Pre-screened and vetted.
Mid-level Sales Executive specializing in B2B consultative selling
“Full-cycle AE/account manager currently at Homes.com driving high-volume outbound (100+ calls/day) with 125% quota attainment and a reported 93% close rate, generating mostly self-sourced pipeline (97%) and maintaining ~4x quota coverage. Has handled deal sizes from $5K to $2M with sales cycles from 1 day to over a year, including winning back a previously lost industrial contract through a year-long consultative, solution-based approach.”
Mid-level Customer Service Specialist specializing in technical support and multi-channel service
“Customer-facing application security/support professional who helps teams operationalize SAST/DAST/SCA in CI/CD, reduce false positives, and prioritize remediation by business risk. Has hands-on experience troubleshooting intermittent pipeline failures (rate limiting/timeouts under parallel load) using logs/metrics/traces, and driving durable outcomes via runbooks/KB documentation and phased security rollouts across stakeholders.”
Senior Sales & Marketing Professional specializing in channel marketing and pipeline generation
Mid-level Community & Trust & Safety Specialist specializing in bilingual social platforms
Mid-level Industrial Engineer specializing in Lean Six Sigma process optimization
Senior Audio Engineer/Producer specializing in recording, mixing, and live sound
Senior QA Engineer specializing in manual testing for mobile and web applications
Mid-level Sales Development & Financial Services professional specializing in outbound pipeline generation
Mid-level Sales Engineer specializing in government bids and CRM optimization
Senior Software Engineer / DevOps specializing in cloud-native distributed systems
Senior Marketing Specialist specializing in integrated media and performance analytics
Mid-level QA Engineer specializing in test automation, API testing, and performance testing
Senior XR/VR Developer specializing in Unity multiplayer MR and technical art
“Unity/Meta Quest programmer with 2 years of experience shipping two award-winning VR games (Spatial Ops and Twenty Guys) now live on the Meta Store with 4.8+ ratings. Contributed major gameplay/tech systems including co-location, an in-game map editor, and active ragdoll/physics interactions, and has also built Unity apps largely solo spanning rendering, shaders, serialization, VFX, and async/state management.”
Mid-level Data Scientist specializing in credit risk, fraud detection, and ESG analytics
“AI/LLM practitioner who has deployed production chatbots across e-commerce, HRMS, and real estate, focusing on retrieval-first workflows for factual tasks like product and property search. Optimized intent understanding and significantly improved latency by using lightweight embeddings and tuning the inference pipeline on Groq (Llama 3.3), while applying modular orchestration and measurable production evaluation.”
Senior Unity Engineer specializing in XR/VR content pipelines and gameplay systems
“Unity VR developer with long-standing experience shipping on the Oculus/Meta Quest ecosystem (dating back to before the Facebook acquisition). Recently drove a high-stakes OpenXR migration for a live service app using release branches, QA, feature flags, and staged rollouts. On Border Bots VR, owned the robot character editor and major performance work, including a manual scene optimizer to reduce overdraw and enable higher-fidelity set pieces.”
Mid-Level Full-Stack Software Developer specializing in Java/Spring microservices and cloud
“Backend engineer who owned and shipped a campaign analytics API (FastAPI/Postgres/Redis/Celery) with ingestion from Instagram/YouTube, JWT auth, tests, and Docker deployment; improved performance from >1s to <150ms using precomputed aggregates and composite indexes. Experienced with Kubernetes GitOps using GitHub Actions + ArgoCD (zero-downtime rollouts, one-click rollbacks), Prometheus/Grafana observability, hybrid cloud-to-on-prem migrations, and real-time notification streaming via Redis Pub/Sub + WebSockets.”
Senior QA Engineer specializing in manual and automated software testing
Senior Multimedia Producer specializing in forensic science education and studio operations
Director-level Audio Engineer & Sound Designer specializing in immersive and broadcast mixing
“Pro Tools–certified music supervisor/editor and sound designer (10+ years) who shapes narrative and pacing through structural music edits, stem-based rearrangement, and retention-driven YouTube mixing techniques (dynamic EQ/sidechaining/automation). Has led global audio teams in fast-turnaround environments and handles end-to-end audio including music licensing, SFX/foley, and platform-specific loudness compliance.”
Mid-level SRE/DevOps Engineer specializing in cloud infrastructure automation and Kubernetes
“Cloud/SRE-style engineer at TDS supporting revenue-critical transportation SaaS platforms on AWS/GCP with Kubernetes. Has hands-on experience leading high-impact production work including DDoS mitigation, zero-downtime MSSQL→PostgreSQL migration using CDC, and building secure GitHub Actions + ArgoCD delivery pipelines and Terraform-based GKE infrastructure.”