Vetted Mentoring Professionals

Pre-screened and vetted.

ZS

Zahra Sabah

Screened

Mid-Level Full-Stack Software Developer specializing in React and AI-assisted workflows

Montréal, Canada5y exp
GEODES, Université de MontréalUniversité de Montréal

Frontend engineer with experience across university and product companies (University of Montreal, Dopely, Takhfifan), owning React/TypeScript features end-to-end. Notably built a mathematically complex, multi-mode color wheel UI for designers and led quality practices at scale via conventions, RTL testing, and code reviews for junior developers, plus performance and reusability improvements in existing codebases.

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AM

Ali Malik

Screened

Staff/Lead Frontend Developer specializing in accessibility and React/Next.js

Toronto, Canada14y exp
IMCBACentennial College

Frontend developer who led the COC.ca (Canadian Opera Company) site end-to-end as the sole FE engineer on an AgilityCMS/.NET stack, owning master/page templates, modules, and quality. Emphasizes accessibility and responsive design, performing cross-browser/device testing with tools like JAWS, NVDA, Axe, Lighthouse, and Siteimprove; more recently built a Next.js/React/TypeScript video viewer with modal/video state management.

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AA

Adam Anderson

Screened

Director-level Video & Motion Design leader specializing in advertising and brand storytelling

Butler, PA12y exp
Stream CompaniesMiami International University of Art and Design

Video director/motion design leader with 17 years of deep Adobe Premiere Pro and After Effects experience, spanning commercial production and longform YouTube editing. Has led and trained distributed teams across the US, Colombia, and Japan, building templated systems and pre-production processes to ensure consistent output. Notable work includes Kia rebrand commercials that became templates for future projects and BMW dealership commercials produced under strict compliance requirements.

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AB

Allan Brown

Screened

Senior Special Education Teacher and Academic Advisor with nonprofit youth sports leadership

Kelso, WA12y exp
Kelso School DistrictMontana State University–Northern

Junior college basketball coach and former AAU organization operator who has also run his own youth tournaments and provides player development from youth through pro levels. Deeply involved in the full pipeline—scouting via film/social, building relationships with families and college coaches, and producing highlight tapes to help athletes get recruited.

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SG

Shweta Gupta

Screened

Director-level HR & Founder’s Office leader specializing in compliance, governance, and talent strategy

New Delhi, India10y exp
Coracle Capital Consulting & Corporate Services Private LimitedIntegral University

Operations-focused startup scaler (since 2021) with cross-industry exposure in hospitals/healthcare, NBFC, and IT. Describes building businesses from scratch to profitability by combining long-range planning (5-year projections), structured hiring (KRAs/manpower matrices), departmental policy/checklist setup, and continuous-improvement practices (Kaizen, SGAs).

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Ahmad Alomari - Senior Data Scientist & Machine Learning Engineer specializing in computer vision and production ML in Cleveland, OH

Ahmad Alomari

Screened

Senior Data Scientist & Machine Learning Engineer specializing in computer vision and production ML

Cleveland, OH7y exp
Cleveland State UniversityCleveland State University

PhD in computer engineering who has built production-oriented ML/NLP systems for space-weather prediction using Spark-based ETL on noisy satellite sensor logs. Strong in entity resolution and semantic search—fine-tuned E5 embeddings with contrastive learning and deployed to Pinecone, improving top-5 retrieval precision by 25%—and emphasizes scalable, observable pipelines with Airflow, Docker, and CI/CD.

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Joel Zangue - Senior Full-Stack & Mobile Engineer specializing in React and React Native in Canada

Joel Zangue

Screened

Senior Full-Stack & Mobile Engineer specializing in React and React Native

Canada6y exp
Neptune TechnologiesUniversity of Buea

Frontend engineer/team lead currently overseeing a 5-person team building an AI trading mobile application, using modular architecture and Jest-based testing to maintain quality as features scale. Also develops a trading/research platform in Next.js/React/TypeScript with Tailwind and Redux, including complex broker registration workflows and experience separating on-device AI components from core business logic.

