Pre-screened and vetted.
Senior HR & Benefits Professional specializing in payroll, HRIS, and retirement plan administration
“Operations and people leader with experience managing a 300-person cross-border workforce using HRIS/PEO infrastructure, including hands-on reconfiguration of payroll setups. Also led interior design teams serving high-net-worth clients and delivered measurable business impact through operational streamlining ($500K payroll savings) and restructuring that improved margins while reducing customer churn.”
Senior 3D Animator specializing in mocap cleanup and keyframe character performance
“Gameplay-focused animator with shipped experience on Fortnite Festival, specializing in mocap cleanup, contact accuracy, and seamless stitched transitions (including timing to varying song BPM). Also delivered UE5-based commercial work (Google basketball spot featuring Steph Curry) using MetaHuman Control Rig and Sequencer, with a strong emphasis on clean, organized Maya-to-UE handoff and retargeting across different character rigs.”
Senior Multidisciplinary Product & UX Designer specializing in physical-digital consumer products
“Marketing creative/designer who combines creative direction, illustration, and web design with scalable Figma design systems for high-volume output. Uses a hybrid traditional + GenAI workflow for lightweight marketing videos (3D rendering in Adobe Substance, AI animation via Pika, final typography/motion in After Effects) and builds modular template frameworks to generate many on-brand variations quickly in collaboration with UA/growth and product teams.”
Senior Unity 3D Software Engineer specializing in VR/AR and cross-platform interactive apps
“Unity gameplay engineer with hands-on experience architecting scalable game/UI state machines and building Photon multiplayer lobby/session flow systems. Has shipped optimization work for Meta Quest VR and mobile (pooling, LOD, mesh/material combining, draw-call reduction) and uses AI assistants to speed up architecture iteration and profiler-driven performance debugging.”
Senior Technical Artist specializing in Unity, shaders, animation, and VFX
“Real-time VFX artist/technical VFX focused on Unity, with hands-on shader and particle-system work. Built a magic shield effect by wiring particle custom data into shader control, and optimized a full-screen rain effect by moving simulation to GPU via VFX Graph and tightening system bounds to reduce overdraw. Uses AI as a practical assistant for shader debugging and rapid prototyping.”
Senior Graphic Designer specializing in digital, print, and interactive web experiences
Senior Audio Engineer & Studio Technical Director specializing in recording, live sound, and facilities
Junior Media & Data Science professional specializing in production ops and creative storytelling
Mid-level Marketing Coordinator specializing in social media, email, and e-commerce content
Junior Product Designer specializing in UX/UI, design systems, and usability research
Senior Video Editor and Producer specializing in unscripted TV and broadcast storytelling
Senior Video Editor/Producer specializing in marketing, docu-style, and motion graphics
Director-level Video Editor & Motion Graphics Designer specializing in digital marketing content
Senior Producer/Editor specializing in broadcast promotions and marketing video production
Senior Video Editor and Multimedia Specialist specializing in social and commercial content
Junior Data Engineer specializing in IoT analytics and AWS data pipelines
Junior Marketing & Social Media Coordinator specializing in content, analytics, and brand strategy
Mid-level 3D Animator specializing in character animation, rigging, and VFX for games
Mid-level QA Tester specializing in VR, console, and Unreal Engine game testing
Senior Film & Video Producer/Director specializing in end-to-end production and post