater Boston-based videographer/cinematographer with ~3 years producing YouTube Live Reality Games (Survivor/Big Brother-style) and leading shoots from pre-pro through on-set interviews and episodic storytelling. Also served as Director of Photography on an industry-style senior capstone short film at Quinnipiac University, stepping in as lighting designer/gaffer to create a noir night aesthetic on a constrained budget; work currently on Vimeo and being submitted to festivals.”
Senior Motion Designer specializing in performance marketing creative and scalable design systems
“Marketing designer/motion creative with end-to-end ownership of high-polish B2B assets (EcoLease datasheets and vertical-specific whitepapers) focused on making complex information clear and credible. Builds scalable production systems in Figma and modular After Effects templates so teams (including non-designers) can generate high-volume, on-brand creative across channels and formats.”
Senior Full-Stack Developer specializing in AI automation and enterprise CMS integrations
“Frontend engineer who led an MVP-to-scale React/TypeScript web dashboard for high-volume email triage with AI-suggested replies, supporting multi-tenant Gmail/Outlook providers. Emphasizes rigorous state normalization and layered state management (React Query + workflow + local UI), plus a testing-pyramid QA strategy and measurable performance instrumentation to keep quality and velocity high.”
Senior/Lead Unity Developer specializing in mobile games, AR, and multiplayer integrations
“Unity gameplay engineer with AAA experience who built a highly configurable weather/day-night system (clouds/rain/sun-moon/stars) that influenced core gameplay decisions (vehicles, time-of-day, farming/animal needs). Also has hands-on multiplayer experience with Photon Fusion (including client-backend communication and physics sync troubleshooting) and has set up CI/CD and build pipelines.”
Senior Software Developer specializing in regulated game development and full-stack web
“Frontend web developer who owned end-to-end delivery for multiple client websites at Vox Interactif and RGI Solutions, including solo launches and rigorous cross-device/browser QA. Experienced with Joomla/WordPress ecosystems (selecting and customizing reliable add-ons) and structured rollout practices (staging/sub-branch + client sign-off). Currently upskilling in React by building a custom wiki-style dashboard for fantasy novel worldbuilding.”
Senior 3D Generalist specializing in game level design and environment art
“Real-time game VFX artist with VR/mobile performance focus, using Unreal Niagara and Unity particle/shader workflows to create readable gameplay feedback (e.g., crystal gate progression cue). Has shipped iterative, playtest-driven VFX in a horror title (Flesh Aberration), collaborating closely with designers and engineers to balance atmosphere with player attention and clarity.”