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Edoardo Radaelli - Junior Robotics & Industrial Automation Engineer specializing in ROS 2 AGV navigation in Brescia, Italy

Junior Robotics & Industrial Automation Engineer specializing in ROS 2 AGV navigation

Brescia, Italy2y exp
I.I.S.S. E. MajoranaUniversity of Brescia

Master’s thesis (Industrial Automation) building a real Automated Guided Vehicle entirely solo using ROS 2 Jazzy and Isaac ROS—implemented everything from a C++ ROS2 Control hardware plugin (UART to ESP32 for encoders/PWM) through EKF fusion, SLAM Toolbox, and Nav2 (NavFn + DWB) with lidar obstacle detection. Now porting the stack to Jetson Orin + Isaac ROS to add RealSense-based 3D perception, NVIDIA VSLAM, and Nvblox, and has also built a full AGV simulation in Gazebo Classic.

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Matheus Silva - Staff Design Engineer specializing in React/TypeScript and AI-native UI systems in US

Matheus Silva

Screened

Staff Design Engineer specializing in React/TypeScript and AI-native UI systems

US10y exp
IndexaCentro Universitário de Belo Horizonte

Product designer with a front-end engineering background who built “Gifter” end-to-end while the underlying payments chain was being developed, covering onboarding, wallet funding, benefits issuance, balance tracking, refunds/chargebacks, and reconciliation. Deep fintech/payments UX experience in Brazil’s PIX ecosystem, using rigorous state modeling and design-system tokens plus hands-on user testing to make complex financial workflows feel predictable and calm.

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Abdallah Mahmoud - Junior Unity VR Developer specializing in immersive training and multiplayer experiences in Cairo, Egypt

Junior Unity VR Developer specializing in immersive training and multiplayer experiences

Cairo, Egypt2y exp
Almotahida Education GroupGerman University in Cairo

Senior Unity/VR developer who built a modular VR interaction + multiplayer architecture with a thin Photon layer (ownership/state sync) that scaled across more interactables, modes, and headsets and was reused across multiple VR projects. Has shipped Photon-based VR multiplayer shooter and collaborative VR training/simulation apps, with a strong focus on event-based networking and performance stability on Meta Quest and mobile.

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Enrique Hernandez - Director-level News Director/Editor specializing in broadcast video production in San Luis Obispo, CA

Director-level News Director/Editor specializing in broadcast video production

San Luis Obispo, CA2y exp
KSBY 6Austin Peay State University

Video editor with a year of professional broadcast news editing experience using Adobe Premiere, producing recurring recap packages for next-day/morning newscasts. Also edits long-form YouTube content end-to-end and runs a freelance channel (Dash 10 Media), with hands-on experience training a new editor and enforcing QC standards before publishing.

Video editingAdobe Premiere ProAdobe After EffectsNews directingEditing MMJ packagesStudio setup (lights, microphones, monitors)+40
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Brittany Pace - Mid-level Video Producer & Digital Media Designer specializing in brand marketing content in Vineyard, UT

Brittany Pace

Screened

Mid-level Video Producer & Digital Media Designer specializing in brand marketing content

Vineyard, UT6y exp
NutricostBrigham Young University–Hawaii

Video editor and motion graphics artist who uses Adobe Premiere Pro and After Effects daily, spanning large commercials, small video ads, social content, and longform YouTube edits. Experienced in end-to-end post-production (story/pacing, audio, color correction, b-roll, motion graphics) and has mentored other editors through shadowing and structured feedback to maintain consistent quality.

Adobe Creative SuiteVideo EditingTime ManagementVideographyMotion GraphicsAnimation+47
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Kevin Szubiak - Mid-level QA Analyst specializing in VR and multi-platform compliance testing in Montreal, QC

Kevin Szubiak

Screened

Mid-level QA Analyst specializing in VR and multi-platform compliance testing

Montreal, QC8y exp
Cloudhead GamesVanier College

Game QA professional with 6 years’ experience spanning first-party studio work and large-scale outsourcing. At Cloudhead Games, owned end-to-end QA including test planning, compliance/submission, and final release greenlighting for DLCs/major updates, plus post-release live follow-up. Also served as a lead at Pole To Win on GTA Definitive Editions, coordinating testing/reporting for one title within a 50–60 tester team, and brings strong Unity in-engine multiplayer/networking investigation skills.

