Pre-screened and vetted.
Mid-level Unity AR/VR Game Developer specializing in mobile and immersive experiences
“Unity developer with shipped Meta Quest VR/MR experience on a multi-game "Nexus" arcade project, contributing to bowling mechanics, racing AI, hand poses, and QA-driven bug fixing. Also builds full Unity projects solo (airplane and taxi simulations), handling everything from physics and controls to level design and aggressive mobile performance optimization (targeting ~1GB devices).”
Senior QA Engineer specializing in banking software testing
“No prior professional console QA experience stated, but demonstrates detailed, end-to-end knowledge of multi-platform console testing and certification (TRC/XR/Lotcheck), including system event coverage, performance/soak testing, multiplayer/network scenarios, and certification-focused bug reporting. Proposes using AI to turn platform requirements into structured checklists/test cases and daily status summaries to reduce certification risk.”
UX/UI Designer specializing in inclusive, research-driven digital products
“UX Designer who has shipped end-to-end mobile and web experiences, including a student library companion app integrated with Canvas to reduce navigation friction and overwhelm. Also built information architecture and navigation for a bead e-commerce site (Beadalon) using Miro/WordPress/WooCommerce and validated improvements via analytics. Has experience designing a mental-health journaling companion with guided prompts and sketching based on student interviews and prototype testing.”
Junior Front-End Developer specializing in React and modern JavaScript
“Frontend engineer who led end-to-end delivery of a React/Next.js platform and real-time analytics dashboard at HacknoTech, emphasizing scalable UI architecture and performance. Uses a pragmatic state strategy (React Query for server state, Redux Toolkit for UI state), built shared component libraries with Tailwind, and improved load times by ~40% through code splitting/lazy loading and Lighthouse-driven tuning.”
Mid-level 2D Artist and Graphic Designer specializing in game art and UI
Mid-Level 3D/Technical Artist specializing in Unity, Unreal, and AR/VR
Mid-Level Level Designer specializing in action-platformer and narrative-driven environments
Mid-level Mechanical & Mechatronics Engineer specializing in robotics hardware and integration
Mid-level SQA Engineer specializing in manual and Cypress automation testing
Mid-level Business Development Manager specializing in B2B sales and proposal/CRM management
Senior Video Producer/Editor specializing in end-to-end production and post-production
Mid-Level Full-Stack Software Engineer specializing in web and mobile applications
Mid-level 3D Animator specializing in character animation for TV and streaming series
Junior Game Programmer & Technical Artist specializing in Unreal Engine and 3D content
Senior Sales Development Representative specializing in B2B SaaS and enterprise tech
Junior Full-Stack Developer specializing in AI-enabled web and mobile applications
Junior Financial Services Representative specializing in client relations and financial analysis
Junior UX/UI Designer specializing in accessible, responsive digital experiences
Intern Graphic Designer & UI/UX Designer specializing in digital products and game visuals
Mid-level Data Analyst specializing in BI dashboards and test automation
Mid-level AI/LLM Application Engineer specializing in RAG, agents, and Python/PyTorch
Junior Full-Stack Developer specializing in JavaScript, React, and MongoDB