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Vitor Souza - Senior Game Developer specializing in multiplayer, XR/VR, and real-time networking in Lynchburg, VA

Vitor Souza

Screened

Senior Game Developer specializing in multiplayer, XR/VR, and real-time networking

Lynchburg, VA8y exp
Virtual Immersions StudiosInstituto Federal Catarinense

Unity/C# gameplay engineer who has owned end-to-end systems for live-service AR and shipped VR (Meta Quest) and mobile titles. Built a hybrid LLM-driven real-time NPC interaction pipeline (STT/LLM/TTS) with streaming SSE, strict JSON contracts, and state-machine execution for stability, plus a custom UDP/TCP authoritative multiplayer stack deployed on AWS EC2 with live monitoring and rapid hotfix capability.

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OR

Ojaswee Rai

Screened

Senior Data Analyst specializing in procurement and spend analytics

Boston, MA6y exp
HealthFirst AnalyticsUniversity of Central Oklahoma

Analytics professional focused on procurement, supplier, and contract spend analytics, with hands-on experience using Snowflake SQL, Python, and Power BI to turn messy financial and vendor data into decision-ready reporting. They appear strongest in building reusable data workflows, defining business KPIs with finance/procurement partners, and validating results through reconciliation and stakeholder review.

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AG

Ahmed Gamal

Screened

Senior Game Programmer specializing in gameplay systems and cross-platform development

Riyadh, Saudi Arabia7y exp
SandsoftEl Shorouk Academy

Unity gameplay/multiplayer engineer with unusually broad cross-platform experience spanning core auto-chess systems, live networking, and VR/mobile native integrations. He owned a designer-friendly 3D grid gameplay system that helped achieve 24% D3 retention, and also built low-latency native streaming plugins for iOS/Android/Quest into Unity.

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Emma Choudhary - Senior Full-Stack Software Engineer specializing in Python, Django, and Generative AI in United States

Senior Full-Stack Software Engineer specializing in Python, Django, and Generative AI

United States6y exp
MoodMe

Backend/data engineer with hands-on production experience building partner-facing Python APIs (FastAPI, Celery, Postgres/Redis) and AWS serverless data platforms (Lambda, SQS, Step Functions, Glue). Emphasizes reliability and governance—JWT tenant-scoped auth, secrets/config hygiene, data-quality quarantine, and incident ownership—plus measurable SQL tuning that eliminated timeouts and stabilized reporting workloads.

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JJ

Jay Jaime

Screened

Principal/Senior Designer specializing in brand identity and integrated marketing campaigns

Lowell, MA25y exp
JAYJAIME.COM

Marketing designer focused on modern, high-polish creative who builds modular systems in Figma (auto-layout/variables/styles) to ship large volumes of on-brand assets quickly across paid social, web, email, and lifecycle. Experienced partnering with UA/growth and product teams in fully remote, async workflows, and producing lightweight short-form video edits in CapCut with platform-specific versioning for Meta/TikTok.

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VS

Senior Unity Engineer specializing in performance-critical multiplayer systems

Patras, Greece9y exp
OnTheBlockGaming

Unity gameplay/multiplayer engineer who has architected event-driven systems and built NGO + Steam Relay multiplayer using a command-pattern approach. Experienced scaling Photon-based multiplayer via matchmaking across application instances, and optimizing VR (Meta Quest) and mobile performance by addressing CPU/GPU bottlenecks and GC/memory allocation issues.

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KF

Executive sports development leader specializing in hockey scouting, coaching, and program development

Spruce Grove, Canada25y exp
Canadian Trinity Hockey SchoolMacEwan University
CoachingMentoringOperations managementAccountingAdministrationAthlete development+23
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IA

Mid-level Gameplay Programmer specializing in Unreal Engine and mission systems

6y exp
Grip StudiosThe Informal School of IT
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AV

Senior Unity Developer specializing in mobile and casual games

Krakow, Poland8y exp
Game PointNational University of Water and Environmental Engineering
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SB

Senior AI/ML Engineer specializing in Generative AI, NLP, and MLOps

Remote, USA8y exp
Tungsten AutomationUniversity of Central Missouri
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Bryan Blake - Senior Technical Support Specialist specializing in IoT smart home and cloud troubleshooting in San Francisco, CA

Senior Technical Support Specialist specializing in IoT smart home and cloud troubleshooting

San Francisco, CA13y exp
SquareTradeSunset Learning Institute
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